Horror Worlds

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Finally, the roleplaying game that makes you DIE laughing brings you a supplement that helps you do just that! Introducing "Script Crypt, Vol 1: Psychos and Sickos", a collection of adventure scripts for Horror Rules, the Simply Horrible Roleplaying Game. Originally released in electronic format as part of the Horror Rules Season 1 and Season 2 e-Scripts, these little horror comedy gems are now available in print. All four Scripts are built around the lighthearted and fun-loving "Psychos and Sickos" theme and feature a delightful and colorful assortment of axe-weilding maniacs, homicidal freaks and sinister stalkers (we recommend you play with the lights on). Also, with expanded Sequel Suggestions and Plot Twists, each gripping and terrifying Script becomes four Scripts - that's 16 times the mayhem! With that many Psychos and Sickos, how can you go wrong?! Each Script is a complete adventure, including all the classic Horror Rules elements: Story, Bad Guys, Cast, Walk-Ons, Chain of Events... even Mood tips and Plot Pushers! Packed with all the wacky scares, edge-of-your-seat action and pee-your-pants thrills you've come to love, the Script Crypt is a sure hit and a must-have supplement for horror enthusiasts and gaming fans alike. With this book, you could play your favorite horror comedy roleplaying game until you pass out... and we recommend it! So for those who dare, the Crypt awaits. Just be careful what you open...

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Genre : Games & Activities
Author : Chris Weedin
Publisher : Lulu.com
Release : 2006-03-25
File : 102 Pages
ISBN-13 : 9780977826308


The Hope And Horror Of Physicalism

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This book assesses the existentially relevant consequences of physicalism. It argues that accepting physicalism is the healthiest stance we can take in the face of an account of the self and world which offers no metaphysical assurances. Why should we care about physicalism? On one hand, the view seems to be inconsistent with things that many people find valuable, such as the existence of free will, God, the immortal soul, ultimate purpose, and natural laws like karma. On the other hand, physicalism seems to have positive existential implications such as supporting the unlimited potential of scientific understanding or the attitude that we need not fear supernatural powers or forces because they don’t exist. This book argues that physicalism has several consequences that are of existential import. It begins by outlining the history of physicalism and explaining two popular ways of understanding it: the via negativa approach and the theory-based approach. The rest of Part 1 explores the existential consequences of these two versions of physicalism. Part 2 draws on Nietzsche to construct an argument about what attitude we ought to adopt toward physicalism. It argues that we ought to avoid nihilism and despair even when being confronted with a picture of the universe which offers no metaphysical assurances. Finally, Part 3 is dedicated to how well physicalism deals with the hard problem of consciousness, mental causation, and multiple realization. The Hope and Horror of Physicalism will appeal to anyone interested in a contemporary approach to existential philosophy, as well as scholars and advanced students working in the fields of philosophy of mind and metaphysics.

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Genre : Philosophy
Author : Christopher Devlin Brown
Publisher : Taylor & Francis
Release : 2024-06-14
File : 147 Pages
ISBN-13 : 9781040046456


Zombie Tales From Dead Worlds

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…ZOMBIES, INFECTED, DEADERS, BLIGHTERS… Zombie Tales from Undead Worlds contains three exhilarating short stories and three white-knuckle novelettes set in alternate versions of an Earth inhabited with frightening variants of zombies to haunt your waking hours and fill your nightmares. In The Blanket, a little boy hides as the end of the world enters his home… In The Scavengers, two unique survivors struggle to carve out a life for themselves while being threatened by the most frightful beings of all: humanity… In The Building, a teenage girl lives in a walled-in neighborhood and hopes to escape to the luxury of the high-rise apartment building that towers over it. But to reach it, she must risk the Deaders that roam the streets… In The Necromancer, a Cleric must deal with hordes of the destructive undead as they threaten a settlement in a futuristic world… In The Race, seven friends scramble to reach the safe zone while evading the dangers of the murderous Blighters and each other… In The False Start, a young couple is torn apart as the undead plague begins to take hold of Austin, Texas… Award-winning author Rhiannon Frater creates vivid new stories set in alternate worlds where people face nightmarish creatures that only desire one thing: to destroy the living.

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Genre : Fiction
Author : Rhiannon Frater
Publisher : Rhiannon Frater
Release :
File : 78 Pages
ISBN-13 :


The World Of Scary Video Games

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As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

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Genre : Games & Activities
Author : Bernard Perron
Publisher : Bloomsbury Publishing USA
Release : 2018-05-31
File : 489 Pages
ISBN-13 : 9781501316227


The Readers Advisory Guide To Horror

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Like the zombies, ghouls, and vampires which inhabit many of its books, the popularity of horror fiction is unstoppable. Even if you don’t happen to be a fan yourself, you won’t be “scared” to advise readers on finding their next great fright thanks to the astute guidance provided by horror expert Spratford in her updated guide. This definitive resource for library workers at any level of experience or familiarity with horror fiction details the state of the genre right now, including its appeal factors and key authors, assisting readers in getting up to speed quickly; presents ten annotated lists of suggested titles, all published since 2000, each with a short introduction providing historical context; delves into horror movies, TV shows, podcasts, and other formats; and offers abundant marketing advice, programming options, and pointers on additional resources.

