Opencv 4 For Secret Agents

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Turn futuristic ideas about computer vision and machine learning into demonstrations that are both functional and entertaining Key FeaturesBuild OpenCV 4 apps with Python 2 and 3 on desktops and Raspberry Pi, Java on Android, and C# in UnityDetect, classify, recognize, and measure real-world objects in real-timeWork with images from diverse sources, including the web, research datasets, and various camerasBook Description OpenCV 4 is a collection of image processing functions and computer vision algorithms. It is open source, supports many programming languages and platforms, and is fast enough for many real-time applications. With this handy library, you’ll be able to build a variety of impressive gadgets. OpenCV 4 for Secret Agents features a broad selection of projects based on computer vision, machine learning, and several application frameworks. To enable you to build apps for diverse desktop systems and Raspberry Pi, the book supports multiple Python versions, from 2.7 to 3.7. For Android app development, the book also supports Java in Android Studio, and C# in the Unity game engine. Taking inspiration from the world of James Bond, this book will add a touch of adventure and computer vision to your daily routine. You’ll be able to protect your home and car with intelligent camera systems that analyze obstacles, people, and even cats. In addition to this, you’ll also learn how to train a search engine to praise or criticize the images that it finds, and build a mobile app that speaks to you and responds to your body language. By the end of this book, you will be equipped with the knowledge you need to advance your skills as an app developer and a computer vision specialist. What you will learnDetect motion and recognize gestures to control a smartphone gameDetect car headlights and estimate their distanceDetect and recognize human and cat faces to trigger an alarmAmplify motion in a real-time video to show heartbeats and breathsMake a physics simulation that detects shapes in a real-world drawingBuild OpenCV 4 projects in Python 3 for desktops and Raspberry PiDevelop OpenCV 4 Android applications in Android Studio and UnityWho this book is for If you are an experienced software developer who is new to computer vision or machine learning, and wants to study these topics through creative projects, then this book is for you. The book will also help existing OpenCV users who want upgrade their projects to OpenCV 4 and new versions of other libraries, languages, tools, and operating systems. General familiarity with object-oriented programming, application development, and usage of operating systems (OS), developer tools, and the command line is required.

Product Details :

Genre : Computers
Author : Joseph Howse
Publisher : Packt Publishing Ltd
Release : 2019-04-30
File : 330 Pages
ISBN-13 : 9781789344585


Learning Opencv 4 Computer Vision With Python 3

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Updated for OpenCV 4 and Python 3, this book covers the latest on depth cameras, 3D tracking, augmented reality, and deep neural networks, helping you solve real-world computer vision problems with practical code Key Features Build powerful computer vision applications in concise code with OpenCV 4 and Python 3 Learn the fundamental concepts of image processing, object classification, and 2D and 3D tracking Train, use, and understand machine learning models such as Support Vector Machines (SVMs) and neural networks Book Description Computer vision is a rapidly evolving science, encompassing diverse applications and techniques. This book will not only help those who are getting started with computer vision but also experts in the domain. You'll be able to put theory into practice by building apps with OpenCV 4 and Python 3. You'll start by understanding OpenCV 4 and how to set it up with Python 3 on various platforms. Next, you'll learn how to perform basic operations such as reading, writing, manipulating, and displaying still images, videos, and camera feeds. From taking you through image processing, video analysis, and depth estimation and segmentation, to helping you gain practice by building a GUI app, this book ensures you'll have opportunities for hands-on activities. Next, you'll tackle two popular challenges: face detection and face recognition. You'll also learn about object classification and machine learning concepts, which will enable you to create and use object detectors and classifiers, and even track objects in movies or video camera feed. Later, you'll develop your skills in 3D tracking and augmented reality. Finally, you'll cover ANNs and DNNs, learning how to develop apps for recognizing handwritten digits and classifying a person's gender and age. By the end of this book, you'll have the skills you need to execute real-world computer vision projects. What you will learn Install and familiarize yourself with OpenCV 4's Python 3 bindings Understand image processing and video analysis basics Use a depth camera to distinguish foreground and background regions Detect and identify objects, and track their motion in videos Train and use your own models to match images and classify objects Detect and recognize faces, and classify their gender and age Build an augmented reality application to track an image in 3D Work with machine learning models, including SVMs, artificial neural networks (ANNs), and deep neural networks (DNNs) Who this book is for If you are interested in learning computer vision, machine learning, and OpenCV in the context of practical real-world applications, then this book is for you. This OpenCV book will also be useful for anyone getting started with computer vision as well as experts who want to stay up-to-date with OpenCV 4 and Python 3. Although no prior knowledge of image processing, computer vision or machine learning is required, familiarity with basic Python programming is a must.

