Digital Arts Challenges And Opportunities At The Intersections Between Arts Society And Technology

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The present volume gathers a selection of texts that attempt to contribute to the critical reflection about digital arts and the social-cultural context in which they arise.

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Genre : Language Arts & Disciplines
Author : Marisa Gómez
Publisher : BRILL
Release : 2019-07-22
File : 71 Pages
ISBN-13 : 9781848884274


Digital Art

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Digital art, along with the technological developments of its medium, has rapidly evolved from the digital revolution into the social media era and to the postdigital and post-Internet landscape. This new, expanded edition of this invaluable overview of the medium traces the emergence of artificial intelligence, augmented and mixed realities, and Non-Fungible Tokens (NFTs), and surveys themes explored by digital artworks in the areas of activism, networks and telepresence, and ecological art and the Anthropocene. Christiane Paul considers all forms of digital art, focusing on the basic characteristics of their aesthetic language and their technological and art-historical evolution. By looking at the ways in which internet art, digital installation, software art, AR and VR haveemerged as recognized artistic practices, Digital Art is an essential critical guide.

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Genre : Art
Author : Christiane Paul
Publisher : Thames & Hudson
Release : 2023-04-27
File : 524 Pages
ISBN-13 : 9780500779019


The Digital Arts And Humanities

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The case studies in this book illuminate how arts and humanities tropes can aid in contextualizing Digital Arts and Humanities, Neogeographic and Social Media activity and data through the creation interpretive schemas to study interactions between visualizations, language, human behaviour, time and place.

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Genre : Science
Author : Charles Travis
Publisher : Springer
Release : 2016-10-25
File : 206 Pages
ISBN-13 : 9783319409535


A Companion To Digital Art

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Reflecting the dynamic creativity of its subject, this definitive guide spans the evolution, aesthetics, and practice of today’s digital art, combining fresh, emerging perspectives with the nuanced insights of leading theorists. Showcases the critical and theoretical approaches in this fast-moving discipline Explores the history and evolution of digital art; its aesthetics and politics; as well as its often turbulent relationships with established institutions Provides a platform for the most influential voices shaping the current discourse surrounding digital art, combining fresh, emerging perspectives with the nuanced insights of leading theorists Tackles digital art’s primary practical challenges – how to present, document, and preserve pieces that could be erased forever by rapidly accelerating technological obsolescence Up-to-date, forward-looking, and critically reflective, this authoritative new collection is informed throughout by a deep appreciation of the technical intricacies of digital art

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Genre : Art
Author : Christiane Paul
Publisher : John Wiley & Sons
Release : 2016-03-02
File : 632 Pages
ISBN-13 : 9781118475188


An Ethico Phenomenology Of Digital Art Practices

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Digital art practitioners work under the constant threat of a medium – the digital – that objectifies the self and depersonalises artistic identities. If digital technology is a pharmakon in that it can be either cure or poison, with regard to digital art practices the digital may have in fact worked as a placebo that has allowed us to push back the date in which the crisis between digital and art will be given serious thought. This book is hence concerned with an analysis of such a relationship and proposes their rethinking in terms of an ethico-phenomenological practice informed by an in-depth understanding of the digital medium. Giuseppe Torre engages with underground cultures such as Free and Libre Open Source Software (FLOSS) and its ties with art discourse. The discussion is informed by various philosophical discourses and media theories, with a focus on how such ideas connect back to the existing literature in performance studies. Replete with examples of artwork and practices, this book will be of great interest to students and scholars of theatre and performance studies, art and technology.

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Genre : Performing Arts
Author : Giuseppe Torre
Publisher : Routledge
Release : 2020-12-30
File : 83 Pages
ISBN-13 : 9781000296891


Digital Art In Ireland

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This collection of essays explores digital art in Ireland. Comprising contributions from EL Putnam, Anne Karhio, Ken Keating, Conor McGarrigle, Kieran Nolan, Claire Fitch, Kirstie North and Chris Clarke, it examines how new media technologies are shaping the island’s contemporary artistic practices. As one of the first dedicated culture-specific treatments of Irish digital art, it fills a major gap in the national media archaeology of Ireland, engaging with a range of topics, including electronic literature, video games and the data-city.

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Genre : Art
Author : James O'Sullivan
Publisher : Anthem Press
Release : 2021-02-12
File : 166 Pages
ISBN-13 : 9781785274794


The Fundamentals Of Digital Art

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The text is accompanied by extensive illustrations, ranging from work by recognised practitioners in the field to current student work from undergraduate programmes. It also includes practical clear workshop diagrams designed to help students develop the confidence to work with the approaches covered in the book themselves.

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Genre : Art
Author : Richard Colson
Publisher : AVA Publishing
Release : 2007-12-10
File : 179 Pages
ISBN-13 : 9782940373581


Aesthetics Of Interaction In Digital Art

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An art-historical perspective on interactive media art that provides theoretical and methodological tools for understanding and analyzing digital art. Since the 1960s, artworks that involve the participation of the spectator have received extensive scholarly attention. Yet interactive artworks using digital media still present a challenge for academic art history. In this book, Katja Kwastek argues that the particular aesthetic experience enabled by these new media works can open up new perspectives for our understanding of art and media alike. Kwastek, herself an art historian, offers a set of theoretical and methodological tools that are suitable for understanding and analyzing not only new media art but also other contemporary art forms. Addressing both the theoretician and the practitioner, Kwastek provides an introduction to the history and the terminology of interactive art, a theory of the aesthetics of interaction, and exemplary case studies of interactive media art. Kwastek lays the historical and theoretical groundwork and then develops an aesthetics of interaction, discussing such aspects as real space and data space, temporal structures, instrumental and phenomenal perspectives, and the relationship between materiality and interpretability. Finally, she applies her theory to specific works of interactive media art, including narratives in virtual and real space, interactive installations, and performance—with case studies of works by Olia Lialina, Susanne Berkenheger, Stefan Schemat, Teri Rueb, Lynn Hershman, Agnes Hegedüs, Tmema, David Rokeby, Sonia Cillari, and Blast Theory.

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Genre : Art
Author : Katja Kwastek
Publisher : MIT Press
Release : 2015-08-21
File : 381 Pages
ISBN-13 : 9780262528290


Digital Art

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Describes how digital art is used in magazines, books, television, movies, games, the history of the art form, and its future.

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Genre : Juvenile Nonfiction
Author : Ron Miller
Publisher : Twenty-First Century Books
Release : 2007-12-15
File : 124 Pages
ISBN-13 : 9780822575160


Digital Arts And Entertainment Concepts Methodologies Tools And Applications

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In today’s interconnected society, media, including news, entertainment, and social networking, has increasingly shifted to an online, ubiquitous format. Artists and audiences will achieve the greatest successes by utilizing these new digital tools. Digital Arts and Entertainment: Concepts, Methodologies, Tools, and Applications examines the latest research and findings in electronic media, evaluating the staying power of this increasingly popular paradigm along with best practices for those engaged in the field. With chapters on topics ranging from an introduction to online entertainment to the latest advances in digital media, this impressive three-volume reference source will be important to researchers, practitioners, developers, and students of the digital arts.

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Genre : Art
Author : Management Association, Information Resources
Publisher : IGI Global
Release : 2014-06-30
File : 1693 Pages
ISBN-13 : 9781466661158