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BOOK EXCERPT:
The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects. Continuing the practical, no-nonsense approach of its predecessors, the fourth edition shows you how to advance your digital art skills with textures and shaders by exploring their interactions in single objects or entire scenes. It contains expanded coverage of shader nodes, and the companion website—www.lukeahearn.com/textures—has been updated to include video tutorials as well as updated sample textures, shaders, materials, actions, brushes, and all of the art from the book. Written with the beginner and the professional in mind, this book provides an excellent stepping stone for artists of any level. It shows aspiring artists how to create their own game textures. It also shows technically oriented professionals who struggle with artistic aspects of graphic design how to create textures in a way that they can relate to, while teaching technically challenged artists how to create their art in a fashion that allows them to set up their work with an eye toward the important technical aspects of game development.
Product Details :
Genre |
: Computers |
Author |
: Luke Ahearn |
Publisher |
: CRC Press |
Release |
: 2016-09-22 |
File |
: 459 Pages |
ISBN-13 |
: 9781351859769 |
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BOOK EXCERPT:
The first edition of Introduction to Texture Analysis: Macrotexture, Microtexture, and Orientation Mapping broke new ground by collating seventy years worth of research in a convenient single-source format. Reflecting emerging methods and the evolution of the field, the second edition continues to provide comprehensive coverage of the concepts, pra
Product Details :
Genre |
: Science |
Author |
: Olaf Engler |
Publisher |
: CRC Press |
Release |
: 2009-11-16 |
File |
: 490 Pages |
ISBN-13 |
: 9781420063660 |
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BOOK EXCERPT:
This volume offers in-depth information on the art of using texturing and lighting in Maya, the industry-leading 3D animation effects software.
Product Details :
Genre |
: Computers |
Author |
: Lee Lanier |
Publisher |
: John Wiley & Sons |
Release |
: 2006-09-19 |
File |
: 475 Pages |
ISBN-13 |
: 9780471794042 |
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BOOK EXCERPT:
This book provides a complete framework for the fundamental concepts and results of texture spaces and its applications. The principal aim is to present a comprehensive arguments due to connections among the textures, fuzzy sets and rough sets. In this context, direlations, fuzzy direlations and fuzzy relations constitute a bridge for the remarkable observations on rough set theory. In a more general setting, the approximation operators are also inspected for fuzzy rough set models with two domains of discourse. Since the book is self-contained and reader-friendly, the respected researchers may utilize this source for further investigations of the necessary results for their studies on rough set theory using textures. Therefore, prospective readers are not only mathematicians who interest in purely mathematical theories related to textures, but also engineers of information sciences who need more information for their interdisciplinary studies with respect to rough sets and fuzzy sets.
Product Details :
Genre |
: Technology & Engineering |
Author |
: Murat Diker |
Publisher |
: Springer Nature |
Release |
: 2023-12-04 |
File |
: 258 Pages |
ISBN-13 |
: 9783031397486 |
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BOOK EXCERPT:
This book surveys the state of the art in multidimensional, physically-correct visual texture modeling. Features: reviews the entire process of texture synthesis, including material appearance representation, measurement, analysis, compression, modeling, editing, visualization, and perceptual evaluation; explains the derivation of the most common representations of visual texture, discussing their properties, advantages, and limitations; describes a range of techniques for the measurement of visual texture, including BRDF, SVBRDF, BTF and BSSRDF; investigates the visualization of textural information, from texture mapping and mip-mapping to illumination- and view-dependent data interpolation; examines techniques for perceptual validation and analysis, covering both standard pixel-wise similarity measures and also methods of visual psychophysics; reviews the applications of visual textures, from visual scene analysis in medical applications, to high-quality visualizations in the automotive industry.
Product Details :
Genre |
: Computers |
Author |
: Michal Haindl |
Publisher |
: Springer Science & Business Media |
Release |
: 2013-01-18 |
File |
: 304 Pages |
ISBN-13 |
: 9781447149026 |
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BOOK EXCERPT:
A central issue in computer vision is the problem of signal to symbol transformation. In the case of texture, which is an important visual cue, this problem has hitherto received very little attention. This book presents a solution to the signal to symbol transformation problem for texture. The symbolic de- scription scheme consists of a novel taxonomy for textures, and is based on appropriate mathematical models for different kinds of texture. The taxonomy classifies textures into the broad classes of disordered, strongly ordered, weakly ordered and compositional. Disordered textures are described by statistical mea- sures, strongly ordered textures by the placement of primitives, and weakly ordered textures by an orientation field. Compositional textures are created from these three classes of texture by using certain rules of composition. The unifying theme of this book is to provide standardized symbolic descriptions that serve as a descriptive vocabulary for textures. The algorithms developed in the book have been applied to a wide variety of textured images arising in semiconductor wafer inspection, flow visualization and lumber processing. The taxonomy for texture can serve as a scheme for the identification and description of surface flaws and defects occurring in a wide range of practical applications.