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Genre : Language Arts & Disciplines
Author : Becky Siegel Spratford
Publisher : American Library Association
Release : 2021-09-30
File : 200 Pages
ISBN-13 : 9780838937426


On Soulsring Worlds

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The first book-length study devoted to FromSoftware games, On Soulsring Worlds explores how the Dark Souls series and Elden Ring are able to reconcile extreme difficulty in both gameplay and narrative with broad appeal. Arguing that the games are strategically positioned in relation to contemporary audiences and designed to tap into the new forms of interpretation afforded by digital media, the author situates the games vis-à-vis a number of current debates, including the posthuman and the ethics of gameplay. The book delivers an object lesson on the value of narrative (and) complexity in digital play and in the interpretive practices it gives rise to. Cross-fertilizing narrative theory, game studies, and nonhuman-oriented philosophy, this book will appeal to students and scholars of game studies, media studies, narratology, and video game ethnography.

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Genre : Games & Activities
Author : Marco Caracciolo
Publisher : Taylor & Francis
Release : 2024-02-26
File : 102 Pages
ISBN-13 : 9781040018163


Why Horror Seduces

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From vampire apocalypses, shark attacks, witches, and ghosts, to murderous dolls bent on revenge, horror has been part of the American cinematic imagination for almost as long as pictures have moved on screens. But why do they captivate us so? What is the drive to be frightened, and why is it so perennially popular? Why Horror Seduces addresses these questions through evolutionary social sciences. Explaining the functional seduction of horror entertainment, this book draws on cutting-edge findings in the evolutionary social sciences, showing how the horror genre is a product of human nature. Integrating the study of horror with the sciences of human nature, the book claims that horror entertainment works by targeting humans' adaptive tendency to find pleasure in make-believe, allowing a high intensity experience within a safe context. Through analyses of well-known and popular modern American works of horror--Rosemary's Baby; The Shining; I Am Legend; Jaws; and several others--author Mathias Clasen illustrates how these works target evolved cognitive and emotional mechanisms; we are attracted to horrifying entertainment because we have an adaptive tendency to find pleasure in make-believe that allows us to experience negative emotions at high levels of intensity within a safe context. Organized into three parts identifying fictional works by evolutionary mode--the evolution of horror; evolutionary interpretations of horror; the future of horror--Why Horror Seduces succinctly explores the cognitive processes behind spectators' need to scream.

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Genre : Performing Arts
Author : Mathias Clasen
Publisher : Oxford University Press
Release : 2017-09-29
File : 201 Pages
ISBN-13 : 9780190666521


Digital Zombies Undead Stories

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Through analysis of three case study videogames – Left 4 Dead 2, DayZ and Minecraft – and their online player communities, Digital Zombies, Undead Stories develops a framework for understanding how collective gameplay generates experiences of narrative, as well as the narrative dimensions of players' creative activity on social media platforms. Narrative emergence is addressed as a powerful form of player experience in multiplayer games, one which makes individual games' boundaries and meanings fluid and negotiable by players. The phenomenon is also shown to be recursive in nature, shaping individual and collective understandings of videogame texts over time. Digital Zombies, Undead Stories focuses on games featuring zombies as central antagonists. The recurrent figure of the videogame zombie, which mediates between chaos and rule-driven predictability, serves as both metaphor and mascot for narrative emergence. This book argues that in the zombie genre, emergent experiences are at the heart of narrative experiences for players, and more broadly demonstrates the potential for the phenomenon to be understood as a fundamental part of everyday play experiences across genres.

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Genre : Social Science
Author : Lawrence May
Publisher : Bloomsbury Publishing USA
Release : 2021-01-14
File : 254 Pages
ISBN-13 : 9781501363535


Horror A Very Short Introduction

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Very Short Introductions: Brilliant, Sharp, Inspiring Four o'clock in the morning, and the lights are on and still there's no way we're going to sleep, not after the film we just saw. The book we just read. Fear is one of the most primal human emotions, and one of the hardest to reason with and dispel. So why do we scare ourselves? It seems almost mad that we would frighten ourselves for fun, and yet there are thousands of books, films, games, and other forms of entertainment designed to do exactly that. As Darryl Jones shows, the horror genre is huge. Ranging from vampires, ghosts, and werewolves to mad scientists, Satanists, and deranged serial killers, the cathartic release of scaring ourselves has made its appearance in everything from Shakespearean tragedies to internet memes. Exploring the key tropes of the genre, including its monsters, its psychological chills, and its love affair with the macabre, this Very Short Introduction discusses why horror stories disturb us, and how society responds to literary and film representations of the gruesome and taboo. Should the enjoyment of horror be regarded with suspicion? Are there different levels of the horrific, and should we distinguish between the commonly reviled carnage of contemporary torture porn and the culturally acceptable bloodbaths of ancient Greek tragedies? Analysing the way in which horror manifests multiple personalities, and has been used throughout history to articulate the fears and taboos of the current generation, Darryl Jones considers the continuing evolution of the genre today. As horror is mass marketed to mainstream society in the form of romantic vampires and blockbuster hits, it also continues to maintain its former shadowy presence on the edges of respectability, as banned films and violent internet phenomena push us to question both our own preconceptions and the terrifying capacity of human nature. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. First published in hardback as Sleeping with the Lights on.

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Genre : Fiction
Author : Darryl Jones
Publisher : Oxford University Press
Release : 2021-06-24
File : 144 Pages
ISBN-13 : 9780191072093


Transnational Zombie Cinema 2010 To 2020

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Transnational Zombie Cinema, 2010 to 2020: Readings in a Mutating Tradition examines selected films produced outside the United States in the second decade of the millennial zombie renaissance. Ziegler analyzes how the films adapt the zombie myth to localized concerns as it circulates in post-Great Recession transnational zombie cinema.

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Genre : Literary Criticism
Author : John R. Ziegler
Publisher : Rowman & Littlefield
Release : 2023-10-02
File : 293 Pages
ISBN-13 : 9781666903416