Product Details :

Genre : Computers
Author : Joseph Howse
Publisher : Packt Publishing Ltd
Release : 2020-02-20
File : 364 Pages
ISBN-13 : 9781789530643


Mastering Opencv 4 With Python

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Create advanced applications with Python and OpenCV, exploring the potential of facial recognition, machine learning, deep learning, web computing and augmented reality. Key FeaturesDevelop your computer vision skills by mastering algorithms in Open Source Computer Vision 4 (OpenCV 4) and PythonApply machine learning and deep learning techniques with TensorFlow and KerasDiscover the modern design patterns you should avoid when developing efficient computer vision applicationsBook Description OpenCV is considered to be one of the best open source computer vision and machine learning software libraries. It helps developers build complete projects in relation to image processing, motion detection, or image segmentation, among many others. OpenCV for Python enables you to run computer vision algorithms smoothly in real time, combining the best of the OpenCV C++ API and the Python language. In this book, you'll get started by setting up OpenCV and delving into the key concepts of computer vision. You'll then proceed to study more advanced concepts and discover the full potential of OpenCV. The book will also introduce you to the creation of advanced applications using Python and OpenCV, enabling you to develop applications that include facial recognition, target tracking, or augmented reality. Next, you'll learn machine learning techniques and concepts, understand how to apply them in real-world examples, and also explore their benefits, including real-time data production and faster data processing. You'll also discover how to translate the functionality provided by OpenCV into optimized application code projects using Python bindings. Toward the concluding chapters, you'll explore the application of artificial intelligence and deep learning techniques using the popular Python libraries TensorFlow, and Keras. By the end of this book, you'll be able to develop advanced computer vision applications to meet your customers' demands. What you will learnHandle files and images, and explore various image processing techniquesExplore image transformations, including translation, resizing, and croppingGain insights into building histogramsBrush up on contour detection, filtering, and drawingWork with Augmented Reality to build marker-based and markerless applicationsWork with the main machine learning algorithms in OpenCVExplore the deep learning Python libraries and OpenCV deep learning capabilitiesCreate computer vision and deep learning web applicationsWho this book is for This book is designed for computer vision developers, engineers, and researchers who want to develop modern computer vision applications. Basic experience of OpenCV and Python programming is a must.

Product Details :

Genre : Computers
Author : Alberto Fernández Villán
Publisher : Packt Publishing Ltd
Release : 2019-03-29
File : 517 Pages
ISBN-13 : 9781789349757


Hands On Computer Vision With Tensorflow 2

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A practical guide to building high performance systems for object detection, segmentation, video processing, smartphone applications, and more Key FeaturesDiscover how to build, train, and serve your own deep neural networks with TensorFlow 2 and KerasApply modern solutions to a wide range of applications such as object detection and video analysisLearn how to run your models on mobile devices and web pages and improve their performanceBook Description Computer vision solutions are becoming increasingly common, making their way into fields such as health, automobile, social media, and robotics. This book will help you explore TensorFlow 2, the brand new version of Google's open source framework for machine learning. You will understand how to benefit from using convolutional neural networks (CNNs) for visual tasks. Hands-On Computer Vision with TensorFlow 2 starts with the fundamentals of computer vision and deep learning, teaching you how to build a neural network from scratch. You will discover the features that have made TensorFlow the most widely used AI library, along with its intuitive Keras interface. You'll then move on to building, training, and deploying CNNs efficiently. Complete with concrete code examples, the book demonstrates how to classify images with modern solutions, such as Inception and ResNet, and extract specific content using You Only Look Once (YOLO), Mask R-CNN, and U-Net. You will also build generative adversarial networks (GANs) and variational autoencoders (VAEs) to create and edit images, and long short-term memory networks (LSTMs) to analyze videos. In the process, you will acquire advanced insights into transfer learning, data augmentation, domain adaptation, and mobile and web deployment, among other key concepts. By the end of the book, you will have both the theoretical understanding and practical skills to solve advanced computer vision problems with TensorFlow 2.0. What you will learnCreate your own neural networks from scratchClassify images with modern architectures including Inception and ResNetDetect and segment objects in images with YOLO, Mask R-CNN, and U-NetTackle problems faced when developing self-driving cars and facial emotion recognition systemsBoost your application's performance with transfer learning, GANs, and domain adaptationUse recurrent neural networks (RNNs) for video analysisOptimize and deploy your networks on mobile devices and in the browserWho this book is for If you're new to deep learning and have some background in Python programming and image processing, like reading/writing image files and editing pixels, this book is for you. Even if you're an expert curious about the new TensorFlow 2 features, you'll find this book useful. While some theoretical concepts require knowledge of algebra and calculus, the book covers concrete examples focused on practical applications such as visual recognition for self-driving cars and smartphone apps.

