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BOOK EXCERPT:
This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning. As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field. Areas covered include research reviews and a range of case studies conducted in a variety of international contexts. This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers.
Product Details :
Genre |
: Foreign Language Study |
Author |
: Mark Peterson |
Publisher |
: Taylor & Francis |
Release |
: 2022-08-12 |
File |
: 203 Pages |
ISBN-13 |
: 9781000626704 |
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BOOK EXCERPT:
Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning. Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL). The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition. It also explores the development and impact of digital games designed specifically for language learning, giving due consideration to design principles, pedagogical requirements and student health. Chapters then draw on case studies from Europe and Japan to analyse in-game interaction, attitudes and participation in both institutional and out-of-classroom settings. Seamlessly combining theory with practical application, this book outlines recent developments in the field and the direction of future research, and is a valuable resource for instructors, researchers and practitioners who are designing games or looking to use them in their classrooms.
Product Details :
Genre |
: Language Arts & Disciplines |
Author |
: Mark Peterson |
Publisher |
: Bloomsbury Publishing |
Release |
: 2021-03-25 |
File |
: 253 Pages |
ISBN-13 |
: 9781350133020 |
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BOOK EXCERPT:
This edited volume explores how digital games have the potential to engage learners both within and outside the classroom and to encourage interaction in the target language. This is the first dedicated collection of papers to bring together state-of-the-art research in game-based learning.
Product Details :
Genre |
: Language Arts & Disciplines |
Author |
: Hayo Reinders |
Publisher |
: Springer |
Release |
: 2012-06-12 |
File |
: 318 Pages |
ISBN-13 |
: 9781137005267 |
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BOOK EXCERPT:
Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning. Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL). The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition. It also explores the development and impact of digital games designed specifically for language learning, giving due consideration to design principles, pedagogical requirements and student health. Chapters then draw on case studies from Europe and Japan to analyse in-game interaction, attitudes and participation in both institutional and out-of-classroom settings. Seamlessly combining theory with practical application, this book outlines recent developments in the field and the direction of future research, and is a valuable resource for instructors, researchers and practitioners who are designing games or looking to use them in their classrooms.
Product Details :
Genre |
: Language Arts & Disciplines |
Author |
: Mark Peterson |
Publisher |
: Bloomsbury Publishing |
Release |
: 2021-03-25 |
File |
: 288 Pages |
ISBN-13 |
: 9781350133013 |
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BOOK EXCERPT:
Contemporary Computer-Assisted Language Learning (CALL) is a comprehensive, one-volume work written by leading international figures in the field focusing on a wide range of theoretical and methodological issues. It explains key terms and concepts, synthesizes the research literature and explores the implications of new and emerging technologies. The book includes chapters on key aspects for CALL such as design, teacher education, evaluation, teaching online and testing, as well as new trends such as social media. The volume takes a broad look at CALL and explores how a variety of theoretical approaches have emerged as influences including socio-cultural theory, constructivism and new literacy studies. A glossary of terms to support those new to CALL as well as to allow those already engaged in the field to deepen their existing knowledge is also provided. Contemporary Computer-Assisted Language Learning is essential reading for postgraduate students of language teaching as well as researchers in related fields involved in the study of computer-assisted learning.
Product Details :
Genre |
: Language Arts & Disciplines |
Author |
: Michael Thomas |
Publisher |
: A&C Black |
Release |
: 2012-11-22 |
File |
: 418 Pages |
ISBN-13 |
: 9781441134509 |
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BOOK EXCERPT:
The Handbook of Technology and Second Language Teaching and Learning presents a comprehensive exploration of the impact of technology on the field of second language learning. The rapidly evolving language-technology interface has propelled dramatic changes in, and increased opportunities for, second language teaching and learning. Its influence has been felt no less keenly in the approaches and methods of assessing learners' language and researching language teaching and learning. Contributions from a team of international scholars make up the Handbook consisting of four parts: language teaching and learning through technology; the technology-pedagogy interface; technology for L2 assessment; and research and development of technology for language learning. It considers how technology assists in all areas of language development, the emergence of pedagogy at the intersection of language and technology, technology in language assessment, and major research issues in research and development of technologies for language learning. It covers all aspects of language including grammar, vocabulary, reading, writing, listening, speaking, pragmatics, and intercultural learning, as well as new pedagogical and assessment approaches, and new ways of conceiving and conducting research and development. The Handbook of Technology and Second Language Teaching and Learning demonstrates the extensive, multifaceted implications of technology for language teachers, learners, materials-developers, and researchers.
