Interactive Dramaturgies

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Using numerous illustrations and case studies, the author maps out the creative process involved in producing interactive media, such as CD-ROM productions and network applications. Looking at concrete outstanding examples, various contributions by international multimedia authors, designers, and artists shed light on the role and function of interactive media in the context of exhibitions, museums, cultural learning, entertainment, film, and television. The publication explores methods and strategies of interactive dramaturgy that go beyond interactive storytelling. The emphasis is on new modes of dramaturgy, where the user is actively involved, cooperation among users is supported, and repeated visits are motivated.

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Genre : Computers
Author : Heide Hagebölling
Publisher : Springer
Release : 2012-12-06
File : 253 Pages
ISBN-13 : 9783642186639


Theatre And Dramaturgy

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What is a dramaturg? What is dramaturgy? What are the political implications for the way that plays produce meaning in performance? Over the last decade, the role of the dramaturg has become more common in the theatrical process, but it is still a new term for many theatre-goers. Theatre & Dramaturgy offers a working definition of what dramaturgy means, and asks how understanding theatre from the perspective of dramaturgy can help us understand the world around us. This concise study examines how western histories and practices of theatre have functioned to achieve their effects, through understanding dramaturgy as the arrangement or structure of the work in time and space – both at the fictional level and in relation to performance. Exploring the relationship between plays and their meaning in production, this guide focuses on how understanding dramaturgy is critical to understanding how plays achieve their effects.

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Genre : Drama
Author : Zoe Svendsen
Publisher : Bloomsbury Publishing
Release : 2023-09-21
File : 121 Pages
ISBN-13 : 9781350332478


A Theory Of Dramaturgy

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A Theory of Dramaturgy is the first text of its kind to define concepts and combine arguments into a coherent dramaturgical theory supported by an operative systems theory. This is a wide-ranging theory with historical and contemporary perspectives on dramaturgy, rather than simply a how-to book. Dramaturgy began in ancient Greece, born from experimentation with democracy and commentary in the theatre on the human condition. The term itself has seen constant evolution, but thanks to its introduction into common English usage within the last three decades, it has gained new importance. Dramaturgy draws focus to the communication of communication, and in theatre it examines how moving bodies, voice, sound, and light can tell a story and affect values. Beyond the theatre, in daily life, dramaturgy becomes a question of "performativity", as we constantly have to act in relation to the roles that we occupy. It is because of this that the way in which society describes itself to itself is not just a matter for scientists and theorists, but for all of those who are met on a daily basis with devised, staged, and directed versions of important values and events in our contemporary lives. Ideal for both scholars and students, A Theory of Dramaturgy explains how to approach the values, strategies, and theories that are essential to understanding arts and media, and investigates what art should do in the current world.

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Genre : Performing Arts
Author : Janek Szatkowski
Publisher : Routledge
Release : 2019-04-10
File : 599 Pages
ISBN-13 : 9781351132091


Immersion In The Visual Arts And Media

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Taking an interdisciplinary approach, this volume brings together contributions by distinguished experts from different disciplinary fields for a multidimensional view on immersion in the visual arts and media. In the current media debate, immersion has frequently been linked to the advent of digital technology and its capacity to provide vivid sensations of being placed in or surrounded by an artificial space. The idea of ‘liquidity’ contained in this promise to plunge into another world informs wide areas of contemporary cultural imagination, referring to a myriad of phenomena that relate to experiences of uncertainty and instability, of complexity and change. Considering the fact, however, that the idea of ‘liquid’ spaces appeared long before the digital creation of augmented or virtual environments, the contributors to this volume trace its reemerging throughout the history of the visual arts and media. By focusing on selected works of painting and architecture, photography and cinema, video installation and media art, they explore the variability of immersive experiences according to the different media environments and interfaces that constitute the actual sites of historically shifting relations between media and users. Contributors are: Matthias Bauer, Jörg von Brincken, Robin Curtis, Burcu Dogramaci, Thomas Elsaesser, Ole W. Fischer, Gundolf S. Freyermuth, Ursula Frohne, Henry Keazor, Matthias Krüger, Katja Kwastek, Fabienne Liptay, Karl Prümm, Martin Warnke.

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Genre : Language Arts & Disciplines
Author :
Publisher : BRILL
Release : 2015-10-27
File : 401 Pages
ISBN-13 : 9789004308237


Entertainment Computing Icec 2006

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This book constitutes the refereed proceedings of the 5th International Conference on Entertainment Computing, ICEC 2006. The 17 revised full papers, 17 revised short papers and 28 poster papers presented together with one keynote paper were carefully reviewed and selected. The papers are organized in topical sections on agents, cultural and psychological metrics, transforming broadcast experience, culture, place, play, display technology, authoring tools, object tracking, edutainment, and network games.

