WELCOME TO THE LIBRARY!!!
What are you looking for Book "Mental Health Atmospheres Video Games" ? Click "Read Now PDF" / "Download", Get it for FREE, Register 100% Easily. You can read all your books for as long as a month for FREE and will get the latest Books Notifications. SIGN UP NOW!
eBook Download
BOOK EXCERPT:
Gaming has never been disconnected from reality. When we engage with ever more lavish virtual worlds, something happens to us. The game imposes itself on us and influences how we feel about it, the world, and ourselves. How do games accomplish this and to what end? The contributors explore the video game as an atmospheric medium of hitherto unimagined potential. Is the medium too powerful, too influential? A danger to our mental health or an ally through even the darkest of times? This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2019 and 2020 to provide answers to these questions.
Product Details :
Genre |
: Social Science |
Author |
: Jimena Aguilar Rodríguez |
Publisher |
: transcript Verlag |
Release |
: 2022-10-31 |
File |
: 275 Pages |
ISBN-13 |
: 9783732862641 |
eBook Download
BOOK EXCERPT:
Gaming has never been disconnected from reality. When we engage with ever more lavish virtual worlds, something happens to us. The game imposes itself on us and influences how we feel about it, the world, and ourselves. How do games accomplish this and to what end? The contributors explore the video game as an atmospheric medium of hitherto unimagined potential. Is the medium too powerful, too influential? A danger to our mental health or an ally through even the darkest of times? This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2019 and 2020 to provide answers to these questions.
Product Details :
Genre |
: Social Science |
Author |
: Jimena Aguilar Rodríguez |
Publisher |
: transcript Verlag |
Release |
: 2022-10-31 |
File |
: 263 Pages |
ISBN-13 |
: 9783839462645 |
eBook Download
BOOK EXCERPT:
The fifth edition of this pioneering textbook takes video game studies into the next decade, highlighting changes in mobile, social, and casual gaming. This book introduces students to both the major theories used to analyze games, such as ludology and narratology, and the commercial and organizational aspects of the game industry. Drawing from historical and contemporary examples, this student-friendly text also explores the aesthetics of games, evaluates the cultural position of video games, and considers the potential effects of both violent and "serious" games. This new edition includes updates to the history, statistics, and developments in the vast game studies landscape throughout. The book has been expanded with additional theory, research, and insights from scholars around the world, making it more inclusive and broadening its global perspective. Extensively illustrated and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline, Understanding Video Games, Fifth Edition is an indispensable resource for anyone interested in examining the ways video games are reshaping entertainment, education, and society.
Product Details :
Genre |
: Social Science |
Author |
: Simon Egenfeldt-Nielsen |
Publisher |
: Taylor & Francis |
Release |
: 2024-05-08 |
File |
: 445 Pages |
ISBN-13 |
: 9781040002483 |
eBook Download
BOOK EXCERPT:
Gaming has never been disconnected from reality. When we engage with ever more lavish virtual worlds, something happens to us. The game imposes itself on us and influences how we feel about it, the world, and ourselves. How do games accomplish this and to what end? The contributors explore the video game as an atmospheric medium of hitherto unimagined potential. Is the medium too powerful, too influential? A danger to our mental health or an ally through even the darkest of times? This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2019 and 2020 to provide answers to these questions.
Product Details :
Genre |
: Video games |
Author |
: Jimena Aguilar Rodríguez |
Publisher |
: |
Release |
: 2022 |
File |
: 0 Pages |
ISBN-13 |
: OCLC:1380552271 |
eBook Download
BOOK EXCERPT:
Product Details :
Genre |
: |
Author |
: |
Publisher |
: Springer Nature |
Release |
: |
File |
: 699 Pages |
ISBN-13 |
: 9782384762910 |
eBook Download
BOOK EXCERPT:
This book is the THE source for information on virtual worlds, covering every aspect of this intriguing and fast-changing social practice and the technologies upon which it rests. Virtual Lives: A Reference Handbook describes the history, development, and role of virtual worlds, also known as virtual environments and immersive virtual environments. It provides detailed background about virtual worlds and their societal impact, from early precursors and inspirations to the latest trends and developments. Specifics on user demographics are included, as are descriptions of virtual worlds' functions, discussion of societal concerns and opportunities, and information about relevant research data and key persons and organizations. Although virtual worlds in their current form are a relatively new phenomenon, other online social environments have served as precursors for decades and literary inspirations go back even further. This handbook therefore covers some early developments dating back to the mid-20th century. Its primary focus, however, is on developments since the mid-1990s and especially on the current state and social impact of virtual worlds, including their impact both in the United States and around the world.
Product Details :
Genre |
: Computers |
Author |
: James D. Ivory Ph.D. |
Publisher |
: Bloomsbury Publishing USA |
Release |
: 2012-01-06 |
File |
: 224 Pages |
ISBN-13 |
: 9798216162230 |
eBook Download
BOOK EXCERPT:
This book explores how to compose sounds and visualisations that represent psychedelic hallucinations and experiences of synaesthesia. Through a detailed discussion regarding compositional methodologies and technical approaches, the book aims to educate students, practitioners, and researchers working in related areas. It weaves together sound, visual design, and code across a range of media, providing conceptual approaches, theoretical insights, and practical strategies, which unlock new design frameworks for composing psychedelic sounds and visualisations.
Product Details :
Genre |
: Social Science |
Author |
: Jonathan Weinel |
Publisher |
: Springer Nature |
Release |
: 2022-01-01 |
File |
: 239 Pages |
ISBN-13 |
: 9789811640551 |
eBook Download
BOOK EXCERPT:
Product Details :
Genre |
: Dissertations, Academic |
Author |
: |
Publisher |
: |
Release |
: 2009 |
File |
: 640 Pages |
ISBN-13 |
: STANFORD:36105132702544 |
eBook Download
BOOK EXCERPT:
Product Details :
Genre |
: Scientists |
Author |
: |
Publisher |
: |
Release |
: 1984 |
File |
: 892 Pages |
ISBN-13 |
: UOM:39015024327739 |
eBook Download
BOOK EXCERPT:
Monthly. Bibliography of MEDLARS-based journal articles that describe perturbations in the ecosystems important to health. For the most part, genetic and clinical literature not included. Index medicus format; author, subject sections.
Product Details :
Genre |
: Environmental health |
Author |
: |
Publisher |
: |
Release |
: 1972 |
File |
: Pages |
ISBN-13 |
: IND:30000106440633 |