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BOOK EXCERPT:
With contributions by Michael Ashikhmin, Michael Gleicher, Naty Hoffman, Garrett Johnson, Tamara Munzner, Erik Reinhard, Kelvin Sung, William B. Thompson, Peter Willemsen, Brian Wyvill. The third edition of this widely adopted text gives students a comprehensive, fundamental introduction to computer graphics. The authors present the mathematical fo
Product Details :
Genre |
: Computers |
Author |
: Peter Shirley |
Publisher |
: CRC Press |
Release |
: 2009-07-21 |
File |
: 784 Pages |
ISBN-13 |
: 9781439865521 |
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BOOK EXCERPT:
Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fourth Edition Include: Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures A text now printed entirely in four-color to enhance illustrative figures of concepts The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs. Key Features Provides a thorough treatment of basic and advanced topics in current graphics algorithms Explains core principles intuitively, with numerous examples and pseudo-code Gives updated coverage of the graphics pipeline, signal processing, texture mapping, graphics hardware, reflection models, and curves and surfaces Uses color images to give more illustrative power to concepts
Product Details :
Genre |
: Computers |
Author |
: Steve Marschner |
Publisher |
: CRC Press |
Release |
: 2018-10-24 |
File |
: 749 Pages |
ISBN-13 |
: 9781315362540 |
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BOOK EXCERPT:
Intended as a textbook for students of computer science and management, this study strives to bring the concept of multimedia and computer graphics into a single volume. The book covers most of the scan conversion algorithms and other necessary ingredients for realistic rendering, such as techniques of image clipping, illumination and shading. It lays down the fundamental principles of computer graphics and provides the methodologies and algorithms, which act as building blocks of advanced animation and rendering techniques. The emphasis is clearly on explaining the techniques and the mathematical basis. The book also gives an introductory level description on graphics and audio and video hardware, which is sufficient for understanding some of the intricacies in these fields. Since graphics are best learnt with the help of computer implementation of the graphics algorithm, the pseudocodes and problems at the ends of chapters will encourage readers to implement some of the interesting applications of graphics.
Product Details :
Genre |
: Computers |
Author |
: D. P. MUKHERJEE |
Publisher |
: PHI Learning Pvt. Ltd. |
Release |
: 1998-01-01 |
File |
: 194 Pages |
ISBN-13 |
: 9788120314467 |
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BOOK EXCERPT:
This series of conferences has been organized to reflect the significant development of computer graphics in the Pacific Rim countries. PG '94 took place in China and attracted 210 papers, 50 of which were reviewed by an international set of referees and 21 of which are included in this volume, along with three invited papers. The selected papers are subdivided into five topics: modeling surfaces and deformations, image synthesis, computer animation, CAD, and image analysis and volume rendering.
Product Details :
Genre |
: |
Author |
: J N Chen |
Publisher |
: World Scientific |
Release |
: 1994-07-20 |
File |
: 377 Pages |
ISBN-13 |
: 9789814603744 |
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BOOK EXCERPT:
Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, this book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. HIGHLIGHTS Major updates and improvements to numerous chapters, including shading, ray tracing, physics-based rendering, math, and sampling Updated coverage of existing topics The absorption and reworking of several chapters to create a more natural flow to the book The fifth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs.
Product Details :
Genre |
: Computers |
Author |
: Steve Marschner |
Publisher |
: CRC Press |
Release |
: 2021-09-30 |
File |
: 716 Pages |
ISBN-13 |
: 9781000426281 |
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BOOK EXCERPT:
It is vital that today’s engineers work with computer-based tools and techniques. However, programming courses do not provide engineering students with the skills that are necessary to succeed in their professional career. Here, the authors propose a novel, practical approach that encompasses knowledge assimilation, decision-making capabilities and technical agility, together with concepts in computer-aided engineering that are independent of hardware and software technologies. This book: Outlines general concepts such as fundamental logic, definition of engineering tasks and computational complexity Covers numerous representation frameworks and reasoning strategies such as databases, objects, constraints, knowledge systems, search and optimisation, scientific computation and machine learning Features visualization and distribution of engineering information Presents a range of IT topics that are relevant to all branches of engineering Offers many practical engineering examples and exercises Fundamentals of Computer Aided Engineering provides support for all students involved in computer-aided engineering courses in civil, mechanical, chemical and environmental engineering. This book is also a useful reference for researchers, practising engineers using CAE and educators who wish to increase their knowledge of fundamental concepts.
