Gamemaster

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BOOK EXCERPT:

Robert Jacoby, M.S., author, artist, and counselor, brings to you the instruction manual for the heart. Gamemaster is the astounding story that is leaving a profound impact and changing the lives of everyone it reaches. Gamemaster brings you two books in one. The first, the spellbinding mystical tale of one soul's search for the truth, purpose of living, and the meaning of Love. The second, the Gamemaster Manual, is the instructions for The Game of Life and Love. Even more amazingit is the instructions for YOUR LIFE! And now YOU are the next one to join the adventure! But, are you ready to become a Gamemaster?

Product Details :

Genre : Fiction
Author : Robert P. Jacoby
Publisher : Inkwell Productions
Release : 2002-03
File : 102 Pages
ISBN-13 : 0971815526


The Fantasy Role Playing Game

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BOOK EXCERPT:

Many of today's hottest selling games--both non-electronic and electronic--focus on such elements as shooting up as many bad guys as one can (Duke Nuk'em), beating the toughest level (Mortal Kombat), collecting all the cards (Pokemon), and scoring the most points (Tetris). Fantasy role-playing games (Dungeons & Dragons, Rolemaster, GURPS), while they may involve some of those aforementioned elements, rarely focus on them. Instead, playing a fantasy role-playing game is much like acting out a scene from a play, movie or book, only without a predefined script. Players take on such roles as wise wizards, noble knights, roguish sellswords, crafty hobbits, greedy dwarves, and anything else one can imagine and the referee allows. The players don't exactly compete; instead, they interact with each other and with the fantasy setting. The game is played orally with no game board, and although the referee usually has a storyline planned for a game, much of the action is impromptu. Performance is a major part of role-playing, and role-playing games as a performing art is the subject of this book, which attempts to introduce an appreciation for the performance aesthetics of such games. The author provides the framework for a critical model useful in understanding the art--especially in terms of aesthetics--of role-playing games. The book also serves as a contribution to the beginnings of a body of criticism, theory, and aesthetics analysis of a mostly unrecognized and newly developing art form. There are four parts: the cultural structure, the extent to which the game relates to outside cultural elements; the formal structure, or the rules of the game; the social structure, which encompasses the degree and quality of social interaction among players; and the aesthetic structure, concerned with the emergence of role-playing as an art form.

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Genre : Games & Activities
Author : Daniel Mackay
Publisher : McFarland
Release : 2017-08-11
File : 216 Pages
ISBN-13 : 9780786450473


The Game Master

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BOOK EXCERPT:

Tired of arguing over which of them was the best gamer, Josh and Alex stumbled upon a new video game shop, run by an enigmatic Japanese shopkeeper. He was to be their Game Master in this virtual reality video game that had no game controls. Little did they know it was a game that would change their lives, of their friends... and enemies... forever. "Oh! This game is no ordinary game," The Game Master explained, "It reads your thoughts, seeks out your weaknesses to provide you with challenges." "It can read our minds?" puzzled the boys. As they progressed through the game's levels they discovered more about those around them. Then, mysteriously, the Game of Life began to spread its influence beyond Josh and Alex's lives and to their friends. From switching roles with each other, campfire frolics and ghostly stories from their teachers, the Game Master's zany antics as he hosted a T.V. game show, "Hiro's Happy Heroes," released a string of rib tickling gags, teases and tantalising tattles.

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Genre : Juvenile Fiction
Author : Ian D. Copsey
Publisher : Lulu.com
Release : 2015-03-30
File : 228 Pages
ISBN-13 : 9781326227975


Dragonball Z

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BOOK EXCERPT:

