Design Patterns And Living Architecture

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Author : Nikos A. Salingaros
Publisher : Levellers Press
Release : 2017-07-25
File : 108 Pages
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Head First Design Patterns

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What will you learn from this book? You know you don't want to reinvent the wheel, so you look to Design Patterns: the lessons learned by those who've faced the same software design problems. With Design Patterns, you get to take advantage of the best practices and experience of others so you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which they're based. Join hundreds of thousands of developers who've improved their object-oriented design skills through Head First Design Patterns. What's so special about this book? If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. With Head First Design Patterns, 2E you'll learn design principles and patterns in a way that won't put you to sleep, so you can get out there to solve software design problems and speak the language of patterns with others on your team.

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Author : Eric Freeman
Publisher : "O'Reilly Media, Inc."
Release : 2020-11-24
File : 911 Pages
ISBN-13 : 9781492077954


Between Theory And Practice In Architectural Design

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Between Theory and Practice in Architectural Design: Imagination and Interdisciplinarity in the Art of Building examines the intersection of philosophy and practice in architecture, exploring life, viability, and interdisciplinary collaboration and offering practical design insights for all beings. This book highlights several key architectural features, including a philosophical exploration of life, a focus on creating organic spaces, and the use of the viable system model (VSM) for organisational resilience. Additionally, it emphasises interdisciplinary design thinking and introduces a platform for viable and agile AI-assisted design. The book provides practical case studies highlighting how theory and practice can be integrated into architectural projects, giving architects actionable insights for innovative, adaptive, and purposeful design. By utilising organic design principles and interdisciplinary collaboration, readers will gain a transformative understanding of architecture. The book encourages the application of the viable system model to enhance organisational viability while promoting flexibility and viability in design. Furthermore, architects are encouraged to use logic-based and object-oriented ontology (OOO)-based AI-assisted design approaches due to their ability to evaluate design scenarios quickly. This book will be of interest to architects, designers, and enthusiasts seeking a comprehensive understanding of architecture, and professionals in architectural enterprises looking to enhance organisational viability will find value. Interdisciplinary collaboration is emphasised throughout the book. Students and academics in architecture and related fields will also benefit from its philosophical exploration and practical insights.

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Genre : Architecture
Author : Alexander Tsigkas
Publisher : Taylor & Francis
Release : 2024-08-13
File : 201 Pages
ISBN-13 : 9781040116722


Augmented Reality Virtual Reality And Computer Graphics

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The 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019. The 32 full papers and 35 short papers presented were carefully reviewed and selected from numerous submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, military and industrial applications. They are organized in the following topical sections: virtual reality; medicine; augmented reality; cultural heritage; education; and industry.

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Genre : Computers
Author : Lucio Tommaso De Paolis
Publisher : Springer
Release : 2019-07-27
File : 428 Pages
ISBN-13 : 9783030259655


Mastering Design Patterns In Java

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"Mastering Design Patterns in Java: Building Robust and Scalable Software" is your ultimate guide to understanding and implementing design patterns in Java. Whether you're a seasoned developer or just starting your journey with Java, this book equips you with the knowledge and practical skills to tackle software design challenges using well-established, time-tested solutions. Design patterns provide proven approaches to common problems in software design, making code more efficient, reusable, and scalable. This book delves deep into the three main categories of design patterns—Creational, Structural, and Behavioral—offering hands-on examples and practical guidance for each. Patterns such as Singleton, Factory, Adapter, Observer, and many more are explained in detail, with code examples specifically tailored to Java. By the end of each chapter, you’ll not only understand the theoretical underpinnings of each pattern but also know how to apply them effectively in real-world projects. In addition to covering core design patterns, this book takes a step further by addressing advanced topics such as anti-patterns (common pitfalls to avoid), combining patterns in large-scale systems, and using design patterns in cloud-based and microservices architectures. Java developers working on distributed systems, cloud infrastructure, or modern applications will find valuable insights into how design patterns can improve code organization and maintainability. The book’s practical approach ensures that you can immediately start implementing the patterns in your own projects. With exercises, examples, and in-depth explanations, it’s an invaluable resource for any developer looking to improve their software design skills. Whether you're building small applications or architecting large systems, Mastering Design Patterns in Java will help you write clean, modular, and scalable code, positioning you for success in today’s fast-evolving software development landscape. Let this book be your guide to mastering the art of design patterns in Java.