Product Details :

Genre : Computers
Author : Benjamin Planche
Publisher : Packt Publishing Ltd
Release : 2019-05-30
File : 363 Pages
ISBN-13 : 9781788839266


Python Game Programming By Example

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A pragmatic guide for developing your own games with Python About This Book Strengthen your fundamentals of game programming with Python language Seven hands-on games to create 2D and 3D games rapidly from scratch Illustrative guide to explore the different GUI libraries for building your games Who This Book Is For If you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer. What You Will Learn Take advantage of Python's clean syntax to build games quickly Discover distinct frameworks for developing graphical applications Implement non-player characters (NPCs) with autonomous and seemingly intelligent behaviors Design and code some popular games like Pong and tower defense Compose maps and levels for your sprite-based games in an easy manner Modularize and apply object-oriented principles during the design of your games Exploit libraries like Chimpunk2D, cocos2d, and Tkinter Create natural user interfaces (NUIs), using a camera and computer vision algorithms to interpret the player's real-world actions In Detail With a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose grammatical syntax is not predominantly based on C. Python is also very easy to code and is also highly flexible, which is exactly what is required for game development. The user-friendliness of this language allows beginners to code games without too much effort or training. Python also works with very little code and in most cases uses the “use cases” approach, reserving lengthy explicit coding for outliers and exceptions, making game development an achievable feat. Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with several well-known Python packages, as well as a comprehensive explanation about the theory and design of each game. It will teach readers about the techniques of game design and coding of some popular games like Pong and tower defense. Thereafter, it will allow readers to add levels of complexities to make the games more fun and realistic using 3D. At the end of the book, you will have added several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your tool belt, as well as a handful of recipes and algorithms for developing games with Python. Style and approach This book is an example-based guide that will teach you to build games using Python. This book follows a step-by-step approach as it is aimed at beginners who would like to get started with basic game development. By the end of this book you will be competent game developers with good knowledge of programming in Python.

Product Details :

Genre : Computers
Author : Alejandro Rodas de Paz
Publisher : Packt Publishing Ltd
Release : 2015-09-28
File : 231 Pages
ISBN-13 : 9781785283918


Advances In Design And Digital Communication Iv

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This book reports on research findings and practical lessons featuring advances in the areas of digital and interaction design, graphic design and branding, design education, society and communication in design practice, and related ones. Gathering the proceedings of the 7th International Conference on Digital Design and Communication, Digicom 2023, held on November 9-11, 2023, as a hybrid event, in/from Barcelos, Portugal, this book continues the tradition of the previous ones reporting on new design strategies to foster digital communication within and between the society, institutions and brands. By highlighting innovative ideas and reporting on multidisciplinary projects, it offers a source of inspiration for designers of all kinds, including graphic and web designers, UI, UX and social media designers, and to researchers, advertisers, artists, and brand and corporate communication managers alike.

Product Details :

Genre : Architecture
Author : Nuno Martins
Publisher : Springer Nature
Release : 2023-11-30
File : 992 Pages
ISBN-13 : 9783031472817


Sustainability In Digital Transformation Era Driving Innovative Growth

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In the past few weeks, OpenAI has released ChatGPT (Chat Generative Pre-trained Transformer). ChatGPT emerges as a formidable chatbot, surpassing various iterations of the GPT model, and plays a transformative role in user interactions with AI systems. In the dynamic realm of AI technologies, influential applications like ChatGPT, developed by OpenAI, mir□ror the transformative consideration of the simplicity on multiple facets of our daily lives. This potent technology holds the potential for significant positive changes, particularly in healthcare where the introduction of GPT and chatbot models opens promising avenues for disease treatment and technological innovation.

Product Details :

Genre : Computers
Author : Dr Rajeev Agrawal
Publisher : CRC Press
Release : 2024-08-29
File : 443 Pages
ISBN-13 : 9781040155639


Learning Opencv 4 Computer Vision With Python

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BOOK EXCERPT:

