Go Design Now Photoshop For Designers

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BOOK EXCERPT:

Go Design Now! Photoshop for Designers, is yet another in our graphic design educational series create by me and my students at Broward College Florida. This title, Photoshop for Designers, is full of the best Photoshop tutorials, to make you a stronger smarter designer.

Product Details :

Genre : Art
Author : Rick McCawley
Publisher : Lulu.com
Release : 2014-03-13
File : 50 Pages
ISBN-13 : 9781304934529


Go Design Now Illustrator For Design

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BOOK EXCERPT:

Another in the Go Design Now! series of books for the Graphic Designer. Illustrator for Design is a collection of great tutorials to help make you a better Designer.

Product Details :

Genre : Art
Author : Rick McCawley
Publisher : Lulu.com
Release : 2014-03-12
File : 43 Pages
ISBN-13 : 9781312051232


Go Team Venture The Art And Making Of The Venture Bros

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BOOK EXCERPT:

This oversized book is the comprehensive companion to the art and making of the The Venture Bros. and includes a foreword by Patton Oswalt! Ken Plume sits down with series creators Jackson Publick and Doc Hammer to have a conversation about the creation of every single episode through season six and much more. From the earliest sketches of Hank and Dean scribbled in a notebook, pitching the series to Cartoon Network's Adult Swim, learning the ins and outs of animation, character designs for each season, storyboards, painted backgrounds, behind-the-scenes recollections of how the show came together, it's all here. Features behind-the-scenes info and art covering every episode of all six seasons. Written by Venture Bros. creators Jackson Publik and Doc Hammer, with an introduction by Patton Oswalt. An all-encompassing look at the characters, art, history and influences of the beloved series. Never before seen Venture Bros. artwork!

Product Details :

Genre : Art
Author : Cartoon Network
Publisher : Dark Horse Comics
Release : 2018-07-31
File : 380 Pages
ISBN-13 : 9781506704876


Go Design Patterns

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Learn idiomatic, efficient, clean, and extensible Go design and concurrency patterns by using TDD About This Book A highly practical guide filled with numerous examples unleashing the power of design patterns with Go. Discover an introduction of the CSP concurrency model by explaining GoRoutines and channels. Get a full explanation, including comprehensive text and examples, of all known GoF design patterns in Go. Who This Book Is For The target audience is both beginner- and advanced-level developers in the Go programming language. No knowledge of design patterns is expected. What You Will Learn All basic syntax and tools needed to start coding in Go Encapsulate the creation of complex objects in an idiomatic way in Go Create unique instances that cannot be duplicated within a program Understand the importance of object encapsulation to provide clarity and maintainability Prepare cost-effective actions so that different parts of the program aren't affected by expensive tasks Deal with channels and GoRoutines within the Go context to build concurrent application in Go in an idiomatic way In Detail Go is a multi-paradigm programming language that has built-in facilities to create concurrent applications. Design patterns allow developers to efficiently address common problems faced during developing applications. Go Design Patterns will provide readers with a reference point to software design patterns and CSP concurrency design patterns to help them build applications in a more idiomatic, robust, and convenient way in Go. The book starts with a brief introduction to Go programming essentials and quickly moves on to explain the idea behind the creation of design patterns and how they appeared in the 90's as a common "language" between developers to solve common tasks in object-oriented programming languages. You will then learn how to apply the 23 Gang of Four (GoF) design patterns in Go and also learn about CSP concurrency patterns, the "killer feature" in Go that has helped Google develop software to maintain thousands of servers. With all of this the book will enable you to understand and apply design patterns in an idiomatic way that will produce concise, readable, and maintainable software. Style and approach This book will teach widely used design patterns and best practices with Go in a step-by-step manner. The code will have detailed examples, to allow programmers to apply design patterns in their day-to-day coding.

Product Details :

Genre : Computers
Author : Mario Castro Contreras
Publisher : Packt Publishing Ltd
Release : 2017-02-24
File : 394 Pages
ISBN-13 : 9781786461902


Go Logo A Handbook To The Art Of Global Branding

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BOOK EXCERPT:

Unique among branding or creative guideline books, this book examines the enormous influence of both “commercial persuasion� and “societal persuasion� branding—and looks closely at the crucial role creative brand warriors play in building and sustaining winning designs. A primary focus is on exploring what it takes to be a successful creative in the global branding wars as defined by the 12 branding determinants. Global brands, such as Starbucks, Google, Burger King, Delta Airlines, and more, demonstrate the unique traits that make them successful brands.

Product Details :

Genre : Design
Author : Mac Cato
Publisher : Rockport Publishers
Release : 2010-03-01
File : 209 Pages
ISBN-13 : 9781616738792