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Genre : Computers
Author : Matthias Rauterberg
Publisher : Springer
Release : 2006-10-01
File : 440 Pages
ISBN-13 : 9783540452614


Interactive Storytelling

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This book constitutes the refereed proceedings of the 13th International Conference on Interactive Digital Storytelling, ICIDS 2020, held in Bournemouth, UK, in November 2020. The 15 full papers and 8 short papers presented together with 5 posters, were carefully reviewed and selected from 70 submissions. The conference offers topics in game narrative and interactive storytelling, including the theoretical, technological, and applied design practices, narrative systems, storytelling technology, and humanities-inspired theoretical inquiry, empirical research and artistic expression.

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Genre : Computers
Author : Anne-Gwenn Bosser
Publisher : Springer Nature
Release : 2020-10-26
File : 374 Pages
ISBN-13 : 9783030625160


Performing Beauty In Participatory Art And Culture

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This book investigates the notion of beauty in participatory art, an interdisciplinary form that necessitates the audience’s agential participation and that is often seen in interactive art and technology-driven media installations. After considering established theories of beauty, for example, Plato, Alison, Hume, Kant, Gadamer and Santayana through to McMahon and Sartwell, Heinrich argues that the experience of beauty in participatory art demands a revised notion of beauty; a conception that accounts for the performative and ludic turn within various art forms and which is, in a broader sense, a notion of beauty suited to a participatory and technology-saturated culture. Through case studies of participatory art, he provides an art-theoretical approach to the concept of performative beauty; an approach that is then applied to the wider context of media and design artefacts.

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Genre : Art
Author : Falk Heinrich
Publisher : Routledge
Release : 2014-03-21
File : 232 Pages
ISBN-13 : 9781317755180


Through The Black Mirror

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This edited collection charts the first four seasons of Black Mirror and beyond, providing a rich social, historical and political context for the show. Across the diverse tapestry of its episodes, Black Mirror has both dramatized and deconstructed the shifting cultural and technological coordinates of the era like no other. With each of the nineteen chapters focussing on a single episode of the series, this book provides an in-depth analysis into how the show interrogates our contemporary desires and anxieties, while simultaneously encouraging audiences to contemplate the moral issues raised by each episode. What if we could record and replay our most intimate memories? How far should we go to protect our children? Would we choose to live forever? What does it mean to be human? These are just some of the questions posed by Black Mirror, and in turn, by this volume. Written by some of the foremost scholars in the field of contemporary film and television studies, Through the Black Mirror explores how Black Mirror has become a cultural barometer of the new millennial decades and questions what its embedded anxieties might tell us.

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Genre : Social Science
Author : Terence McSweeney
Publisher : Springer
Release : 2019-07-26
File : 290 Pages
ISBN-13 : 9783030194581


Digital Heritage Progress In Cultural Heritage Documentation Preservation And Protection

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This book constitutes the refereed post-conference proceedings of the 8th International Conference on Digital Heritage, EuroMed 2020, held virtually in November 2020. The 37 revised project papers and 30 revised short papers presented were carefully reviewed and selected from 326 submissions. The papers are on topics such as digital data acquisition technologies in CH/2D and 3D data capture methodologies and data processing; remote sensing for archaeology and cultural heritage management and monitoring; interactive environments and applications; reproduction techniques and rapid prototyping in CH; e-Libraries and e-Archives in cultural heritage; virtual museum applications (e-Museums and e-Exhibitions); visualisation techniques (desktop, virtual and augmented reality); storytelling and authoring tools; tools for education; 2D and 3D GIS in cultural heritage; and on-site and remotely sensed data collection.

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Genre : Computers
Author : Marinos Ioannides
Publisher : Springer Nature
Release : 2021-04-13
File : 763 Pages
ISBN-13 : 9783030730437


Performance As Research

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Performance as Research (PAR) is characterised by an extraordinary elasticity and interdisciplinary drive. Performance as Research: Knowledge, Methods, Impact celebrates this energy, bringing together chapters from a wide range of disciplines and eight different countries. This volume focuses explicitly on three critical, often contentious themes that run through much discussion of PaR as a discipline: Knowledge - the areas and manners in which performance can generate knowledge Methods - methods and methodologies for approaching performance as research Impact - a broad understanding of the impact of this form of research These themes are framed by four essays from the book's editors, contextualising their interrelated conversations, teasing out common threads, and exploring the new questions that the contributions pose to the field of performance. As both an intervention into and extension of current debates, this is a vital collection for any reader concerned with the value and legitimacy of performance as research.

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Genre : Performing Arts
Author : Annette Arlander
Publisher : Routledge
Release : 2017-12-06
File : 377 Pages
ISBN-13 : 9781351654333