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Genre | : Science |
Author | : Naomi Sweller |
Publisher | : Frontiers Media SA |
Release | : 2021-09-14 |
File | : 208 Pages |
ISBN-13 | : 9782889713127 |
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Genre | : Science |
Author | : Naomi Sweller |
Publisher | : Frontiers Media SA |
Release | : 2021-09-14 |
File | : 208 Pages |
ISBN-13 | : 9782889713127 |
Artificial Intelligence and Multimodal Signal Processing in Human-Machine Interaction presents an overview of an emerging field that is concerned with exploiting multiple modalities of communication in both Artificial Intelligence and Human-Machine Interaction. The book not only provides cross disciplinary research in the fields of multimodal signal acquisition and sensing, analysis, IoTs (Internet of Things), Artificial Intelligence, and system architectures, it also evaluates the role of Artificial Intelligence I in relation to the realization of contemporary Human Machine Interaction (HMI) systems.Readers are introduced to the multimodal signals and their role in the identification of the intended subjects, mental state and the realization of HMI systems are explored, and the applications of signal processing and machine/ensemble/deep learning for HMIs are assessed. A description of proposed methodologies is provided, and related works are also presented. This is a valuable resource for researchers, health professionals, postgraduate students, post doc researchers and faculty members in the fields of HMIs, Brain-Computer Interface (BCI), Prosthesis, Computer vision, and Mental state estimation, and all those who wish to broaden their knowledge in the allied field. - Covers advances in the multimodal signal processing and artificial intelligence assistive HMIs - Presents theories, algorithms, realizations, applications, approaches, and challenges that will have their impact and contribution in the design and development of modern and effective HMI (Human Machine Interaction) system - Presents different aspects of the multimodal signals, from the sensing to analysis using hardware/software, and making use of machine/ensemble/deep learning in the intended problem-solving
Genre | : Science |
Author | : Abdulhamit Subasi |
Publisher | : Elsevier |
Release | : 2024-09-18 |
File | : 426 Pages |
ISBN-13 | : 9780443291517 |
This volume brings together the peer-reviewed contributions of the participants at the COST 2102 International Conference on “Cross-Modal Analysis of Speech, Gestures, Gaze and Facial Expressions” held in Prague, Czech Republic, October 15–18, 2008. The conference was sponsored by COST (European Cooperation in the Field of Scientific and Technical Research, www. cost. esf. org/domains_actions/ict) in the - main of Information and Communication Technologies (ICT) for disseminating the research advances developed within COST Action 2102: “Cross-Modal Analysis of Verbal and Nonverbal Communication” http://cost2102. cs. stir. ac. uk. COST 2102 research networking has contributed to modifying the conventional theoretical approach to the cross-modal analysis of verbal and nonverbal communi- tion changing the concept of face to face communication with that of body to body communication as well as developing the idea of embodied information. Information is no longer the result of a difference in perception and is no longer measured in terms of quantity of stimuli, since the research developed in COST 2102 has proved that human information processing is a nonlinear process that cannot be seen as the sum of the numerous pieces of information available. Considering simply the pieces of inf- mation available, results in a model of the receiver as a mere decoder, and produces a huge simplification of the communication process.
Genre | : Computers |
Author | : Anna Esposito |
Publisher | : Springer Science & Business Media |
Release | : 2009-07-14 |
File | : 450 Pages |
ISBN-13 | : 9783642033209 |
Volume I of the handbook presents contemporary, multidisciplinary, historical, theoretical, and methodological aspects of how body movements relate to language. It documents how leading scholars from differenct disciplinary backgrounds conceptualize and analyze this complex relationship. Five chapters and a total of 72 articles, present current and past approaches, including multidisciplinary methods of analysis. The chapters cover: I. How the body relates to language and communication: Outlining the subject matter, II. Perspectives from different disciplines, III. Historical dimensions, IV. Contemporary approaches, V. Methods. Authors include: Michael Arbib, Janet Bavelas, Marino Bonaiuto, Paul Bouissac, Judee Burgoon, Martha Davis, Susan Duncan, Konrad Ehlich, Nick Enfield, Pierre Feyereisen, Raymond W. Gibbs, Susan Goldin-Meadow, Uri Hadar, Adam Kendon, Antja Kennedy, David McNeill, Lorenza Mondada, Fernando Poyatos, Klaus Scherer, Margret Selting, Jürgen Streeck, Sherman Wilcox, Jeffrey Wollock, Jordan Zlatev.
