Atari To Zelda

eBook Download

BOOK EXCERPT:

The cross-cultural interactions of Japanese videogames and the West—from DIY localization by fans to corporate strategies of “Japaneseness.” In the early days of arcades and Nintendo, many players didn’t recognize Japanese games as coming from Japan; they were simply new and interesting games to play. But since then, fans, media, and the games industry have thought further about the “Japaneseness” of particular games. Game developers try to decide whether a game's Japaneseness is a selling point or stumbling block; critics try to determine what elements in a game express its Japaneseness—cultural motifs or technical markers. Games were “localized,” subjected to sociocultural and technical tinkering. In this book, Mia Consalvo looks at what happens when Japanese games travel outside Japan, and how they are played, thought about, and transformed by individuals, companies, and groups in the West. Consalvo begins with players, first exploring North American players’ interest in Japanese games (and Japanese culture in general) and then investigating players’ DIY localization of games, in the form of ROM hacking and fan translating. She analyzes several Japanese games released in North America and looks in detail at the Japanese game company Square Enix. She examines indie and corporate localization work, and the rise of the professional culture broker. Finally, she compares different approaches to Japaneseness in games sold in the West and considers how Japanese games have influenced Western games developers. Her account reveals surprising cross-cultural interactions between Japanese games and Western game developers and players, between Japaneseness and the market.

Product Details :

Genre : Games & Activities
Author : Mia Consalvo
Publisher : MIT Press
Release : 2022-06-07
File : 269 Pages
ISBN-13 : 9780262545761


Atari To Zelda

eBook Download

BOOK EXCERPT:

"In the early days of arcades and Nintendo, many players didn't recognize Japanese games as coming from Japan; they were simply new and interesting games to play. But since then, fans, media, and the games industry have thought further about the "Japaneseness" of particular games. Game developers try to decide whether a game's Japaneseness is a selling point or stumbling block; critics try to determine what elements in a game express its Japaneseness--cultural motifs or technical markers. Games were "localized," subjected to sociocultural and technical tinkering. In this book, Mia Consalvo looks at what happens when Japanese games travel outside Japan, and how they are played, thought about, and transformed by individuals, companies, and groups in the West. Consalvo begins with players, first exploring North American players' interest in Japanese games (and Japanese culture in general) and then investigating players' DIY localization of games, in the form of ROM hacking and fan translating. She analyzes several Japanese games released in North America and looks in detail at the Japanese game company Square Enix. She examines indie and corporate localization work, and the rise of the professional culture broker. Finally, she compares different approaches to Japaneseness in games sold in the West and considers how Japanese games have influenced Western games developers. Her account reveals surprising cross-cultural interactions between Japanese games and Western game developers and players, between Japaneseness and the market."--Booki jacket.

Product Details :

Genre : Electronic books
Author : Mia Consalvo
Publisher :
Release : 2016
File : 269 Pages
ISBN-13 : 0262332183


The Legend Of Zelda And Philosophy

eBook Download

BOOK EXCERPT:

"Chapters address philosophical aspects of the video game The Legend of Zelda and video game culture in general"--Provided by publisher.

Product Details :

Genre : Philosophy
Author : Luke Cuddy
Publisher : Open Court Publishing
Release : 2008
File : 292 Pages
ISBN-13 : STANFORD:36105112178350


Computer And Video Game Law

eBook Download

BOOK EXCERPT:

Fun and games have become serious business as evidenced by the rapidly expanding, multi-billion dollar, global computer and video game industry. The relatively new entertainment medium has been growing exponentially and so, too, have its legal difficulties. This new casebook, with its problems and exercises, deals with all aspects of this fascinating phenomenon, including: Product History and Development, Intellectual Property, Commercial Exploitation, and Regulation. The cases guide the reader down a colorful path of disputes involving such familiar hardware names and game titles as: Magnavox, Gameboy, Nintendo, Playstation, Pong, Pacman, Space Invaders, Tetris, Tomb Raider, Frogger, Galaxian, Asteroids, Donkey Kong, Pete Rose Baseball, and Doom. The casebook is suitable as a primary text for both classes and seminars. "What this book is and what this book isn't both matter. Computer and Video Game Law is not a collection of regurgitation in which authors explain the minutia of a few big cases to people with a cursory interest. It is a compendium of cases, and an excellent compendium at that. It has big cases with big names like Nintendo and Sony battling over trademarks and copyrights. It has small cases such as the one in which a martial artist sued over the use of his image in a bestselling game. I wish this book had existed when I wrote my book on the history of video games. I spent hundreds of dollars doing the research for my chapter on video game trials and acquired not even a third of the case material contained in this book." -- Steven L. Kent, Game Historian, Author of The Ultimate History of Video Games

Product Details :

Genre : Games & Activities
Author : Ashley S. Lipson
Publisher :
Release : 2009
File : 758 Pages
ISBN-13 : STANFORD:36105134464242


The Lifestyle Investor The 10 Commandments Of Cash Flow Investing For Passive Income And Financial Freedom

eBook Download

BOOK EXCERPT:

We all want to make more money, that too with minimum effort and without too much hassle. Ever wondered what life would be like if we had a simple, proven system to create cash flow and generate real wealth with little risk or complexity? This book helps you: • Manage your finances better, by directing you to a well-structured plan • Reduce investment-related risks • Create a sturdy cash flow • Streamline passive cash flow to multiply your wealth Get set to live life on your own terms, and fulfil all that you aimed to achieve. "Warren Buffett of Lifestyle Investing." – Entrepreneur Magazine

Product Details :

Genre : Self-Help
Author : Justin Donald
Publisher : Sristhi Publishers & Distributors
Release : 2022-02-10
File : 280 Pages
ISBN-13 : 9789390441358


The Ebay Price Guide

eBook Download

BOOK EXCERPT:

Provides lists of selling prices of items found on eBay in such categories as antiques, boats, books, cameras, coins, collectibles, dolls, DVDs, real estate, stamps, tickets, and video games.

Product Details :

Genre : Business & Economics
Author : Julia L. Wilkinson
Publisher :
Release : 2006
File : 612 Pages
ISBN-13 : 1593270550


Nintendo Power

eBook Download

BOOK EXCERPT:

Product Details :

Genre : Computer games
Author :
Publisher :
Release : 2009-10
File : 410 Pages
ISBN-13 : PSU:000061876392


Computer Gaming World

eBook Download

BOOK EXCERPT:

Product Details :

Genre : Computer games
Author :
Publisher :
Release : 1988
File : 758 Pages
ISBN-13 : UCSD:31822032243727


Developing And Delivering Your Message

eBook Download

BOOK EXCERPT:

Product Details :

Genre : Public speaking
Author : Cameron Basquiat
Publisher :
Release : 2005
File : 196 Pages
ISBN-13 : 0618670602


Digit

eBook Download

BOOK EXCERPT:

Product Details :

Genre : Commercial art
Author :
Publisher :
Release : 2005
File : 1086 Pages
ISBN-13 : UOM:39015047295103