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BOOK EXCERPT:
In the vein of their cult-classic dark fantasy titles Demon's Souls (2009) and the Dark Souls franchise (2011, 2014, 2016), game developers FromSoftware released the bleak Gothic horror Bloodborne in 2015. Players are cast in the role of hunters in a hostile land, probing the shadowy city of Yharnam in search of "paleblood." The game achieved iconic status as both a horror and an action title for its rich lore and for the continuity of story elements through all aspects of game design. This first full-length study examines Bloodborne's themes of dangerous knowledge and fatal pride and its aesthetics in the context of other works on game studies, horror and the Gothic. The book's three parts focus on lore and narrative, the game's nightmarish world, and its mechanics.
Product Details :
Genre |
: Games & Activities |
Author |
: Madelon Hoedt |
Publisher |
: McFarland |
Release |
: 2019-10-30 |
File |
: 215 Pages |
ISBN-13 |
: 9781476638454 |
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BOOK EXCERPT:
This innovative book explores links between literature and videogames, and how designing and playing games can transform our understanding of literature. It shows how studying literature through the lens of videogames can provide new insights into narrative and creative engagement with the text. The book sets out theories of narrative aesthetics and multimodality in literature and videogames, alongside models of literacy needed for such cultural and creative engagement. It goes on to examine game adaptations of children’s literature; and a series of videogames made by students based on Beowulf and Macbeth. In each case, the book considers ways in which the original text has been transformed by the process of game design, and what fresh light this casts on the literary narrative. It also considers what kind of learning, creative production, and cultural engagement is apparent in the game designs and emphasises the importance of treating games as a narrative medium in their own right. With a unique approach to the aesthetics of narrative in literature and videogames, the book will be of great interest to researchers, academics, and post-graduate students in the fields of literature, pedagogy, and game studies.
Product Details :
Genre |
: Education |
Author |
: Andrew Burn |
Publisher |
: Routledge |
Release |
: 2021-06-29 |
File |
: 232 Pages |
ISBN-13 |
: 9781000404067 |
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BOOK EXCERPT:
"A review published in the interests of mining, industrial, scientific and economic progress" (varies slightly).
Product Details :
Genre |
: Industries |
Author |
: |
Publisher |
: |
Release |
: 1998 |
File |
: 164 Pages |
ISBN-13 |
: STANFORD:36105111279084 |
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BOOK EXCERPT:
Product Details :
Genre |
: American literature |
Author |
: Rose Arny |
Publisher |
: |
Release |
: 1996-10 |
File |
: 1592 Pages |
ISBN-13 |
: UOM:39015023732475 |
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BOOK EXCERPT:
Product Details :
Genre |
: Education |
Author |
: |
Publisher |
: |
Release |
: 2000 |
File |
: 1200 Pages |
ISBN-13 |
: MINN:31951P00935916U |