Product Details :
Genre |
: Computers |
Author |
: Benny Raphael |
Publisher |
: John Wiley & Sons |
Release |
: 2003-06-09 |
File |
: 332 Pages |
ISBN-13 |
: 0471487155 |
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BOOK EXCERPT:
Algorithms provide the basic foundation for all computational processes. This volume presents algorithms at the foundational level and also at the various levels between this level and the user application. Some of these algorithms are classical and have become well established in the field. This material is therefore a rich source of information and is still relevant and up to date. The basic primitives of computer graphics have remained unchanged: lines, circles, conics, curves and characters. This volume contains reference material in all these areas. The higher levelsof contouring and surface drawing are also well covered. Developments in hardware architectures have continued since the first printing, but the basic principles of hardware/software trade-offs remain valid. This reprint is being published as a Study Edition to make the material more accessible to students and researchers in the field of computer graphics andits applications. The continuing popularity of the original book demonstrates the value and timeliness of its contents.
Product Details :
Genre |
: Computers |
Author |
: Rae Earnshaw |
Publisher |
: Springer Science & Business Media |
Release |
: 2012-12-06 |
File |
: 1020 Pages |
ISBN-13 |
: 9783642845741 |
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BOOK EXCERPT:
This book is intended for engineers, computer scientists, managers and all those concerned with computer graphics, computer-aided design and computer-aided manufacture. While it is primarily intended for students, lecturers and teachers, it will also appeal to those practising in industry. Its emphasis on applications will make it easier for those not currently concerned with computers to under stand the basic concepts of computer-aided graphics and design. In a previous text (Engineering Drawing and Computer Graphics), two of the authors introduced the basic principles of engineering drawing and showed how these were related to the fundamentals of computer graphics. In this new text, the authors attempt to give a basic understanding of the principles of computer graphics and to show how these affect the process of engineering drawing. This text therefore assumes that the reader already has a basic knowl edge of engineering drawing, and aims to help develop that understanding through the medium of computer graphics and by the use of a number of computer graphics exercises. The text starts by giving an overview of the basics of hardware and software for CAD and then shows how these principles are applied, in practice, in the use of a number of graphics packages of different levels of complexity. The use of a graphical database and the implications for computer-aided design and manufacture are also discussed. This book is unique in its applications approach to computer graphics.
Product Details :
Genre |
: Computers |
Author |
: Davies |
Publisher |
: Springer Science & Business Media |
Release |
: 2012-12-06 |
File |
: 399 Pages |
ISBN-13 |
: 9789401130745 |
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BOOK EXCERPT:
On computer graphics
Product Details :
Genre |
: Computers |
Author |
: James D. Foley |
Publisher |
: Addison-Wesley Professional |
Release |
: 1996 |
File |
: 1294 Pages |
ISBN-13 |
: 0201848406 |
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BOOK EXCERPT:
An insightful presentation of the key concepts, paradigms, and applications of modeling and simulation Modeling and simulation has become an integral part of research and development across many fields of study, having evolved from a tool to a discipline in less than two decades. Modeling and Simulation Fundamentals offers a comprehensive and authoritative treatment of the topic and includes definitions, paradigms, and applications to equip readers with the skills needed to work successfully as developers and users of modeling and simulation. Featuring contributions written by leading experts in the field, the book's fluid presentation builds from topic to topic and provides the foundation and theoretical underpinnings of modeling and simulation. First, an introduction to the topic is presented, including related terminology, examples of model development, and various domains of modeling and simulation. Subsequent chapters develop the necessary mathematical background needed to understand modeling and simulation topics, model types, and the importance of visualization. In addition, Monte Carlo simulation, continuous simulation, and discrete event simulation are thoroughly discussed, all of which are significant to a complete understanding of modeling and simulation. The book also features chapters that outline sophisticated methodologies, verification and validation, and the importance of interoperability. A related FTP site features color representations of the book's numerous figures. Modeling and Simulation Fundamentals encompasses a comprehensive study of the discipline and is an excellent book for modeling and simulation courses at the upper-undergraduate and graduate levels. It is also a valuable reference for researchers and practitioners in the fields of computational statistics, engineering, and computer science who use statistical modeling techniques.
Product Details :
Genre |
: Mathematics |
Author |
: John A. Sokolowski |
Publisher |
: John Wiley & Sons |
Release |
: 2010-04-19 |
File |
: 468 Pages |
ISBN-13 |
: 9780470486740 |