C Programming In One Hour A Day Sams Teach Yourself

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Sams Teach Yourself C Programming in One Hour a Day, Seventh Edition is the newest version of the worldwide best-seller Sams Teach Yourself C in 21 Days. Fully revised for the new C11 standard and libraries, it now emphasizes platform-independent C programming using free, open-source C compilers. This edition strengthens its focus on C programming fundamentals, and adds new material on popular C-based object-oriented programming languages such as Objective-C. Filled with carefully explained code, clear syntax examples, and well-crafted exercises, this is the broadest and deepest introductory C tutorial available. It’s ideal for anyone who’s serious about truly mastering C – including thousands of developers who want to leverage its speed and performance in modern mobile and gaming apps. Friendly and accessible, it delivers step-by-step, hands-on experience that starts with simple tasks and gradually builds to professional-quality techniques. Each lesson is designed to be completed in hour or less, introducing and clearly explaining essential concepts, providing practical examples, and encouraging you to build simple programs on your own. Coverage includes: Understanding C program components and structure Mastering essential C syntax and program control Using core language features, including numeric arrays, pointers, characters, strings, structures, and variable scope Interacting with the screen, printer, and keyboard Using functions and exploring the C Function Library Working with memory and the compiler Contents at a Glance PART I: FUNDAMENTALS OF C 1 Getting Started with C 2 The Components of a C Program 3 Storing Information: Variables and Constants 4 The Pieces of a C Program: Statements, Expressions, and Operators 5 Packaging Code in Functions 6 Basic Program Control 7 Fundamentals of Reading and Writing Information PART II: PUTTING C TO WORK 8 Using Numeric Arrays 9 Understanding Pointers 10 Working with Characters and Strings 11 Implementing Structures, Unions, and TypeDefs 12 Understanding Variable Scope 13 Advanced Program Control 14 Working with the Screen, Printer, and Keyboard PART III: ADVANCED C 15 Pointers to Pointers and Arrays of Pointers 16 Pointers to Functions and Linked Lists 17 Using Disk Files 18 Manipulating Strings 19 Getting More from Functions 20 Exploring the C Function Library 21 Working with Memory 22 Advanced Compiler Use PART IV: APPENDIXES A ASCII Chart B C/C++ Reserved Words C Common C Functions D Answers

Product Details :

Genre : Computers
Author : Bradley L. Jones
Publisher : Sams Publishing
Release : 2013-10-07
File : 696 Pages
ISBN-13 : 9780133414387


Sams Teach Yourself C In One Hour A Day

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Learn C++ programming at your own pace—Covers modern C++ 20 Starting with one hour a day, you can gain all the skills you need to begin programming in C++. This complete tutorial will help you quickly master the basics of object-oriented programming and teach you advanced C++ language features and concepts. Fully updated for the C++20 standard, this practical book is designed to help you write C++ code that's faster, simpler, and more reliable and master the fundamentals of C++ and object-oriented programming. No programming experience required: start writing well-organized, efficient C++ programs quickly! Apply proven Do's and Don'ts to leverage best practices and avoid pitfalls from day one Test your knowledge and expertise with focused exercises after every lesson Simplify your code using automatic type deduction and other features Accelerate learning using nearly 300 code samples explained within Preview improvements expected in C++23 Lessons Part I - The Basics: Using Variables, Declaring Constants; Arrays and Strings; Expressions, Statements, and Operators; Controlling Program Flow; Functions; Pointers and References Part II - Fundamentals of Object-Oriented C++ Programming: Classes and Objects; Implementing Inheritance; Polymorphism; Operator Types and Operator Overloading; Casting Operators; Macros and Templates PART III - Learning the Standard Template Library (STL): The STL String Class; STL Dynamic Array Classes; STL list and forward_list; STL set and multiset; STL map and multimap PART IV: Lambda Expressions and STL Algorithms: Function Objects; Lambda Expressions; STL Algorithms; Adaptive Containers: Stack and Queue; Bit Flags PART V: Advanced C++ Concepts: Smart Pointers; Streams; Exception Handling; C++20 Concepts, Ranges, Views, and Adaptors; C++20 Threads; C++20 and C++23 Modules Appendixes: Working with Numbers; C++ Keywords; Writing Great C++ Code; ASCII Codes

