An Introductory Course On Mathematical Game Theory

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Game theory provides a mathematical setting for analyzing competition and cooperation in interactive situations. The theory has been famously applied in economics, but is relevant in many other sciences, such as political science, biology, and, more recently, computer science. This book presents an introductory and up-to-date course on game theory addressed to mathematicians and economists, and to other scientists having a basic mathematical background. The book is self-contained, providing a formal description of the classic game-theoretic concepts together with rigorous proofs of the main results in the field. The theory is illustrated through abundant examples, applications, and exercises. The style is distinctively concise, while offering motivations and interpretations of the theory to make the book accessible to a wide readership. The basic concepts and results of game theory are given a formal treatment, and the mathematical tools necessary to develop them are carefully presented. Cooperative games are explained in detail, with bargaining and TU-games being treated as part of a general framework. The authors stress the relation between game theory and operations research. The book is suitable for a graduate or an advanced undergraduate course on game theory.

Product Details :

Genre : Mathematics
Author : Julio González-Díaz
Publisher : American Mathematical Society
Release : 2021-10-22
File : 324 Pages
ISBN-13 : 9781470465735


An Introductory Course On Mathematical Game Theory

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BOOK EXCERPT:

Presents an introductory and up-to-date course on game theory addressed to mathematicians and economists, and to other scientists having a basic mathematical background. It provides a formal description of the classic game-theoretic concepts together with rigorous proofs of the main results in the field. The theory is illustrated with abundant examples, applications, and exercises.

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Genre : Mathematics
Author : Julio González-Díaz
Publisher : American Mathematical Soc.
Release : 2010
File : 342 Pages
ISBN-13 : 9780821851517


An Introductory Course On Mathematical Game Theory And Applications

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BOOK EXCERPT:

Game theory provides a mathematical setting for analyzing competition and cooperation in interactive situations. The theory has been famously applied in economics, but is relevant in many other sciences, such as psychology, computer science, artificial intelligence, biology, and political science. This book presents an introductory and up-to-date course on game theory addressed to mathematicians and economists, and to other scientists having a basic mathematical background. The book is self-contained, providing a formal description of the classic game-theoretic concepts together with rigorous proofs of the main results in the field. The theory is illustrated through abundant examples, applications, and exercises. The style is distinctively concise, while offering motivations and interpretations of the theory to make the book accessible to a wide readership. The basic concepts and results of game theory are given a formal treatment, and the mathematical tools necessary to develop them are carefully presented. In this second edition, the content on cooperative games is considerably strengthened, with a new chapter on applications of cooperative games and operations research, including some material on computational aspects and applications outside academia.

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Genre : Mathematics
Author : Julio González-Díaz
Publisher : American Mathematical Society
Release : 2023-12-05
File : 432 Pages
ISBN-13 : 9781470475635


Introduction To Game Theory

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Genre : Mathematics
Author : Stef Tijs
Publisher : Springer
Release : 2003-01-01
File : 187 Pages
ISBN-13 : 9789386279170


Game Theory

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An exciting new edition of the popular introduction to game theory and its applications The thoroughly expanded Second Edition presents a unique, hands-on approach to game theory. While most books on the subject are too abstract or too basic for mathematicians, Game Theory: An Introduction, Second Edition offers a blend of theory and applications, allowing readers to use theory and software to create and analyze real-world decision-making models. With a rigorous, yet accessible, treatment of mathematics, the book focuses on results that can be used to determine optimal game strategies. Game Theory: An Introduction, Second Edition demonstrates how to use modern software, such as MapleTM, Mathematica®, and Gambit, to create, analyze, and implement effective decision-making models. Coverage includes the main aspects of game theory including the fundamentals of two-person zero-sum games, cooperative games, and population games as well as a large number of examples from various fields, such as economics, transportation, warfare, asset distribution, political science, and biology. The Second Edition features: • A new chapter on extensive games, which greatly expands the implementation of available models • New sections on correlated equilibria and exact formulas for three-player cooperative games • Many updated topics including threats in bargaining games and evolutionary stable strategies • Solutions and methods used to solve all odd-numbered problems • A companion website containing the related Maple and Mathematica data sets and code A trusted and proven guide for students of mathematics and economics, Game Theory: An Introduction, Second Edition is also an excellent resource for researchers and practitioners in economics, finance, engineering, operations research, statistics, and computer science.

