An Introduction To Educational Computing

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In both education and training, teachers are faced with many and varied problems relating to their teaching and their students’ learning. Educational technology, in its widest sense, provides teachers with methods and tools which, if properly used, can alleviate some of these problems. The computer is one such tool, offering, within certain limitations, some possible solutions. Originally published in 1979, this book describes the use of the computer as a resource and as a manager in education and training. It discusses the use, potential and limitations of this technology in helping the teacher and trainer. Beginning with a consideration of the role of the computer as a mediator in the flow of information between the student and his learning environment, the book goes on to look at Computer Assisted Learning from an educational viewpoint, the strength and weaknesses of a number of different media, and the problems of managing modular courses and course structures and handling information on students’ performance and progress. A chapter on informatics and education addresses the problem of what both teachers and students should know about computers, while the final chapter examines the practical problems of prompting and organising the appropriate use of this technology.

Product Details :

Genre : Education
Author : Nicholas John Rushby
Publisher : Routledge
Release : 2019-05-28
File : 160 Pages
ISBN-13 : 9781000022483


Resources In Education

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Genre : Education
Author :
Publisher :
Release : 1998
File : 356 Pages
ISBN-13 : PSU:000052067044


Educational Computing

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This text focuses on general concepts, theory, and research on teaching, learning, and technology rather than on hands-on assignments at the computer. This book is most suitable for courses where students already have basic computing skills and the focus is on issues of integration of technology in the classroom, or for courses where computing skills are taught simultaneously with the concepts, issues, and theories of integration. This text is geared toward answering the question: "What would a teacher do differently if she/he used computers in her/his classroom?" The book links actual practice to underlying theories of both teaching and learning. It helps students develop their own framework for thinking about educational computing.

Product Details :

Genre : Computers
Author : Cleborne D. Maddux
Publisher : Allyn & Bacon
Release : 2001
File : 356 Pages
ISBN-13 : UOM:39015050483778


Planning For Computing In Higher Education

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This volume addresses planning for the use of computing and information resources on college and university campuses. The contributors consider computer applications in the areas of instruction, research, and administration, and analyze these from the viewpoints of faculty, administrators, and computer center directors. One focus of the book, which

Product Details :

Genre : Education
Author : James C Emery
Publisher : Routledge
Release : 2019-06-12
File : 174 Pages
ISBN-13 : 9781000304022


Calculating A Natural World

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How the complex interplay of academic, commercial, and military interests produced an intense period of scientific discovery and technological innovation in computing during the Cold War.

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Genre : Computers
Author : Atsushi Akera
Publisher : MIT Press
Release : 2008
File : 441 Pages
ISBN-13 : 9780262512039


New Directions In Educational Technology

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This book is based on the workshop that kickstarted the NATO Science Committee Special Programme on Advanced Educational Technology. We invited the leaders in the field to attend this inaugural meeting and were delighted by the quality of the attendance, the papers delivered at the workshop and this book. Many of the authors have subsequently run other meetings funded by the Special Programme and have, or are in the process of, editing books which focus on particular topics. This book covers all the major themes in the area ranging from fundamental theoretical work to empirical studies of state of the art technological innovations. Tim O'Shea chaired the NATO Survey Group which planned the Programme and the subsequent Panel which disbursed funds in the first two years of the Programme. He would like to thank the other group and panel members, namely, Professor N Balacheff, Professor D Bjomer, Professor H Bouma, Professor P C Duchastel, Professor A Dias de Figueiredo, Dr D Jonassen and Professor T Liao. He would like to offer his special thanks to Dr L V da Cunha the NATO Programme Director for his unfailing support and patience. Eileen Scanlon was the Director of the Workshop which is the basis of this book. She offers heartfelt thanks to the contributors and to the following who provided practical help with the meeting or the production of this book: Mrs Pauline Adams, Dr Mike Baker, Mrs Kathy Evans, Mrs Patricia Roe, Mr Dave Perry and Ms Fiona Spensley.

Product Details :

Genre : Education
Author : Eileen Scanlon
Publisher : Springer Science & Business Media
Release : 2012-12-06
File : 257 Pages
ISBN-13 : 9783642777509


Grants And Awards For The Fiscal Year Ended

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Genre : Federal aid to research
Author : National Science Foundation (U.S.)
Publisher :
Release : 1980
File : 260 Pages
ISBN-13 : UIUC:30112105130931


Teaching Computing In Secondary Schools

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This book provides a step-by-step guide to teaching computing at secondary level. It offers an entire framework for planning and delivering the curriculum and shows you how to create a supportive environment for students in which all can enjoy computing. The focus throughout is on giving students the opportunity to think, program, build and create with confidence and imagination, transforming them from users to creators of technology. In each chapter, detailed research and teaching theory is combined with resources to aid the practitioner, including case studies, planning templates and schemes of work that can be easily adapted. The book is split into three key parts: planning, delivery, and leadership and management, and covers topics such as: curriculum and assessment design lesson planning cognitive science behind learning computing pedagogy and instructional principles mastery learning in computing how to develop students’ computational thinking supporting students with special educational needs and disabilities encouraging more girls to study computing actions, habits and routines of effective computing teachers behaviour management and developing a strong classroom culture how to support and lead members of your team. Teaching Computing in Secondary Schools is essential reading for trainee and practising teachers, and will prove to be an invaluable resource in helping teaching professionals ensure that students acquire a wide range of computing skills which will support them in whatever career they choose.

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Genre : Education
Author : William Lau
Publisher : Routledge
Release : 2017-09-22
File : 243 Pages
ISBN-13 : 9781315298191


The Electronic Classroom In Higher Education

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Genre : Computer-assisted instruction
Author : Jerome Johnston
Publisher :
Release : 1989
File : 46 Pages
ISBN-13 : UOM:39015021562775


Gamification In Education And Business

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This book is dedicated to applied gamification in the areas of education and business, while also covering pitfalls to avoid and guidelines needed to successfully implement for a project. Using different theoretical backgrounds from various areas including behavioral economics, game theory, and complex adaptive systems, the contributors aim to help readers avoid common problems and difficulties that they could face with poor implementation. The book’s contributors are scholars and academics from the many areas where the key theory of gamification typically comes from. Ultimately, the book’s goal is to help bring together the theories from these different disciplines to the field of practice in education and business. The book is divided into four parts: Theory, Education, Business, and Use Cases. Part I provides a foundation on the theory of gamification and offers insight into some of the outstanding questions that have yet to be addressed. In Part II, the application and value that gamification can bring within the education sector is examined. The book then changes focus in Part III to spotlight the use of gamification within business environments. The topics also cover educational aspects like improved learning outcomes, motivation, and learning retention at the workplace. Finally Part IV concentrates on the applications and use of gamification through a series of case studies and key elements that are used in real situations to drive real results.

Product Details :

Genre : Mathematics
Author : Torsten Reiners
Publisher : Springer
Release : 2014-11-22
File : 749 Pages
ISBN-13 : 9783319102085