Game Audio Fundamentals

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Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources – including practical examples and incremental DAW exercises – and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.

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Genre : Art
Author : Keith Zizza
Publisher : CRC Press
Release : 2023-07-03
File : 348 Pages
ISBN-13 : 9781000899375


The Pocket Mentor For Game Audio

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Want to work as an audio professional in the video games industry? Then this is the book is for you. It provides all the essential information and guidance you need to understand the industry and get your foot on the ladder. The book covers everything from the education you’ll need, how to look for and apply for job opportunities and what to do once you land your first job. It also includes advice on what to do once you’re in the role, with chapters covering best practices for sound designers, how to set goals for future career progression, as well as top tips from experts in the industry. It is written as a companion to the Game Audio Learning (GAL) website and invites the reader to visit GAL to access additional information that expands on the book’s contents. This book will be of great interest to all beginner and aspiring game audio professionals, as well as more experienced game audio professionals who are looking for new ways to approach their career planning.

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Genre : Computers
Author : Greg Lester
Publisher : CRC Press
Release : 2024-10-24
File : 157 Pages
ISBN-13 : 9781040115343


How To Be A Game Programmer A Comprehensive Guide

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"How to Be a Game Programmer: A Comprehensive Guide" is your ultimate resource for mastering the art and science of game programming. This thorough book and course guide takes you through every step of the game development process, from foundational programming skills to advanced techniques in game design and technology. With 10 detailed chapters, practical exercises, and case studies, this guide offers in-depth coverage of everything you need to create compelling, high-quality games. Whether you're a beginner looking to start your journey or an experienced developer aiming to expand your skills, this comprehensive guide will equip you with the knowledge and tools to succeed in the dynamic world of game programming.

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Genre : Computers
Author : Simon Meadows
Publisher : Richards Education
Release :
File : 373 Pages
ISBN-13 :


Song Sheets To Software

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This second edition of Song Sheets to Software includes completely revised and updated listings of music software, instructional media, and music-related Internet Web sites of use to all musicians, whether hobbyist or professional. This book is a particularly valuable resource for the private studio and classroom music teacher.

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Genre : Music
Author : Elizabeth C. Axford
Publisher : Scarecrow Press
Release : 2004
File : 278 Pages
ISBN-13 : 0810850273


Surviving Game School And The Game Industry After That

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Surviving Game School speaks about what to expect in a top game design or game development college program, and what to expect once students get out. Making games is not at all the same as playing games. Uncommonly blunt, the book reveals the rigors – and the joys – of working in this industry. Along the way the book touches on themes of time management, creativity, teamwork, and burnout. The authors explore the impact working in the game industry can have on personal relationships and family life. The book closes with advice about life’s goals and building and keeping a sensible balance between work and everything else.

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Genre : Computers
Author : Michael Lynch
Publisher : CRC Press
Release : 2018-02-06
File : 469 Pages
ISBN-13 : 9781351339698


Fundamentals Of Audio And Video Programming For Games

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One CD-ROM disc in pocket.

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Genre : Computers
Author : Peter Turcan
Publisher :
Release : 2004
File : 414 Pages
ISBN-13 : UVA:X004742182


Foundations In Sound Design For Interactive Media

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This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.

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Genre : Technology & Engineering
Author : Michael Filimowicz
Publisher : Routledge
Release : 2019-06-21
File : 331 Pages
ISBN-13 : 9781351603850


Fundamentals Of Audio Production

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Fundamentals of Audio Production offers an up-to-date treatment of the entire spectrum of audio production activities with an emphasis on current digital production techniques that have revolutionized the field over the last decade. Individual sections of the text provide clear, detailed explanations of the recording studio, radio, audio for video, post production, field production, and live sound reinforcement. The author team brings to the text a diversity of professional specializations to provide a truly comprehensive overview of the audio production field. - from back cover.

Product Details :

Genre : Business & Economics
Author : Drew O. McDaniel
Publisher : Allyn & Bacon
Release : 2008
File : 330 Pages
ISBN-13 : STANFORD:36105123343019


The Publishers Weekly

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Genre : American literature
Author :
Publisher :
Release : 2001
File : 1334 Pages
ISBN-13 : UCD:31175026756794



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Genre : Art
Author :
Publisher :
Release : 2000
File : 324 Pages
ISBN-13 : STANFORD:36105216360698