IT DOESN'T GET ANY HOTTER THAN... DRAGONBALL Z Find out all there is to know about the hotter-than-hot phenomenon called DragonBall Z. Written by a mother and ten-year-old son team, you'll get all the fabulous DBZ facts from a kid's perspective! So DBZ fans unite-and get ready for the adventure of a lifetime as you read about: * All the TV and movie episodes, action figures, trading cards and toys * The characters-good and bad-what they do and where they come from * Awesome anecdotes, entertaining facts, cool quizzes, and side-splitting jokes * Interviews with kids just like you about DragonBall Z: their favorite episodes and characters, fun ways to play with DBZ toys, and much more You know you're a DragonBall Z fanatic if... ...you think your teacher is a Saiyan ...you name your dog "Bubbles" and make him bounce around your backyard "planet" at rocketship speed ...you insist that your power level is 1200 (on bad days) ...you wear red pajamas and a sash to school ...you use magic marker to put dots on your head so you can look like Krillin

Product Details :

Genre : Games & Activities
Author : Lois H. Gresh
Publisher : St. Martin's Paperbacks
Release : 2015-08-11
File : 147 Pages
ISBN-13 : 9781250093486


The Game Master Trilogy

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BOOK EXCERPT:

Beginning with the history of his birth to his freedom to a doomed marriage, the genius Noah Oscar Body faces lifes challenges like a game. Adapting the rules of play to each trial presented, demonstrates how this game masters mind works, while he duels with a master mind insisting on confiscating his ten million dollars. The Game Master Trilogy, Book #1 - The Games People Play pumps up a readers grey cells to solve a few contests strung throughout this novel and keeping in mind the all-important question; who is really playing the game? Any takers?

Product Details :

Genre : Family & Relationships
Author : Timothy R. Bartlett
Publisher : AuthorHouse
Release : 2014-03-06
File : 252 Pages
ISBN-13 : 9781491870662


The Ultimate Rpg Game Master S Guide

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BOOK EXCERPT:

"Up your game with everything you need to run your next tabletop roleplay game with expert advice, gameplay guidance, and playable content from RPG expert James D'Amato. Leading an RPG can be a challenge, but The Ultimate Game Master's Guide is here to help! With advice from RPG expert James D'Amato, you'll find answers to all these questions and more, along with guidance for bringing your game to life from behind the GM screen. James covers everything you need to know to bring your GM game to the next level."--

Product Details :

Genre : Games & Activities
Author : James D’Amato
Publisher : Simon and Schuster
Release : 2024-03-26
File : 256 Pages
ISBN-13 : 9781507221853


Aurora 3100 Game Master S Technical Manual

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Genre :
Author : Doug Jackson
Publisher : Lulu.com
Release :
File : 175 Pages
ISBN-13 : 9780557589142


Ghost Carnival

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Ghost Carnival By: Robert Rayburn Brian and Carol Spencer are just your average 30-something couple riding along one dark and spooky night when they encounter what seems to be a carnival. But in the middle of nowhere? They decide to check it out but only discover that nothing is as it seems. Ghost Carnival helps readers to see the greatness, talent, and psychic powers inside all of us.

Product Details :

Genre : Fiction
Author : Robert Rayburn
Publisher : Dorrance Publishing
Release : 2023-02-06
File : 78 Pages
ISBN-13 : 9781639372454


Better Mousetrap 3e

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BOOK EXCERPT:

This is the black and white, distribution version. Better Mousetrap is an extensive supplement for the Mutants & Masterminds 3e rules. Written by Steven Trustrum, contributor to the DC Adventures product line, and illustrated by industry veteran, Eric Lofgren, this massive sourcebook covers everything from how to create interesting, challenging super-villains to new game mechanics (advantages, extras, flaws, Expertise variations, and more), to entirely new rules that will help you take your game to a new level of excitement.

Product Details :

Genre : Crafts & Hobbies
Author : Steven Trustrum
Publisher : Lulu.com
Release : 2015-04-24
File : 295 Pages
ISBN-13 : 9780987910646


Storyplaying

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BOOK EXCERPT:

Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and gameplay.

Product Details :

Genre : Literary Criticism
Author : Sebastian Domsch
Publisher : Walter de Gruyter
Release : 2013-08-28
File : 196 Pages
ISBN-13 : 9783110272451