Product Details :
Genre |
: Computers |
Author |
: A. Ravishankar Rao |
Publisher |
: Springer Science & Business Media |
Release |
: 2012-12-06 |
File |
: 221 Pages |
ISBN-13 |
: 9781461397779 |
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BOOK EXCERPT:
This volume contains papers presented at The 15th International Conference on the Texture of Materials from June 1-5th, 2008 in Pittsburgh, PA. Chapters include: Friction Stir Welding and Processing Texture and Anisotropy in Steels Effects of Magnetic Fields Hexagonal Metals Texture in Materials Design View information on Applications of Texture Analysis: Ceramic Transactions, Volume 201.
Product Details :
Genre |
: Technology & Engineering |
Author |
: A. D. Rollett |
Publisher |
: John Wiley & Sons |
Release |
: 2008-12-05 |
File |
: 850 Pages |
ISBN-13 |
: 9780470444184 |
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BOOK EXCERPT:
d104ure analysis is an important generic research area of machine vision. The potential areas of application include biomedical image analysis, industrial inspection, analysis of satellite or aerial imagery, content-based retrieval from image databases, document analysis, biometric person authentication, scene analysis for robot navigation, texture synthesis for computer graphics and animation, and image coding. d104ure analysis has been a topic of intensive research for over three decades, but the progress has been very slow.A workshop on ?d104ure Analysis in Machine Vision? was held at the University of Oulu, Finland, in 1999, providing a forum for presenting recent research results and for discussing how to make progress in order to increase the usefulness of texture in practical applications. This book contains extended and revised versions of the papers presented at the workshop. The first part of the book deals with texture analysis methodology, while the second part covers various applications. The book gives a unique view of different approaches and applications of texture analysis. It should be of great interest both to researchers of machine vision and to practitioners in various application areas.
Product Details :
Genre |
: Computers |
Author |
: Matti Pietikinen |
Publisher |
: World Scientific |
Release |
: 2000 |
File |
: 284 Pages |
ISBN-13 |
: 9810243731 |
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BOOK EXCERPT:
The Fashion Design Manual is a comprehensive introduction to the world of fashion. It introduces the reader to the cycles and trends of fashion, the principles and practice of fashion design, the range of techniques and skills required to be successful in the industry, and the economic reality of the world of retail fashion. The Fashion Design Manual follows the path a garment takes from sketch to sample, through production and finally via the retail outlet to the wearer. The book is very generously illustrated with drawings, sketches, and photographs throughout.
Product Details :
Genre |
: Business & Economics |
Author |
: Pamela Stecker |
Publisher |
: Macmillan Education AU |
Release |
: 1996 |
File |
: 308 Pages |
ISBN-13 |
: 0732907160 |
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BOOK EXCERPT:
Liquid crystal polymers are sometimes called super polymers--with good reason. Their wide range of exceptional properties and ease of processing make them design candidates for many demanding applications. This new book provides a thorough review of LCP technology with the emphasis on the chemistry, synthesis and characterization of the material in its many variants. Additional chapters cover processing and applications. From the Editor's Preface The field of thermotropic liquid crystalline polymers has grown substantially in the last two decades, with fundamental research, publications, commercial products, and patents. In the 1980's, Dr. Ralph Miano led my colleagues and me at Hoechst Celanese in commercializing the first thermotropic liquid crystalline polymers, based on Dr. Gordon Calundann's composition patents. Today, more than seven companies have produced thermotropic liquid crystalline polymer materials, with at least 50 variants available. Hence, it is timely to compile a comprehensive review on the nature of this type of material and the ongoing progress in this field.... The goals of this book are to summarize previous work, provide new insights into this class of polymers, and add to the understanding of the formation of liquid crystallinity. This book covers a wide range of topics and addresses different disciplines in the field. The chapters are arranged as a learning scheme for the professional, from basic science to applied engineering. The first few chapters summarize the syntheses of various polyester, polyester-amid, and polyimide liquid crystalline polymers. The science and origins of liquid crystal formation are revealed. Next, we introduce the characterizations of these materials by their different chemical and physical aspects. Because most commercially available thermotropic liquid crystalline polymers have been used in the form of composites, we have also incorporated a chapter on polymer blends, detailing blending mechanisms and resultant properties. Two chapters on thermosetting liquid crystalline polymers integrate them with other topics, because of their unique importance and their applications for microelectronics and packaging. The final chapter deals with the engineering and processing aspects of thermoplastic liquid crystalline polymers for a variety of applications.
Product Details :
Genre |
: Technology & Engineering |
Author |
: Tai-Shung Chung |
Publisher |
: CRC Press |
Release |
: 2001-03-01 |
File |
: 392 Pages |
ISBN-13 |
: 1420012525 |