Building Software

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Providing a framework to guide software professionals through the many aspects of development, Building Software: A Practitioner's Guide shows how to master systems development and manage many of the soft and technical skills that are crucial to the successful delivery of systems and software. It encourages tapping into a wealth of cross-domain and legacy solutions to overcome common problems, such as confusion about requirements and issues of quality, schedule, communication, and people management. The book offers insight into the inner workings of software reliability along with sound advice on ensuring that it meets customer and organizational needs.

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Genre : Business & Economics
Author : Nikhilesh Krishnamurthy
Publisher : CRC Press
Release : 2007-09-07
File : 379 Pages
ISBN-13 : 9781420013511


Building Software For Simulation

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Building Software for Simulation A unique guide to the design and implementation of simulation software This book offers a concise introduction to the art of building simulation software, collecting the most important concepts and algorithms in one place. Written for both individuals new to the field of modeling and simulation as well as experienced practitioners, this guide explains the design and implementation of simulation software used in the engineering of large systems while presenting the relevant mathematical elements, concept discussions, and code development. The book approaches the topic from the perspective of Zeigler’s theory of modeling and simulation, introducing the theory’s fundamental concepts and showing how to apply them to engineering problems. Readers will learn five necessary skills for building simulations of complicated systems: Working with fundamental abstractions for simulating dynamic systems Developing basic simulation algorithms for continuous and discrete event models Combining continuous and discrete event simulations into a coherent whole Applying strategies for testing a simulation Understanding the theoretical foundations of the modeling constructs and simulation algorithms The central chapters of the book introduce, explain, and demonstrate the elements of the theory that are most important for building simulation tools. They are bracketed by applications to robotics, control and communications, and electric power systems; these comprehensive examples clearly illustrate how the concepts and algorithms are put to use. Readers will explore the design of object-oriented simulation programs, simulation using multi-core processors, and the integration of simulators into larger software systems. The focus on software makes this book particularly useful for computer science and computer engineering courses in simulation that focus on building simulators. It is indispensable reading for undergraduate and graduate students studying modeling and simulation, as well as for practicing scientists and engineers involved in the development of simulation tools.

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Genre : Computers
Author : James J. Nutaro
Publisher : John Wiley & Sons
Release : 2011-03-23
File : 372 Pages
ISBN-13 : 9781118099452


Software Build Systems

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“This book represents a thorough and extensive treatment of the software build process including the choices, benefits, and challenges of a well designed build process. I recommend it not only to all software build engineers but to all software developers since a well designed build process is key to an effective software development process.” —Kevin Bodie, Director Software Development, Pitney Bowes Inc. “An excellent and detailed explanation of build systems, an important but often overlooked part of software development projects. The discussion of productivity as related to build systems is, alone, well worth the time spent reading this book.” —John M. Pantone, Objectech Corporation, VP, IT Educator and Course Developer “Peter Smith provides an interesting and accessible look into the world of software build systems, distilling years of experience and covering virtually every type of tool in the build engineer’s toolbox. Well organized, well written, and very thorough; I would recommend this book to anyone with a build system under their responsibility.” —Jeff Overbey, Project Co-Lead, Photran “Software Build Systems teaches how to think about building software. It surveys the tools and techniques for building software products and the ways things go wrong. This book will appeal to those new to build systems as well as experienced build system engineers.” —Monte Davidoff, Software Development Consultant, Alluvial Software, Inc. Inadequate build systems can dramatically impact developer productivity. Bad dependencies, false compile errors, failed software images, slow compilation, and time-wasting manual processes are just some of the byproducts of a subpar build system. In Software Build Systems, software productivity expert Peter Smith shows you how to implement build systems that overcome all these problems, so you can deliver reliable software more rapidly, at lower cost. Smith explains the core principles underlying highly efficient build systems, surveying both system features and usage scenarios. Next, he encapsulates years of experience in creating and maintaining diverse build systems–helping you make well-informed choices about tools and practices, and avoid common traps and pitfalls. Throughout, he shares a wide range of practical examples and lessons from multiple environments, including Java, C++, C, and C#. Coverage includes • Mastering build system concepts, including source trees, build tools, and compilation tools • Comparing five leading build tools: GNU Make, Ant, SCons, CMake, and the Eclipse IDE’s integrated build features • Ensuring accurate dependency checking and efficient incremental compilation • Using metadata to assist debugging, profiling, and source code documentation • Packaging software for installation on your target machine • Best practices for managing complex version-control systems, build machines, and compilation tools If you’re a developer, this book will illuminate the issues involved in building and maintaining the build system that’s best for your team. If you’re a manager, you’ll discover how to evaluate your team’s build system and improve its effectiveness. And if you’re a build “guru,” you’ll learn how to optimize the performance and scalability of your build system, no matter how demanding your requirements are.

Product Details :

Genre : Computers
Author : Peter Smith PhD
Publisher : Pearson Education
Release : 2011-03-11
File : 647 Pages
ISBN-13 : 9780132171939


Python Building Skills For Software Development

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This book is designed to be a comprehensive resource for both beginners and experienced programmers who want to learn or expand their knowledge of the Python programming language. Python is known for its simplicity and versatility, making it an ideal language for a wide range of applications, from web development to data science.

