Design Talks

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Presents insightful interviews with world-renowned architects, with conversations ranging from inspiring to irreverent about architecture, creativity and style. Grants readers an insight into the brilliant minds of the world's contemporary creatives.

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Genre : Architecture
Author : Massimo De Conti
Publisher : Images Publishing
Release : 2011-10
File : 169 Pages
ISBN-13 : 9781864704402


Dialogue As A Collective Means Of Design Conversation

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This is the second volume to offer a cross-disciplinary approach to examining dialogue as a communicative medium. It explores different modes of conversation and the application of design conversation within and across various types of human experiences. Coverage examines design conversation from philosophical, cultural, spiritual, and historical perspectives. It also explores philosophical and theoretical perspectives as well as methodological ideas related to conversation.

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Genre : Social Science
Author : Patrick M. Jenlink
Publisher : Springer Science & Business Media
Release : 2007-11-24
File : 381 Pages
ISBN-13 : 9780387758435


Handbook Of Technological Pedagogical Content Knowledge Tpack For Educators

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The 2nd edition of the Handbook of Technological Pedagogical Content Knowledge (TPACK) for Educators addresses the concept and implementation of technological pedagogical content knowledge—the knowledge and skills that teachers need in order to integrate technology meaningfully into instruction in specific content areas. Driven by the growing influence of TPACK on research and practice in both K-12 and higher education, the 2nd edition updates current thinking about theory, research, and practice. Offering a series of chapters by scholars in different content areas who apply the technological pedagogical content knowledge framework to their individual content areas, the volume is structured around three themes: Current thoughts on TPACK Theory Research on Technological Pedagogical Content Knowledge in Specific Subject Areas Integrating Technological Pedagogical Content Knowledge into Teacher Education and Professional Development The Handbook of Technological Pedagogical Content Knowledge (TPACK) for Educators is simultaneously a mandate and a manifesto on the engagement of technology in classrooms.

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Genre : Education
Author : Mary C. Herring
Publisher : Routledge
Release : 2016-01-29
File : 339 Pages
ISBN-13 : 9781317675051


The Craft And Art Of Scenic Design

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The Craft and Art of Scenic Design: Strategies, Concepts, and Resources explores how to design stage scenery from a practical and conceptual perspective. Discussion of conceptualizing the design through script analysis and research is followed by a comprehensive overview of execution: collaboration with directors and other designers, working with spaces, developing an effective design process, and the aesthetics of stage design. This book features case studies, key words, tip boxes, definitions, and chapter exercises. Additionally, it provides advice on portfolio and career development, contracts, and working with a union. This book was written for university-level Scenic Design courses.

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Genre : Performing Arts
Author : Robert Klingelhoefer
Publisher : Taylor & Francis
Release : 2016-11-10
File : 300 Pages
ISBN-13 : 9781317384380


Crossing Design Boundaries

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This book presents over 100 papers from the 3rd Engineering & Product Design Education International Conference dedicated to the subject of exploring novel approaches in product design education. The theme of the book is "Crossing Design Boundaries" which reflects the editors’ wish to incorporate many of the disciplines associated with, and integral to, modern product design and development pursuits. Crossing Design Boundaries covers, for example, the conjunction of anthropology and design, the psychology of design products, the application of soft computing in wearable products, and the utilisation of new media and design and how these can be best exploited within the current product design arena. The book includes discussions concerning product design education and the cross-over into other well established design disciplines such as interaction design, jewellery design, furniture design, and exhibition design which have been somewhat under represented in recent years. The book comprises a number of sections containing papers which cover highly topical and relevant issues including Design Curriculum Development, Interdisciplinarity, Design Collaboration and Team Working, Philosophies of Design Education, Design Knowledge, New Materials and New Technologies in Design, Design Communication, Industrial Collaborations and Working with Industry, Teaching and Learning Tools, and Design Theory.

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Genre : Technology & Engineering
Author : Paul Rodgers
Publisher : CRC Press
Release : 2005-11-10
File : 604 Pages
ISBN-13 : 0415391180


Handbook Of Conversation Design For Instructional Applications

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Given the rapid growth of computer-mediated communication, there is an ever-broadening range of social interactions. With conversation as the bedrock on which social interactions are built, there is growing recognition of the important role conversation has in instruction, particularly in the design and development of technologically advanced educational environments. The Handbook of Conversation Design for Instructional Applications presents key perspectives on the evolving area of conversation design, bringing together a multidisciplinary body of work focused on the study of conversation and conversation design practices to inform instructional applications. Offering multimodal instructional designers and developers authoritative content on the cutting-edge issues and challenges in conversation design, this book is a must-have for reference library collections worldwide.

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Genre : Education
Author : Luppicini, Rocci
Publisher : IGI Global
Release : 2008-01-31
File : 508 Pages
ISBN-13 : 9781599045993


Introducing Engineering In K 8 Settings

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Introducing Engineering to K-8 Students will provide you with the tools you need to incorporate engineering design into your classroom. Rather than prescribing a specific curriculum to follow, this book will help you engage your students with hands-on, open-ended engineering design problems that can be easily integrated into your existing classroom setup. Beginning with the basics of K-8 engineering, and advancing to topics such as integrating engineering with other disciplines, documentation, and assessments, the chapters provide a how-to on creating open-ended engineering activities, design tasks, and projects that are reflective of the academic, social, emotional, developmental, and community goals of your students. An additional focus is on ways to adapt these pedagogical approaches to meet the needs of all students, representative of racially, ethnically, socioeconomically, and gender diverse populations and students who receive special education services. Case studies and practical implementation strategies are presented alongside more than fifteen lesson plans, with tips on how to modify the tasks presented in the book to work with your classroom and students. This user-centered approach will also help you create your own engineering lessons that meet your individual classroom objectives and interests, and be able to recognize and classify your students’ engineering behaviors to support them in enacting their ideas. No matter your experience or comfort level, this book will be an invaluable resource for elementary and middle school science and technology teachers at all career stages who are looking to introduce engineering design to their students. Additional classroom resources can be found online at introducingengineering.org.