Genre | : Language Arts & Disciplines |
Author | : Cornelia Müller |
Publisher | : Walter de Gruyter |
Release | : 2013-10-14 |
File | : 1148 Pages |
ISBN-13 | : 9783110261318 |
This book constitutes the refereed proceedings of the 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, held in Hangzhou, China in November/December 2006. The 138 revised papers cover anthropomorphic intelligent robotics, artificial life, augmented reality, distributed and collaborative VR system, motion tracking, real time computer simulation virtual reality, as well as VR interaction and navigation techniques.
Genre | : Computers |
Author | : Ronghua Liang |
Publisher | : Springer Science & Business Media |
Release | : 2006-11-20 |
File | : 1367 Pages |
ISBN-13 | : 9783540497769 |
Co-speech gestures are ubiquitous: when people speak, they almost always produce gestures. Gestures reflect content in the mind of the speaker, often under the radar and frequently using rich mental images that complement speech. What are gestures doing? Why do we use them? This book is the first to systematically explore the functions of gesture in speaking, thinking, and communicating – focusing on the variety of purposes served for the gesturer as well as for the viewer of gestures. Chapters in this edited volume present a range of diverse perspectives (including neural, cognitive, social, developmental and educational), consider gestural behavior in multiple contexts (conversation, narration, persuasion, intervention, and instruction), and utilize an array of methodological approaches (including both naturalistic and experimental). The book demonstrates that gesture influences how humans develop ideas, express and share those ideas to create community, and engineer innovative solutions to problems.
Genre | : Language Arts & Disciplines |
Author | : R. Breckinridge Church |
Publisher | : John Benjamins Publishing Company |
Release | : 2017-04-15 |
File | : 443 Pages |
ISBN-13 | : 9789027265777 |
This volume of original papers has been assembled to honor the achievements of Professor Thomas S Huang in the area of image processing and image analysis. Professor Huang's life of inquiry has spanned a number of decades as his work on imaging problems began in 1960's. Over these 40 years, he has made many fundamental and pioneering contributions to nearly every area of this field. Professor Huang has received numerous Awards, including the prestigious Jack Kilby Signal Processing Medal from IEEE. He has been elected to the National Academy of Engineering, and named Fellow of IEEE, Fellow of OSA, Fellow of IAPR, and Fellow of SPIE. Professor Huang has made fundamental contributions to image processing, pattern recognition, and computer vision: including design and stability test of multidimensional digital filters, digital holography; compression techniques for documents and images; 3D motion and modeling, analysis and visualization of the human face, hand and body, multi-modal human-computer interfaces; and multimedia databases. Many of his research ideas have been seminal, opening up new areas of research. Professor Huang is continuing his contribution to the field in the new millennium This book is intended to highlight his contributions by showing the breadth of areas in which his students are working. As such, contributed chapters were written by some of his many former graduate students (some with Professor Huang as a coauthor) and illustrate not only his contributions to imaging science but also his commitment to educational endeavor. The breadth of contributions is an indication of influence of Professor Huang to the field of signal processing, image processing, computer vision and applications; the book includes chapters on learning in image retrieval, facial motion analysis, cloud motion tracking, wavelet coding, robust video transmission, and many other topics. The Appendix contains several reprints of Professor Huang's most influential papers from 1970's to 1990's. This book is directed towards image processing researchers, including academic faculty, graduate students and industry researchers, as well as toward professionals working in application areas.