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Genre : Computers
Author : Dr. Mahendra Singh Bora
Publisher : Singh Publication
Release :
File : 178 Pages
ISBN-13 : 9788196497910


Ework And Ebusiness In Architecture Engineering And Construction

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Biannually since 1994, the European Conference on Product and Process Modelling in the Building and Construction Industry has provided a review of research, given valuable future work outlooks, and provided a communication platform for future co-operative research and development at both European and global levels.This volume, of special interest t

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Genre : Technology & Engineering
Author : Attila Dikbas
Publisher : Taylor & Francis
Release : 2004-08-15
File : 1167 Pages
ISBN-13 : 9781134241262


Mendix For Dummies Now Everyone Can Build Software

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Go Low-code with Mendix, an introduction Is it possible to build a working business application in a day? How well do the apps work on desktop, tablet and mobile? How advanced are the features? Really zero coding involved? Are these app builders targeting everyday business users (citizen developers) or developers? How well these apps scale? What’s Low-Code: - A visual development approach to develop an application. - Drag-and-drop components and model-driven logic through a graphic user interface. - Relieve non-technical developers or citizen developers from having to write code while still enabling professional developers by abstracting tedious plumbing and infra tasks required in the app development. - App types range from upgrading legacy applications to IoT-enabled smart apps, depending on the platform/offerings. Ecosystem and community to support the user base

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Genre : Computers
Author : coMakeIt
Publisher : coMakeit
Release : 2020-09-14
File : 23 Pages
ISBN-13 :


Building Software Teams

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Why does poor software quality continue to plague enterprises of all sizes in all industries? Part of the problem lies with the process, rather than individual developers. This practical guide provides ten best practices to help team leaders create an effective working environment through key adjustments to their process. As a follow-up to their popular book, Building Maintainable Software, consultants with the Software Improvement Group (SIG) offer critical lessons based on their assessment of development processes used by hundreds of software teams. Each practice includes examples of goalsetting to help you choose the right metrics for your team. Achieve development goals by determining meaningful metrics with the Goal-Question-Metric approach Translate those goals to a verifiable Definition of Done Manage code versions for consistent and predictable modification Control separate environments for each stage in the development pipeline Automate tests as much as possible and steer their guidelines and expectations Let the Continuous Integration server do much of the hard work for you Automate the process of pushing code through the pipeline Define development process standards to improve consistency and simplicity Manage dependencies on third party code to keep your software consistent and up to date Document only the most necessary and current knowledge

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Genre : Computers
Author : Joost Visser
Publisher : "O'Reilly Media, Inc."
Release : 2016-12-12
File : 136 Pages
ISBN-13 : 9781491951828


Building A Wellness Business That Lasts

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Start and grow a durable business in the rapidly growing wellness industry! As we emerge from COVID-19 the world sits on the cusp of a massive wave of wellness industry growth. This "Fourth Wave of Wellness" will bring hundreds of millions more people into healthier, happier lifestyles, creating millions of jobs and producing massive entrepreneurial opportunities. Whether your goal is to work from home, open a neighborhood wellness studio or launch the next global wellness brand, Building a Wellness Business That Lasts is your definitive guide. Wellness has become one of the largest and most important business opportunities of our age, fueled by massive societal trends, rapid technology innovations, and hundreds of thousands of wellness business entrepreneurs. Independent teachers, trainers, and therapists and studio, gym, spa, and salon owners across the globe are transforming shopping malls and downtown districts with wellness experiences that help hundreds of millions of people live healthier, happier lives. Author Rick Stollmeyer is the co-founder and CEO of Mindbody, Inc., the leading technology platform for the wellness industry. Over more than two decades, Rick built Mindbody from a garage startup into a multi-billion-dollar technology platform for the wellness industry, helping thousands of wellness business owners achieve their visions in the process. This experience has given Rick a front row seat to the explosive growth of the wellness industry. He brings that unique experience and his passion for entrepreneurship to Building a Wellness Business That Lasts. This book will inspire and inform you at the same time and will serve as a powerful guide you can refer to on your path to success.

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Genre : Business & Economics
Author : Rick Stollmeyer
Publisher : John Wiley & Sons
Release : 2020-10-02
File : 256 Pages
ISBN-13 : 9781119679141


Career Building Through Using Multimedia Art And Animation Tools

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Highly creative, detail-oriented young people who enjoy visual media may find a satisfying career in multimedia art and animation. Multimedia artists create animation, special effects, and other visual images for a variety of media, including movies, video games, advertising, and the Web. This title discusses the opportunities available to aspiring multimedia creators and the tools of the trade they can begin learning now as a hobby. Readers get helpful advice on developing a body of artistic work and creating a quality portfolio that will help them reach their long-term goals.

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Genre : Juvenile Nonfiction
Author : Jason Glaser
Publisher : The Rosen Publishing Group, Inc
Release : 2013-12-15
File : 66 Pages
ISBN-13 : 9781477717431


Building Bangalore

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Genre :
Author :
Publisher : Routledge
Release :
File : 158 Pages
ISBN-13 : 9781136903984