Updated for OpenCV 4 and Python 3, this book covers the latest on depth cameras, 3D tracking, augmented reality, and deep neural networks, helping you solve real-world computer vision problems with practical code Key Features Build powerful computer vision applications in concise code with OpenCV 4 and Python 3 Learn the fundamental concepts of image processing, object classification, and 2D and 3D tracking Train, use, and understand machine learning models such as Support Vector Machines (SVMs) and neural networks Book Description Computer vision is a rapidly evolving science, encompassing diverse applications and techniques. This book will not only help those who are getting started with computer vision but also experts in the domain. You'll be able to put theory into practice by building apps with OpenCV 4 and Python 3. You'll start by understanding OpenCV 4 and how to set it up with Python 3 on various platforms. Next, you'll learn how to perform basic operations such as reading, writing, manipulating, and displaying still images, videos, and camera feeds. From taking you through image processing, video analysis, and depth estimation and segmentation, to helping you gain practice by building a GUI app, this book ensures you'll have opportunities for hands-on activities. Next, you'll tackle two popular challenges: face detection and face recognition. You'll also learn about object classification and machine learning concepts, which will enable you to create and use object detectors and classifiers, and even track objects in movies or video camera feed. Later, you'll develop your skills in 3D tracking and augmented reality. Finally, you'll cover ANNs and DNNs, learning how to develop apps for recognizing handwritten digits and classifying a person's gender and age. By the end of this book, you'll have the skills you need to execute real-world computer vision projects. What you will learn Install and familiarize yourself with OpenCV 4's Python 3 bindings Understand image processing and video analysis basics Use a depth camera to distinguish foreground and background regions Detect and identify objects, and track their motion in videos Train and use your own models to match images and classify objects Detect and recognize faces, and classify their gender and age Build an augmented reality application to track an image in 3D Work with machine learning models, including SVMs, artificial neural networks (ANNs), and deep neural networks (DNNs) Who this book is for If you are interested in learning computer vision, machine learning, and OpenCV in the context of practical real-world applications, then this book is for you. This OpenCV book will also be useful for anyone getting started with computer vision as well as experts who want to stay up-to-date with OpenCV 4 and Python 3. Although no prior knowledge of image processing, computer vision or machine learning is required, familiarity with basic Python programming is a must.

Product Details :

Genre :
Author : Joseph Howse
Publisher :
Release : 2020-02-20
File : 372 Pages
ISBN-13 : 1789531616


Opencv Computer Vision Projects With Python

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Get savvy with OpenCV and actualize cool computer vision applicationsAbout This Book- Use OpenCV's Python bindings to capture video, manipulate images, and track objects- Learn about the different functions of OpenCV and their actual implementations.- Develop a series of intermediate to advanced projects using OpenCV and PythonWho This Book Is ForThis learning path is for someone who has a working knowledge of Python and wants to try out OpenCV. This Learning Path will take you from a beginner to an expert in computer vision applications using OpenCV. OpenCV's application are humongous and this Learning Path is the best resource to get yourself acquainted thoroughly with OpenCV.What You Will Learn- Install OpenCV and related software such as Python, NumPy, SciPy, OpenNI, and SensorKinect - all on Windows, Mac or Ubuntu- Apply "curves" and other color transformations to simulate the look of old photos, movies, or video games- Apply geometric transformations to images, perform image filtering, and convert an image into a cartoon-like image- Recognize hand gestures in real time and perform hand-shape analysis based on the output of a Microsoft Kinect sensor- Reconstruct a 3D real-world scene from 2D camera motion and common camera reprojection techniques- Detect and recognize street signs using a cascade classifier and support vector machines (SVMs)- Identify emotional expressions in human faces using convolutional neural networks (CNNs) and SVMs- Strengthen your OpenCV2 skills and learn how to use new OpenCV3 featuresIn DetailOpenCV is a state-of-art computer vision library that allows a great variety of image and video processing operations. OpenCV for Python enables us to run computer vision algorithms in real time. This learning path proposes to teach the following topics. First, we will learn how to get started with OpenCV and OpenCV3's Python API, and develop a computer vision application that tracks body parts. Then, we will build amazing intermediate-level computer vision applications such as making an object disappear from an image, identifying different shapes, reconstructing a 3D map from images , and building an augmented reality application, Finally, we'll move to more advanced projects such as hand gesture recognition, tracking visually salient objects, as well as recognizing traffic signs and emotions on faces using support vector machines and multi-layer perceptrons respectively. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:- OpenCV Computer Vision with Python by Joseph Howse - OpenCV with Python By Example by Prateek Joshi- OpenCV with Python Blueprints by Michael BeyelerStyle and approachThis course aims to create a smooth learning path that will teach you how to get started with will learn how to get started with OpenCV and OpenCV 3's Python API, and develop superb computer vision applications. Through this comprehensive course, you'll learn to create computer vision applications from scratch to finish and more!.

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Genre :
Author : Joseph Howse
Publisher :
Release : 2016-10-24
File : 558 Pages
ISBN-13 : 1787125491