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Genre : Business & Economics
Author : E. N. Barron
Publisher : John Wiley & Sons
Release : 2013-04-09
File : 574 Pages
ISBN-13 : 9781118533895


Mathematical Game Theory

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What is a game? Classically, a game is perceived as something played by human beings. Its mathematical analysis is human-centered, explores the structures of particular games, economic or social environments and tries to model supposedly 'rational' human behavior in search of appropriate 'winning strategies'. This point of view places game theory into a very special scientific corner where mathematics, economics and psychology overlap and mingle.This book takes a novel approach to the subject. Its focus is on mathematical models that apply to game theory in particular but exhibit a universal character and thus extend the scope of game theory considerably.This textbook addresses anyone interested in a general game-theoretic view of the world. The reader should have mathematical knowledge at the level of a first course in real analysis and linear algebra. However, possibly more specialized aspects are further elaborated and pointers to relevant supplementary literature are given. Moreover, many examples invite the reader to participate 'actively' when going through the material. The scope of the book can be covered in one course on Mathematical Game Theory at advanced undergraduate or graduate level.

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Genre : Mathematics
Author : Ulrich Faigle
Publisher : World Scientific
Release : 2022-02-25
File : 240 Pages
ISBN-13 : 9789811246715


Game Theory Basics

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A lively introduction to Game Theory, ideal for students in mathematics, computer science, or economics.

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Genre : Business & Economics
Author : Bernhard von Stengel
Publisher : Cambridge University Press
Release : 2021-08-19
File : 375 Pages
ISBN-13 : 9781108843300


Game Theory

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This book is a formalization of collected notes from an introductory game theory course taught at Queen's University. The course introduced traditional game theory and its formal analysis, but also moved to more modern approaches to game theory, providing a broad introduction to the current state of the discipline. Classical games, like the Prisoner's Dilemma and the Lady and the Tiger, are joined by a procedure for transforming mathematical games into card games. Included is an introduction and brief investigation into mathematical games, including combinatorial games such as Nim. The text examines techniques for creating tournaments, of the sort used in sports, and demonstrates how to obtain tournaments that are as fair as possible with regards to playing on courts. The tournaments are tested as in-class learning events, providing a novel curriculum item. Example tournaments are provided at the end of the book for instructors interested in running a tournament in their own classroom. The book is appropriate as a text or companion text for a one-semester course introducing the theory of games or for students who wish to get a sense of the scope and techniques of the field.

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Genre : Mathematics
Author : Andrew McEachern
Publisher : Morgan & Claypool Publishers
Release : 2017-06-15
File : 119 Pages
ISBN-13 : 9781681731599


A Gentle Introduction To Game Theory

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The mathematical theory of games was first developed as a model for situations of conflict, whether actual or recreational. It gained widespread recognition when it was applied to the theoretical study of economics by von Neumann and Morgenstern in Theory of Games and Economic Behavior in the 1940s. The later bestowal in 1994 of the Nobel Prize in economics on Nash underscores the important role this theory has played in the intellectual life of the twentieth century. This volume is based on courses given by the author at the University of Kansas. The exposition is "gentle" because it requires only some knowledge of coordinate geometry; linear programming is not used. It is "mathematical" because it is more concerned with the mathematical solution of games than with their applications. Existing textbooks on the topic tend to focus either on the applications or on the mathematics at a level that makes the works inaccessible to most non-mathematicians. This book nicely fits in between these two alternatives. It discusses examples and completely solves them with tools that require no more than high school algebra. In this text, proofs are provided for both von Neumann's Minimax Theorem and the existence of the Nash Equilibrium in the $2 \times 2$ case. Readers will gain both a sense of the range of applications and a better understanding of the theoretical framework of these two deep mathematical concepts.

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Genre : Mathematics
Author : Saul Stahl
Publisher : American Mathematical Soc.
Release : 1999
File : 194 Pages
ISBN-13 : 9780821813393


Introducing Game Theory And Its Applications

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This classic text, originally from the noted logician Elliot Mendelson, is intended to be an easy-to-read introduction to the basic ideas and techniques of game theory. It can be used as a class textbook or for self-study. Introducing Game Theory and its Applications, Second Edition presents an easy-to-read introduction to the basic ideas and techniques of game theory. After a brief introduction, the authors begin with a chapter devoted to combinatorial games--a topic neglected or treated minimally in most other texts. The focus then shifts to two-person zero-sum games and their solutions. Here the authors present the simplex method based on linear programming for solving these games and develop within this presentation the required background. The final chapter presents some of the fundamental ideas and tools of non-zero-sum games and games with more than two players, including an introduction to cooperative game theory. The book is suitable for a first undergraduate course in game theory, or a graduate course for students with limited previous exposure. It is useful for students who need to learn some game theory for a related subject (e.g., microeconomics) and have a limited mathematical background. It also prepares its readers for more advanced study of game theory's applications in economics, business, and the physical, biological, and social sciences. The authors hope this book breeds curiosity about the subject as its design is meant to to satisfy the readers. The book will prepare readers for deeper study of game theory applications in many fields of study.

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Genre : Mathematics
Author : Elliott Mendelson
Publisher : CRC Press
Release : 2024-08-02
File : 288 Pages
ISBN-13 : 9781040091852