WELCOME TO THE LIBRARY!!!
What are you looking for Book "Unity" ? Click "Read Now PDF" / "Download", Get it for FREE, Register 100% Easily. You can read all your books for as long as a month for FREE and will get the latest Books Notifications. SIGN UP NOW!
eBook Download
BOOK EXCERPT:
Get ahead of the game with Unity 4. The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate what Unity 4 has to offer which includes: Asset management tools Real-time lighting and lightmapping Particle systems Navigation and pathfinding
Product Details :
Genre |
: Computers |
Author |
: Alan Thorn |
Publisher |
: CRC Press |
Release |
: 2013-12-04 |
File |
: 413 Pages |
ISBN-13 |
: 9781135921880 |
eBook Download
BOOK EXCERPT:
Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanations Key FeaturesBuild functional and interactive augmented reality applications using the Unity 3D game engineLearn to use Unity's XR and AR components, including AR Foundation and other standard Unity featuresImplement common AR application user experiences needed to build engaging applicationsBook Description Augmented reality applications allow people to interact meaningfully with the real world through digitally enhanced content. The book starts by helping you set up for AR development, installing the Unity 3D game engine, required packages, and other tools to develop for Android (ARCore) and/or iOS (ARKit) mobile devices. Then we jump right into the building and running AR scenes, learning about AR Foundation components, other Unity features, C# coding, troubleshooting, and testing. We create a framework for building AR applications that manages user interaction modes, user interface panels, and AR onboarding graphics that you will save as a template for reuse in other projects in this book. Using this framework, you will build multiple projects, starting with a virtual photo gallery that lets you place your favorite framed photos on your real-world walls, and interactively edit these virtual objects. Other projects include an educational image tracking app for exploring the solar system, and a fun selfie app to put masks and accessories on your face. The book provides practical advice and best practices that will have you up and running quickly. By the end of this AR book, you will be able to build your own AR applications, engaging your users in new and innovative ways. What you will learnDiscover Unity engine features for building AR applications and gamesGet up to speed with Unity AR Foundation components and the Unity APIBuild a variety of AR projects using best practices and important AR user experiencesUnderstand the core concepts of augmented reality technology and development for real-world projectsSet up your system for AR development and learn to improve your development workflowCreate an AR user framework with interaction modes and UI, saved as a template for new projectsWho this book is for This augmented reality book is for game developers interested in adding AR capabilities to their games and apps. The book assumes beginner-level knowledge of Unity development and C# programming, familiarity with 3D graphics, and experience in using existing AR applications. Beginner-level experience in developing mobile applications will be helpful to get the most out of this AR Unity book.
Product Details :
Genre |
: Computers |
Author |
: Jonathan Linowes |
Publisher |
: Packt Publishing Ltd |
Release |
: 2021-08-16 |
File |
: 383 Pages |
ISBN-13 |
: 9781838982966 |
eBook Download
BOOK EXCERPT:
Product Details :
Genre |
: Church |
Author |
: Henry Edward Manning |
Publisher |
: |
Release |
: 1842 |
File |
: 386 Pages |
ISBN-13 |
: OXFORD:600054007 |
eBook Download
BOOK EXCERPT:
Richard Gaskin presents a work in the philosophy of language. He analyses what is distinctive about sentences and the propositions they express—what marks them off from mere lists of words and mere aggregates of word-meanings respectively. Since he identifies the world with all the true and false propositions, his account of the unity of the proposition has significant implications for our understanding of the nature of reality. He argues that the unity of the proposition is constituted by a certain infinitistic structure known in the tradition as 'Bradley's regress'. Usually, Bradley's regress has been regarded as vicious, but Gaskin argues that it is the metaphysical ground of the propositional unity, and gives us an important insight into the fundamental make-up of the world.
