Introducing Game Theory

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When should you adopt an aggressive business strategy? How do we make decisions when we don't have all the information? What makes international environmental cooperation possible? Game theory is the study of how we make a decision when the outcome of our moves depends on the decisions of someone else. Economists Ivan and Tuvana Pastine explain why, in these situations, we sometimes cooperate, sometimes clash, and sometimes act in a way that seems completely random. Stylishly brought to life by award-winning cartoonist Tom Humberstone, Game Theory will help readers understand behaviour in everything from our social lives to business, global politics to evolutionary biology. It provides a thrilling new perspective on the world we live in.

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Genre : Mathematics
Author : Ivan Pastine
Publisher : Icon Books
Release : 2017-03-02
File : 273 Pages
ISBN-13 : 9781785780837


Introducing Game Theory And Its Applications

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The mathematical study of games is an intriguing endeavor with implications and applications that reach far beyond tic-tac-toe, chess, and poker to economics, business, and even biology and politics. Most texts on the subject, however, are written at the graduate level for those with strong mathematics, economics, or business backgrounds. In

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Genre : Mathematics
Author : Elliott Mendelson
Publisher : CRC Press
Release : 2016-02-03
File : 272 Pages
ISBN-13 : 9781482285871


Introducing Game Theory And Its Applications

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Introducing Game Theory and its Applications presents an easy-to-read introduction to the basic ideas and techniques of game theory.

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Genre : Mathematics
Author : Elliott Mendelson
Publisher :
Release : 2024-08-02
File : 0 Pages
ISBN-13 : 1032811803


Game Theory

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An exciting new edition of the popular introduction to game theory and its applications The thoroughly expanded Second Edition presents a unique, hands-on approach to game theory. While most books on the subject are too abstract or too basic for mathematicians, Game Theory: An Introduction, Second Edition offers a blend of theory and applications, allowing readers to use theory and software to create and analyze real-world decision-making models. With a rigorous, yet accessible, treatment of mathematics, the book focuses on results that can be used to determine optimal game strategies. Game Theory: An Introduction, Second Edition demonstrates how to use modern software, such as MapleTM, Mathematica®, and Gambit, to create, analyze, and implement effective decision-making models. Coverage includes the main aspects of game theory including the fundamentals of two-person zero-sum games, cooperative games, and population games as well as a large number of examples from various fields, such as economics, transportation, warfare, asset distribution, political science, and biology. The Second Edition features: • A new chapter on extensive games, which greatly expands the implementation of available models • New sections on correlated equilibria and exact formulas for three-player cooperative games • Many updated topics including threats in bargaining games and evolutionary stable strategies • Solutions and methods used to solve all odd-numbered problems • A companion website containing the related Maple and Mathematica data sets and code A trusted and proven guide for students of mathematics and economics, Game Theory: An Introduction, Second Edition is also an excellent resource for researchers and practitioners in economics, finance, engineering, operations research, statistics, and computer science.

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Genre : Business & Economics
Author : E. N. Barron
Publisher : John Wiley & Sons
Release : 2013-04-09
File : 574 Pages
ISBN-13 : 9781118533895


Game Theory A Comprehensive Introduction

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This book is intended as an introduction to game theory which goes beyond the field of application, economics, and which introduces the reader to as many different sides of game theory as possible within the limitations of an introduction. The main goal is to give an impression of the diversity of game theoretical models, while at the same time covering the standard topics. The book has an equal coverage of non-cooperative and cooperative games, and it covers several topics such as selecting Nash equilibria, non-transferable utility games, applications of game theory to logic, combinatorial and differential games.

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Genre : Mathematics
Author : Hans Keiding
Publisher : World Scientific Publishing Company
Release : 2015-03-30
File : 319 Pages
ISBN-13 : 9789814623674


Game Theory A Nontechnical Introduction To The Analysis Of Strategy Revised Edition

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This book serves as an introduction to game theory for students with no prior game theory knowledge, or with limited background in economics and mathematics. It is specifically designed to provide an intuitive and accessible interdisciplinary approach to game theory, while simultaneously exploring cooperative games, repeated play, correlated equilibrium, and a range of applications. The Instructor Manual is available upon request for all instructors who adopt this book as a course text. Please send your request to sales@wspc.com.

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Genre : Mathematics
Author : Roger A Mccain
Publisher : World Scientific Publishing Company
Release : 2010-08-02
File : 632 Pages
ISBN-13 : 9789814365222


Game Theory A Simple Introduction

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Game Theory: A Simple Introduction offers an accessible and enjoyable guide to the basic principles and extensive applications of game theory. Understand a game matrix, the prisoners’ dilemma, dominant and mixed strategies, zero-sum games, Pareto efficiency, the Nash equilibrium, and the power of asymmetric information. Calculate payoffs and outcomes in games involving characters such as Jack and Jill, or friend and stranger. Look at the effects of altruism and hatred on games, and see how games can change over time. Explore examples looking at gang members, free riders, global governance, a long-term relationship, competing corporations, advertisers and their customers, along with familiar hawk-dove and chicken games. See game players use every trick in the book to get what they want, with over 50 images to guide through the steps they use to play the game.

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Genre : Mathematics
Author : K.H. Erickson
Publisher : K.H. Erickson
Release : 2013-11-15
File : 68 Pages
ISBN-13 :


Games And Information

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Genre : Game theory
Author : Eric Rasmusen
Publisher :
Release : 1994
File : 478 Pages
ISBN-13 : OCLC:263617918


Lessons In Play

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This second edition of Lessons in Play reorganizes the presentation of the popular original text in combinatorial game theory to make it even more widely accessible. Starting with a focus on the essential concepts and applications, it then moves on to more technical material. Still written in a textbook style with supporting evidence and proofs, the authors add many more exercises and examples and implement a two-step approach for some aspects of the material involving an initial introduction, examples, and basic results to be followed later by more detail and abstract results. Features Employs a widely accessible style to the explanation of combinatorial game theory Contains multiple case studies Expands further directions and applications of the field Includes a complete rewrite of CGSuite material

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Genre : Mathematics
Author : Michael H. Albert
Publisher : CRC Press
Release : 2019-04-30
File : 329 Pages
ISBN-13 : 9780429524097


A Gentle Introduction To Game Theory

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The mathematical theory of games was first developed as a model for situations of conflict, whether actual or recreational. It gained widespread recognition when it was applied to the theoretical study of economics by von Neumann and Morgenstern in Theory of Games and Economic Behavior in the 1940s. The later bestowal in 1994 of the Nobel Prize in economics on Nash underscores the important role this theory has played in the intellectual life of the twentieth century. This volume is based on courses given by the author at the University of Kansas. The exposition is "gentle" because it requires only some knowledge of coordinate geometry; linear programming is not used. It is "mathematical" because it is more concerned with the mathematical solution of games than with their applications. Existing textbooks on the topic tend to focus either on the applications or on the mathematics at a level that makes the works inaccessible to most non-mathematicians. This book nicely fits in between these two alternatives. It discusses examples and completely solves them with tools that require no more than high school algebra. In this text, proofs are provided for both von Neumann's Minimax Theorem and the existence of the Nash Equilibrium in the $2 \times 2$ case. Readers will gain both a sense of the range of applications and a better understanding of the theoretical framework of these two deep mathematical concepts.

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Genre : Mathematics
Author : Saul Stahl
Publisher : American Mathematical Soc.
Release : 1999
File : 194 Pages
ISBN-13 : 9780821813393