Go Design Patterns For Real World Projects

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An insightful guide to learning the Go programming language About This Book Get insightful coverage of Go programming syntax, constructs, and idioms to help you understand Go code Get a full explanation of all the known GoF design patterns in Go, including comprehensive theory and examples Learn to apply the nuances of the Go language, and get to know the open source community that surrounds it to implement a wide range of start-up quality projects Who This Book Is For Beginners to Go who are comfortable in other OOP languages like Java, C#, or Python will find this course interesting and beneficial. What You Will Learn Install and configure the Go development environment to quickly get started with your first program Use the basic elements of the language including source code structure, variables, constants, and control flow primitives Get to know all the basic syntax and tools you need to start coding in Go Create unique instances that cannot be duplicated within a program Build quirky and fun projects from scratch while exploring patterns, practices, and techniques, as well as a range of different technologies Create websites and data services capable of massive scaling using Go's net/http package, Explore RESTful patterns as well as low-latency WebSocket APIs Interact with a variety of remote web services to consume capabilities, ranging from authentication and authorization to a fully functioning thesaurus In Detail The Go programming language has firmly established itself as a favorite for building complex and scalable system applications. Go offers a direct and practical approach to programming that lets programmers write correct and predictable code using concurrency idioms and a full-featured standard library. This practical guide is full of real-world examples to help you get started with Go in no time at all. You'll start by understanding the fundamentals of Go, then get a detailed description of the Go data types, program structures, and Maps. After that, you'll learn how to use Go concurrency idioms to avoid pitfalls and create programs that are exact in expected behavior. Next, you will get familiar with the tools and libraries that are available in Go to write and exercise tests, benchmarking, and code coverage. After that, you will be able to utilize some of the most important features of GO such as Network Programming and OS integration to build efficient applications. Then you'll start applying your skills to build some amazing projects in Go. You will learn to develop high-quality command-line tools that utilize the powerful shell capabilities and perform well using Go's built-in concurrency mechanisms. Scale, performance, and high availability lie at the heart of our projects, and the lessons learned throughout the sections will arm you with everything you need to build world-class solutions. You will get a feel for app deployment using Docker and Google App Engine. Each project could form the basis of a start-up, which means they are directly applicable to modern software markets. With these skills in hand, you will be able to conquer all your fears of application development and go on to build large, robust and succinct apps in Go. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Learning Go Programming Go Design Patterns Go Programming Blueprints, Second Edition Style and approach Full of real-world, practical examples, this course teaches you the widely used design patterns and best practices in Go in a step-by-step manner. It also provides fun projects that involve building applications from scratch.

Product Details :

Genre : Computers
Author : Vladimir Vivien
Publisher : Packt Publishing Ltd
Release : 2017-06-12
File : 1091 Pages
ISBN-13 : 9781788392877


Where Paint Goes The Art That Affected My Life And The Life That Affected My Art

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BOOK EXCERPT:

The historical account of my life as an artist: written in a way that reflects the idea, “art mirrors life and life mirrors art.” I use a subtitle for the book: “The art that affected my life and the life that affected my art.” I am a fifty-year veteran of working in the creative industry, accomplishing and/or holding the titles of – fine artist, painter, sculptor, illustrator, designer, graphic designer, conceptual promotional designer, art director, creative director, under graduate advertising arts instructor, private post-secondary college administrator, mentor and more. This book is written in conversational style.

Product Details :

Genre : Biography & Autobiography
Author : Larry Lewis
Publisher : Writers Republic LLC
Release : 2021-01-29
File : 238 Pages
ISBN-13 : 9781637281178


Enterprise 2 0 The Art Of Letting Go

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BOOK EXCERPT:

"There is the idea of the 'different' company. A company that after more than 100 years is now turning its back on production based on the division of work. In his introduction, Götz Hamann, journalist for Die Zeit, describes the authors as engaged in an 'attack on capitalism'. Expert articles by such renowned authors as Andrew McAfee, Don Tapscott and David Weinberger are augmented by examples from Nokia, SAP and Vodafone in the quest to discover how Web 2.0 technologies can best be used as business tools, and how companies will need to change in order to survive as Enterprise 2.0 organizations. Not forgetting the question of whether it's worth it for company management. After all, Enterprise 2.0 necessarily implies that decision-makers must also 'let go' and give up their control. Yet are we really ready for this?" CIO "This book can (...) certainly be of help in illuminating a fundamental change taking place in the business world." ChangeX Online Journal for Change in Society and the Economy "The changeover to new ways of thinking in the enterprise requires everyone to undergo a multifaceted learning process." Associated Press "The Ideas Man (David Weinberger) is once again proposing a revolutionary thesis: purge your company of as much control as possible." Financial Times Deutschland "What we have here is a generational change." David Weinberger, in an interview for Spiegel Online

Product Details :

Genre : Business & Economics
Author : Willms Buhse
Publisher : iUniverse
Release : 2008
File : 250 Pages
ISBN-13 : 9781440108099


Design And Build It To Go

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BOOK EXCERPT:

DESIGN AND BUILD IT TO GO: This nonfiction engineering and design book for beginning readers describes how engineers design vehicles to move on land and in the air. Readers will be captivated as they learn the engineering behind these vehicles that go. ENGINEERING READERS FOR CHILDREN: From down on the ground to way up in the sky, we like to be on the go! But what makes cars drive and airplanes fly? Discover what engineers need to think about when designing and building vehicles to move on land and in the air. INCLUDES: This 24-page book for grades K–2 includes an activity that supports further comprehension. It also features easy-to-understand language and kid-friendly examples and diagrams to make reading and learning fun! BENEFITS: The My Engineering Library series provides an introduction to a variety of engineering and design topics for beginning readers based on the Next Generation Science Standards (NGSS). Readers will be hooked from beginning to end as engineering and design concepts are presented in ways that young readers will find fascinating! WHY ROURKE: Since 1980, we’ve been committed to bringing out the best non-fiction books to help you bring out the best in your young learners. Our carefully crafted topics encourage all students who are "learning to read" and "reading to learn"!

Product Details :

Genre : Juvenile Nonfiction
Author : Bethea
Publisher : Carson-Dellosa Publishing
Release : 2020-08-11
File : 28 Pages
ISBN-13 : 9781731640048


Go Design Now Photoshop For Photographers

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BOOK EXCERPT:

Go Design Now! Photoshop for Photographers, is yet another in our Photography & Design educational series created by me and my students at Broward College in Florida. This title, Photoshop for Photographers, is full of the best Photoshop tutorials, to make you a stronger smarter photographer/designer.

Product Details :

Genre : Art
Author : Rick McCawley
Publisher : Lulu.com
Release : 2014-03-13
File : 42 Pages
ISBN-13 : 9781304937391