Product Details :
Genre |
: Philosophy |
Author |
: Richard Gaskin |
Publisher |
: OUP Oxford |
Release |
: 2008-10-30 |
File |
: 473 Pages |
ISBN-13 |
: 9780191553622 |
eBook Download
BOOK EXCERPT:
Product Details :
Genre |
: Religion |
Author |
: Rev. Charles Paisley |
Publisher |
: Gospel Church |
Release |
: |
File |
: 21 Pages |
ISBN-13 |
: |
eBook Download
BOOK EXCERPT:
In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You’ll learn everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Unity 4 game development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Create and work with game objects, Unity’s fundamental building blocks Work efficiently with Unity’s graphical asset pipeline Apply shaders and textures to any 3D object Sculpt stunning game worlds with Unity’s terrain and environmental toolsets Script tasks ranging from capturing input to building complex behaviors Quickly create repeatable, reusable game objects with prefabs Implement easy, intuitive game user interfaces Create amazing effects with Unity’s new Shuriken particle system Leverage the full power of Unity’s new Mecanim animation system Integrate ambient 2D/3D audio into your games Use mobile device accelerometers and multi-touch displays Modify a desktop game for mobile platforms Apply the “finishing touches” and deploy your game
Product Details :
Genre |
: Computers |
Author |
: Mike Geig |
Publisher |
: Sams Publishing |
Release |
: 2013-11-07 |
File |
: 400 Pages |
ISBN-13 |
: 9780133480474 |
eBook Download
BOOK EXCERPT:
About Book This is not only the book but all commitments by us about Unity. We all know this popular saying "United we stand & Divided we fall" by John Dickinson. He use this phrase , so may we have many differences like differences of religion, differences of mind, state & face, differences of culture & religion, differences of perspectives but we all are humans. And we should don't forget our humanity cause it make us human . This book is full of different thoughts, different values but all are united in a page of this book. We should proud, we live together happily in our diversity. Read this anthology and know our diversity more better & it looks you more beautiful.
Product Details :
Genre |
: Drama |
Author |
: Mohd Sadaq |
Publisher |
: A Uniq Writer Publication |
Release |
: 2023-05-06 |
File |
: 61 Pages |
ISBN-13 |
: 9789357495219 |
eBook Download
BOOK EXCERPT:
The unity of science has been a widely discussed issue both in the philosophy of science and within several sciences. Reductionism has often been seen as the means of bringing the different sciences to a fundamental unity by reference to some basic science, but it shows many limitations. Multidisciplinarity and interdisciplinarity have also been proposed as methodologies for attaining unity without underestimating the diversity of the sciences.This volume starts with a clarification of the possible meanings of this unity and then discusses the features of the mentioned approaches to unity, evaluating the success and the shortcomings of the unification programme among different sciences and within a single science.
Product Details :
Genre |
: Science |
Author |
: Evandro Agazzi |
Publisher |
: World Scientific |
Release |
: 2001-11-28 |
File |
: 212 Pages |
ISBN-13 |
: 9789814489737 |
eBook Download
BOOK EXCERPT:
This collection of essays analyzes different iterations of African unity, exploring the political and cultural visions that informed projects aimed at African unification. It explores the cultural, economic and non-state aspects of the Organisation of African Unity (OAU) as the principal institution dedicated to the cooperation of African states, from its establishment in 1963 to its transformation into the African Union (AU) in 2000, as well as how ideas of African unity shaped the Cold War and African liberation struggles. Bringing together contributors from a diverse range of disciplinary backgrounds across Africa, Europe and the US, this book investigates the ideological origins and historiography of Pan-African and unification projects, and considers how African intellectuals, leaders and populations engaged with these ideas.
Product Details :
Genre |
: History |
Author |
: Matteo Grilli |
Publisher |
: Springer Nature |
Release |
: 2021-02-09 |
File |
: 436 Pages |
ISBN-13 |
: 9783030529116 |
eBook Download
BOOK EXCERPT:
Learn everything you need to know to use the powerful Unity engine to its full potential for 3D and 2D game development, simulation, artificial intelligence, and beyond. From the basics of scripting to techniques for interactivity, AI and behavior, animation, narrative, and networking, this flexible, mind-bogglingly popular engine is useful for anything that needs visuals and real-time simulation. With this thoroughly updated problem-solving cookbook, beginner and intermediate Unity developers will learn about the Unity engine through brief recipes that teach specific features of the software and scripting systems. You'll apply a collection of snippets of code to address common scenarios such as properly keeping score, accepting input, and sharing state over the network. This cookbook pinpoints the problem, sets out the solution, and discusses how to solve your problem in the best and most straightforward way possible. You'll find solutions for: 2D and 3D graphics Math, physics, and character control Animation and movement Behavior and AI Sound and music Narrative and dialogue Input and gameplay Scripting and user interface Simulation and synthetic data creation Networking and accessing web content Analytics and telemetry
Product Details :
Genre |
: Computers |
Author |
: Paris Buttfield-Addison |
Publisher |
: "O'Reilly Media, Inc." |
Release |
: 2023-08-03 |
File |
: 430 Pages |
ISBN-13 |
: 9781098113674 |