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Genre : Computers
Author : Siddhartha Rao
Publisher : Sams Publishing
Release : 2022-01-19
File : 1424 Pages
ISBN-13 : 9780137334582


Sams Teach Yourself Microsoft Visual C Net 2003 In 24 Hours

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In just 24 lessons of one hour or less, you will be creating your own Windows applications using the power and functionality of Visual C# .NET. Using a straightforward, step-by-step approach, each lesson builds on the previous ones, enabling you to learn the essentials of Visual C# .NET from the ground up. As an added bonus, the book includes a 60-day Trial Version of Microsoft Visual Studio .NET 2003 on DVD-ROM so you will have every tool you need to create the applications demonstrated in the book. Step-by-step instructions walk you through the most common Visual C# .NET tasks while questions and answers, quizzes, and exercises at the end of each hour help you test your knowledge. Notes and tips point out shortcuts and solutions and help steer you clear of potential problems. You will learn... The basics of Visual C# and then quickly begin applying your knowledge to real-world Windows programming tasks. Important features such as building forms, working with controls, looping, debugging, and working with data in the world of .NET. Tips that ease migration from Visual C++ and Visual Basic 6 to Visual c# .NET 2003.

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Genre : Computers
Author : James D. Foxall
Publisher : Sams Publishing
Release : 2004
File : 598 Pages
ISBN-13 : 0672325381


Beginning Programming In 24 Hours Sams Teach Yourself

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If you want to learn computer programming but don’t know which language to start with, this is the book for you! In just 24 lessons of one hour or less, any beginner can get a solid introduction to the basics of computer programming and learn to write simple programs for any platform—Windows, Mac, and mobile. Using a straightforward, step-by-step approach, each lesson in this carefully crafted tutorial builds upon the previous one, allowing you to learn all the essentials of programming from the ground up. Once you’ve mastered these fundamentals, the book introduces you to several of the most popular computer programming languages today and helps you decide which language to learn first. Step-by-step instructions carefully walk you through the most common programming tasks. Practical, hands-on examples show you how to apply what you learn to create your own programs Quizzes and exercises at the end of each lesson help you test your knowledge and stretch your skills Learn how to… Set up your programming toolkit with widely available free downloads Create simple programs in JavaScript that get user input and display output Process numbers and words Use variables to hold information Merge strings together Tell programs how to make decisions Create algorithms to count data values and accumulate totals Use JavaScript to create interactive web pages Improve a user’s experience with cookies Debug your programs before going live Structure programs for readability Apply your programming skills to more advanced languages like Java Use object-oriented programming techniques Choose between other popular languages like C and C++, HTML5 and CSS3, Visual Basic and .NET, and PHP Distribute and sell your programs

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Genre : Computers
Author : Greg Perry
Publisher : Sams Publishing
Release : 2013-12-02
File : 480 Pages
ISBN-13 : 9780133517491


Unity Game Development In 24 Hours Sams Teach Yourself

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In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2021 game engine at the heart of Inside, Kerbal Space Program, Subnautica, and many other sizzling-hot games! This book's straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success. * Step-by-step instructions carefully walk you through the most common Unity game development tasks. * Four sample game projects illustrate the topics. * Practical, hands-on examples show you how to apply what you learn. * Quizzes and exercises help you test your knowledge and stretch your skills. * Notes and Tips point out shortcuts and solutions. Learn how to... * Get up and running fast with the Unity 2021 game engine and editor * Work efficiently with Unity's graphical asset pipeline * Make the most of lights and cameras * Sculpt stunning worlds with Unity's terrain and environmental tools * Script tasks ranging from capturing input to building complex behaviors * Quickly create repeatable, reusable game objects with prefabs * Implement easy, intuitive game user interfaces * Control players through built-in and custom character controllers * Build realistic physical and trigger collisions * Leverage the full power of Unity's Animation and Timeline systems * Integrate complex audio into your games * Use mobile device accelerometers and multi-touch displays * Build engaging 2D games with Unity's 2D tools and Tilemap * Apply the "finishing touches"and deploy your games

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Genre : Computers
Author : Mike Geig
Publisher : Sams Publishing
Release : 2021-10-08
File : 719 Pages
ISBN-13 : 9780137445158


Sams Teach Yourself C In 24 Hours

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Explains core concepts of C++ and how to use it to build object-oriented programs, add rich functionality, debug programs, learn exception and errorhandling techniques, and make code ANSI compliant.