Product Details :
Genre |
: Language Arts & Disciplines |
Author |
: Carol A. Chapelle |
Publisher |
: John Wiley & Sons |
Release |
: 2019-12-05 |
File |
: 522 Pages |
ISBN-13 |
: 9781119108474 |
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BOOK EXCERPT:
Foreign Language Learning in the Digital Age addresses the growing significance of diversifying media in contemporary society and expands on current discourses that have formulated media and a multitude of literacies as integral objectives in 21st-century education. The book engages with epistemological and critical foundations of multiliteracies and related pedagogies for foreign language-learning contexts. It includes a discussion of how multimodal and digital media impact meaning-making practices in learning, the inherent potentials and challenges that are foregrounded in the use of multimodal and digital media and the contribution that (foreign) language education can provide in developing multiliteracies. The volume additionally addresses foreign language education across the formal educational spectrum: from primary education to adult and teacher education. This multifaceted volume presents the scope of media and literacies for foreign language education in the digital age and examples of best practice for working with media in formal language learning contexts. This book will be of great interest to academics, researchers, and post-graduate students in the fields of language teaching and learning, digital education, media education, applied linguistics and TESOL.
Product Details :
Genre |
: Education |
Author |
: Christiane Lütge |
Publisher |
: Routledge |
Release |
: 2022-01-31 |
File |
: 320 Pages |
ISBN-13 |
: 9781000512434 |
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BOOK EXCERPT:
Technology has become an integral part of our everyday lives. As today’s teachers prepare to instruct a new generation of students, the question is no longer whether technology should be integrated into the classroom, but “how?” The Handbook of Research on Integrating Technology Into Contemporary Language Learning and Teaching is a critical scholarly publication that examines the relationship between language education and technology and the ability to improve language education through technological advances. Featuring coverage on a wide range of topics, such as computer-assisted language learning, flipped instruction, and teacher education, this publication is geared toward researchers, practitioners, and education professionals seeking relevant research on the improvement of language education through the use of technology.
Product Details :
Genre |
: Education |
Author |
: Zou, Bin |
Publisher |
: IGI Global |
Release |
: 2018-02-23 |
File |
: 660 Pages |
ISBN-13 |
: 9781522551416 |
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BOOK EXCERPT:
Recent developments in education, such as the increasing linguistic diversity in school populations and the digital revolution which has led to new ways of being, learning and socialising, have brought about fresh challenges and opportunities. In response, this book shows how technology enriches multilingual language learning, as well as how multilingual practices enrich computer assisted language learning (CALL) by bringing together two, thus far distinct, fields of research: CALL and multilingual approaches to language learning. The collection includes contributions from researchers and practitioners from three continents to illustrate how native languages, previously studied languages, heritage languages or dialects are activated through technology in formal and informal learning situations. The studies in this book showcase multilingual language use in chat rooms, computer games, digital stories, ebook apps, online texts and telecollaboration/virtual exchange via interactive whiteboards. This volume will be of interest to researchers interested in language learning and teaching and to practitioners looking for support in seizing the opportunities presented by the multilingual, digital classroom.
Product Details :
Genre |
: Education |
Author |
: Judith Buendgens-Kosten |
Publisher |
: Multilingual Matters |
Release |
: 2018-08-09 |
File |
: 249 Pages |
ISBN-13 |
: 9781788921503 |
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BOOK EXCERPT:
Product Details :
Genre |
: Education |
Author |
: Pixel |
Publisher |
: libreriauniversitaria.it Edizioni |
Release |
: 2016 |
File |
: 456 Pages |
ISBN-13 |
: 9788862928069 |