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Genre : Computers
Author : Aditya Pratap Bhuyan
Publisher : Aditya Pratap Bhuyan
Release : 2024-10-15
File : 470 Pages
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Architectural Design Decision Documentation Through Reuse Of Design Patterns

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The ADMD3 approach presented in this book enchances the architectural design documentation of decision via reuse of design patterns. It combines the support for evaluation of pattern application, semi-automated documentation of decision rationale and trace links. The approach is based on a new kind of design pattern catalogue, whereby usual pattern descriptions are captured together with question annotations to the patterns and information on architectural structure of patterns.

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Genre : Electronic computers. Computer science
Author : Durdik, Zoya
Publisher : KIT Scientific Publishing
Release : 2016-07-07
File : 522 Pages
ISBN-13 : 9783731502920


Object Oriented Analysis And Design Using Uml

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A modern computer program, such as the one that controls a rocket’s journey to moon, is like a medieval cathedral—vast, complex, layered with circuits and mazes. To write such a program, which probably runs into a hundred thousand lines or more, knowledge of an object-oriented language like Java or C++ is not enough. Unified Modelling Language (UML), elaborated in detail in this book, is a methodology that assists in the design of software systems. The first task in the making of a software product is to gather requirements from the client. This well-organized and clearly presented text develops a formal method to write down these requirements as Use Cases in UML. Besides, it also develops the concepts of static and dynamic modelling and the Unified Process that suggests incremental and iterative development of software, taking client feedback at every step. The concept of Design Patterns which provide solutions to problems that occur repeatedly during software development is discussed in detail in the concluding chapters. Two appendices provide solutions to two real-life problems. Case Studies, mapping of examples into Java code that are executable on computers, summary and Review Questions at the end of every chapter make the book reader friendly. The book will prove extremely useful to undergraduate and postgraduate students of Computer Science and Engineering, Information Technology, and Master of Computer Applications (MCA). It will also benefit professionals who wish to sharpen their programming skills using UML.

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Genre : Computers
Author : MAHESH P. MATHA
Publisher : PHI Learning Pvt. Ltd.
Release : 2008-04-09
File : 368 Pages
ISBN-13 : 8120333225


Software Architecture

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Software architecture is a primary factor in the creation and evolution of virtually all products involving software. It is a topic of major interest in the research community where pronusmg formalisms, processes, and technologies are under development. Architecture is also of major interest in industry because it is recognized as a significant leverage point for manipulating such basic development factors as cost, quality, and interval. Its importance is attested to by the fact that there are several international workshop series as well as major conference sessions devoted to it. The First Working IFIP Conference on Software Architecture (WICSAl) provided a focused and dedicated forum for the international software architecture community to unify and coordinate its effort to advance the state of practice and research. WICSA 1 was organized to facilitate information exchange between practising software architects and software architecture researchers. The conference was held in San Antonio, Texas, USA, from February 22nd to February 24th, 1999; it was the initiating event for the new IFIP TC-2 Working Group on Software Architecture. This proceedings document contains the papers accepted for the conference. The papers in this volume comprise both experience reports and technical papers. The proceedings reflect the structure of the conference and are divided into six sections corresponding to the working groups established for the conference.

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Genre : Computers
Author : Patrick Donohoe
Publisher : Springer Science & Business Media
Release : 1999-02-28
File : 624 Pages
ISBN-13 : 0792384539


Integral Sustainable Design

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This book offers practical and theoretical tools for more effective sustainable design solutions and for communicating sustainable design ideas to today's diverse stakeholders. It uses Integral Theory to make sense of the many competing ideas in this area and offers a powerful conceptual framework for sustainable designers through the four main perspectives of: Behaviours, Systems, Experiences and Cultures. It also uses human developmental theory to reframe sustainable design across four levels of complexity present in society: the Traditional, Modern, Postmodern, and Integral waves. Profuse with illustrations and examples, the book offers many conceptual tools including: - Twelve Principles of Integral Sustainable Design - Sixteen Prospects of Sustainable Design - Six Perceptual Shifts for Ecological Design Thinking - Five Levels of Sustainable Design Aesthetics - Ten Injunctions for Designing Connections to Nature

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Genre : Architecture
Author : Mark DeKay
Publisher : Routledge
Release : 2012-08-21
File : 530 Pages
ISBN-13 : 9781136539633


Professional Design Patterns In Vb Net

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* Explains through case studies how design patterns can improve the design of the individual tiers in an application. * Shows how design patterns can be used in conjunction with .NET Remoting across the tiers in an application. * The emphasis throughout is on how design patterns can be used in real applications to write more robust and flexible code.

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Genre : Computers
Author : Chaur Wu
Publisher : Apress
Release : 2008-01-01
File : 365 Pages
ISBN-13 : 9781430207832