Product Details :

Genre : Computers
Author : Jesse Liberty
Publisher : Sams Publishing
Release : 2002
File : 506 Pages
ISBN-13 : 9780672322242


Self Discipline

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Self-discipline is the secret that separates dreamers from achievers. This book is a practical guide to transforming your life through self-discipline, offering you the tools needed to overcome procrastination, set clear goals, and stay focused in the long run. Here, you won’t find magic formulas or shortcuts, but rather proven strategies and effective techniques that will help you build a solid routine and stay motivated even when the going gets tough. Throughout its pages, you'll discover how to manage your time efficiently, how to cultivate habits that drive your success, and how to develop a resilient mindset in the face of challenges. Moreover, you'll learn to identify and eliminate the distractions that sabotage your progress and create an environment that enhances your productivity. This book not only teaches you to be disciplined but also inspires you to take control of your life and become the best version of yourself. It’s an essential read for those tired of putting off their dreams and ready to take the first step toward personal and professional fulfillment.

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Genre : Self-Help
Author : DAVID SANDUA
Publisher : David Sandua
Release : 2024-08-04
File : 187 Pages
ISBN-13 :


Sams Teach Yourself C In 24 Hours

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Sams Teach Yourself C# in 24 Hours provides readers with 24 structured lessons that provide a light, but thorough introduction to C#. James Foxall moves beyond the pure syntax covered in existing books, to guide readers step-by-step through a cohesive presentation of the basics of C#. Once the basics are understood, Foxall shows the reader how to apply this knowledge to real-world Windows programming tasks using C#. Each chapter contains exercises that reinforce the lessons learned in each chapter. Tips, Notes, and Cautions provide additional advice from the authors on how to get up to speed and programming quickly with C#. Sidebars provide the more experienced reader with tips that will ease their migration from Visual Basic 6 and Visual C++ to C#.

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Genre : Computers
Author : James D. Foxall
Publisher : Sams Publishing
Release : 2002
File : 530 Pages
ISBN-13 : 0672322870


Sams Teach Yourself Java In 21 Days Covers Java 11 12

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In just 21 days, you can acquire the knowledge and skills necessary to develop applications on your computer, web servers, and mobile devices. With this complete tutorial you’ll quickly master the basics and then move on to more advanced features and concepts. Completely updated for Java 11 and 12, this book teaches you about the Java language and how to use it to create applications for any computing environment. By the time you have finished the book, you’ll have well-rounded knowledge of Java and the Java class libraries. No previous programming experience required. By following the 21 carefully organized lessons in this book, anyone can learn the basics of Java programming. Learn at your own pace. You can work through each chapter sequentially to make sure you thoroughly understand all the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most. Test your knowledge. Each chapter ends with a Workshop section filled with questions, answers, and exercises for further study. There are even certification practice questions. Completely revised, updated, and expanded to cover the latest features of Java 11 and 12 Learn to develop Java applications using NetBeans–an excellent programming platform Easy-to-understand, practical examples clearly illustrate the fundamentals of Java programming Discover how to quickly develop programs with a graphical user interface Find out about JDBC programming with the Derby database Learn how to use Inner Classes and Lambda Expressions Learn rapid application development with Apache NetBeans Create a game using Java

Product Details :

Genre : Computers
Author : Rogers Cadenhead
Publisher : Sams Publishing
Release : 2019-12-09
File : 1399 Pages
ISBN-13 : 9780134663678


Sams Teach Yourself Beginning Programming In 24 Hours

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"Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.

Product Details :

Genre : Computers
Author : Greg M. Perry
Publisher : Sams Publishing
Release : 2001
File : 508 Pages
ISBN-13 : 0672323079