Genre | : Technology & Engineering |
Author | : Alan Conrad Bovik |
Publisher | : World Scientific |
Release | : 2002 |
File | : 398 Pages |
ISBN-13 | : 9789812380913 |
In recent years, the popularity of virtual worlds has increased significantly and they have consequently come under closer academic scrutiny. Papers about virtual worlds are typically published at conferences or in journals that specialize in something - tirely different, related to some secondary aspect of the research. Thus a paper d- cussing legal aspects of virtual worlds may be published in a law journal, while a psychologist's analysis of situation awareness may appear at a psychology conference. The downside of this is that if you publish a virtual worlds paper at an unrelated conference in this manner you are likely to be one of only a handful of attendees working in the area. You will not, therefore, achieve the most important goal of - tending conferences: meeting and conversing with like-minded colleagues from the academic community of your field of study. Virtual worlds touch on many well-established themes in other areas of science. Researchers from all these fields will therefore be looking at this new, interesting, and growing field. However, to do effective research related to these complex constructs, researchers need to take into account many of the other facets from other fields that impact virtual worlds. Only by being familiar with and paying attention to all these different aspects can virtual worlds be properly understood.
Genre | : Computers |
Author | : Fritz Lehmann-Grube |
Publisher | : Springer Science & Business Media |
Release | : 2010-02-17 |
File | : 214 Pages |
ISBN-13 | : 9783642117428 |
Presents the state of the technology and points to future directions for semantic computing Semantic computing, a rapidly evolving interdisciplinary field, seeks to structure, design, and manipulate computer content to better satisfy the needs and intentions of users and create a more meaningful user experience. This remarkable contributed work examines the art, engineering, technology, and applications of the field. Moreover, it brings together researchers from such disciplines as natural language processing, software engineering, multimedia semantics, semantic Web, signal processing, and pattern recognition in order to provide a single source that presents the state of the technology and points to new breakthroughs on the horizon. Semantic Computing begins with an introduction that explores the concepts, technology, applications, and future of semantic computing. Next, the book is divided into four parts: Part One: Semantic Analysis Part Two: Semantic Languages and Integration Part Three: Semantic Applications Part Four: Semantic Programming and Interface As readers progress through the book, they,ll learn not only the underlying science, but also the fundamental technological building blocks of semantic computing. Moreover, they,ll discover a variety of cross-disciplinary solutions to current computing and communication problems. Throughout the book, references to the primary literature enable further investigation of each individual topic. Semantic Computing is ideal for industrial managers, researchers, and engineers seeking to design the next generation of computing systems in order to better meet user needs. It is also recommended as a textbook for senior undergraduate and graduate-level semantic computing courses.
Genre | : Computers |
Author | : Phillip C.-Y. Sheu |
Publisher | : John Wiley & Sons |
Release | : 2011-07-05 |
File | : 408 Pages |
ISBN-13 | : 9780470920879 |
Human-System interaction has been and will continue to be of interest to many researchers of various disciplines: engineers, computer scientists, psychologists, and social scientists. The research in Human-System Interaction (HSI) has progressed from the era of using anthropomorphic data to design workspace to the current period which utilizes human and artificial sensors to design sensory-based cooperative workspace. In either of these developments, HSI has been known to be complex. In 1994, we initiated a series of symposiums on Human Interaction with Complex Systems. It was then that various ideas surrounding HSI for today and tomorrow were discussed by many scientists in the related disciplines. As a follow-up, in 1995 the Second Symposium was organized. The objective of this symposium was to attempt to defme a framework, principles, and theories for HSI research. This book is the result of that symposium. The 1995 symposium brought together a number of experts in the area of HSI. The symposium was more focused on expert opinions and testimonies than traditional meetings for technical papers. There were three reasons for that approach.
Genre | : Computers |
Author | : Celestine A. Ntuen |
Publisher | : Springer Science & Business Media |
Release | : 2012-12-06 |
File | : 414 Pages |
ISBN-13 | : 9781461314479 |