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Genre : Education
Author : Elissa Milto
Publisher : Taylor & Francis
Release : 2024-10-17
File : 249 Pages
ISBN-13 : 9781040146705


Design Attitude

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Design Attitude is a book for those who want to scratch beneath the surface and explore the impact design and designers have in organisations. It offers an alternative view on the sources of success and competitive advantage of companies such as Apple, where design plays a leading role. It sheds light on the cultural dynamics within organisations, where professional designers have a significant presence and influence. At its heart, the book asks a question: what is the nature of designers’ contribution that is truly unique to them as professionals? To answer this deceptively simple question the author combines a multitude of hours of ethnographic study inside the design community; in-depth interviews with executives and designers from Apple, IDEO, Wolff Olins, Philips Design, and Nissan Design; and a follow-up quantitative study. Since the author comes from a management and not a design background, the book offers a different perspective to most publications in the area of Design Thinking. It is a mirror held up to the community, rather than a voice from within. Design Attitude makes the compelling argument that looking at the type of the culture designers produce, rather than the type of processes or products they create, is potentially a more fruitful way of profiling the impact of design in organisations. With design being recognised as an important strategic framework by companies, not-for-profit organisations, and governments alike, this book is a distinct and timely contribution to the debate.

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Genre : Business & Economics
Author : Kamil Michlewski
Publisher : Routledge
Release : 2016-03-09
File : 245 Pages
ISBN-13 : 9781317152583


Decolonizing Design

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A guidebook to the institutional transformation of design theory and practice by restoring the long-excluded cultures of Indigenous, Black, and People of Color communities. From the excesses of world expositions to myths of better living through technology, modernist design, in its European-based guises, has excluded and oppressed the very people whose lands and lives it reshaped. Decolonizing Design first asks how modernist design has encompassed and advanced the harmful project of colonization—then shows how design might address these harms by recentering its theory and practice in global Indigenous cultures and histories. A leading figure in the movement to decolonize design, Dori Tunstall uses hard-hitting real-life examples and case studies drawn from over fifteen years of working to transform institutions to better reflect the lived experiences of Indigenous, Black, and People of Color communities. Her book is at once enlightening, inspiring, and practical, interweaving her lived experiences with extensive research to show what decolonizing design means, how it heals, and how to practice it in our institutions today. For leaders and practitioners in design institutions and communities, Tunstall’s work demonstrates how we can transform the way we imagine and remake the world, replacing pain and repression with equity, inclusion, and diversity—in short, she shows us how to realize the infinite possibilities that decolonized design represents.

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Genre : Design
Author : Elizabeth (Dori) Tunstall
Publisher : MIT Press
Release : 2023-02-14
File : 137 Pages
ISBN-13 : 9780262047692


Practical Game Design

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Arm yourself with the practical skills and cutting-edge insights necessary to successfully design captivating games across a variety of genres and platforms with the help of this part-color guide Key Features Master the skills, processes, and techniques essential for working in a professional setting Grasp the core principles and processes of level design, world building, and storytelling Design, implement, and refine high-quality features and mechanics for contemporary video games Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionIf you’re in search of a cutting-edge actionable guide to game design, your quest ends here! Immerse yourself in the fundamentals of game design with expert guidance from veterans with decades of game design experience across a variety of genres and platforms. The second edition of this book remains dedicated to its original goal of helping you master the fundamentals of game design in a practical manner with the addition of some of the latest trends in game design and a whole lot of fresh, real-world examples from games of the current generation. This update brings a new chapter on games as a service, explaining the evolving role of the game designer and diving deeper into the design of games that are meant to be played forever. From conceptualizing a game idea, you’ll gradually move on to devising a design plan and adapting solutions from existing games, exploring the craft of producing original game mechanics, and eliminating anticipated design risks through testing. You’ll then be introduced to level design, interactive storytelling, user experience and accessibility. By the end of this game design book, you’ll have learned how to wrap up a game ahead of its release date, work through the challenges of designing free-to-play games and games as a service, and significantly improve their quality through iteration, playtesting, and polishing.What you will learn Define the scope and structure of a game project Conceptualize a game idea and present it to others Design gameplay systems and communicate them clearly and thoroughly Build and validate engaging game mechanics Design successful games as a service and prepare them for live operations Improve the quality of a game through playtesting and meticulous polishing Who this book is for Whether you are a student eager to design your very first game or a game designer looking to expand your skill set, this book will help you master the fundamentals of game design across all stages of game development. With a focus on best practices and a pragmatic approach, Practical Game Design offers insights into the art and craft of game design from two senior game designers, with insider knowledge that even veterans will find valuable. While prior experience with game development is not absolutely necessary, having basic knowledge of popular video games will prove helpful.

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Genre : Computers
Author : Adam Kramarzewski
Publisher : Packt Publishing Ltd
Release : 2023-08-18
File : 446 Pages
ISBN-13 : 9781803233901