Play And The Artist S Creative Process

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Play and the Artist’s Creative Process explores a continuity between childhood play and adult creativity. The volume examines how an understanding of play can shed new light on processes that recur in the work of Philip Guston and Eduardo Paolozzi. Both artists’ distinctive engagement with popular culture is seen as connected to the play materials available in the landscapes of their individual childhoods. Animating or toying with material to produce the unforeseen outcome is explored as the central force at work in the artists’ processes. By engaging with a range of play theories, the book shows how the artists’ studio methods can be understood in terms of game strategies.

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Genre : Art
Author : Elly Thomas
Publisher : Routledge
Release : 2019-02-08
File : 259 Pages
ISBN-13 : 9780415000987


Play And Creativity In Art Teaching

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In Play and Creativity in Art Teaching, esteemed art educator George Szekely draws on his two classic volumes, Encouraging Creativity in Art Lessons and From Play to Art, to create a new book for new times. The central premise is that art teachers are not only a source of knowledge about art but also a catalyst for creating conditions that encourage students to use their own ideas for making art. By observing children at play and using props and situations familiar to them, teachers can build on children’s energy and self-initiated discoveries to inspire school art that comes from the child’s imagination. The foundation of this teaching approach is the belief that the essential goal of art teaching is to inspire children to behave like artists, that art comes from within themselves and not from the art teacher. Play and Creativity in Art Teaching offers plans for the study of children’s play and for discovering creative art teaching as a way to bring play into the art room. While it does not offer a teaching formula or a single set of techniques to be followed, it demystifies art and shows how teachers can help children find art in familiar and ordinary places, accessible to everyone. This book also speaks to parents and the important roles they can play in supporting school art programs and nourishing the creativity of their children.

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Genre : Education
Author : George Szekely
Publisher : Routledge
Release : 2015-03-02
File : 192 Pages
ISBN-13 : 9781135098650


Critical Play

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An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games—games that challenge the accepted norms embedded within the gaming industry—and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical context for critical play through twentieth-century art movements, connecting subversive game design to subversive art: her examples of “playing house” include Dadaist puppet shows and The Sims. She looks at artists’ alternative computer-based games and explores games for change, considering the way activist concerns—including worldwide poverty and AIDS—can be incorporated into game design. Arguing that this kind of conscious practice—which now constitutes the avant-garde of the computer game medium—can inspire new working methods for designers, Flanagan offers a model for designing that will encourage the subversion of popular gaming tropes through new styles of game making, and proposes a theory of alternate game design that focuses on the reworking of contemporary popular game practices.

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Genre : Computers
Author : Mary Flanagan
Publisher : MIT Press
Release : 2013-02-08
File : 363 Pages
ISBN-13 : 9780262518659


Handbook Of Research On Creativity

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Containing cutting-edge research the Handbook of Research on Creativity will strongly appeal to academics and advanced students in cultural studies, creative industries, art history and theory, experimental music and performance studies, digital and ne

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Genre : Psychology
Author : Kerry Thomas
Publisher : Edward Elgar Publishing
Release : 2013-11-29
File : 584 Pages
ISBN-13 : 9780857939814


The Shared Space Of Play

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The similarities between traditional games in different regions of the world, from past to present, arouse both awe and curiosity. The playful - yet educational - discovery of these practices offers the opportunity to observe the experience of play as a space for similarities between cultures. When research on play conducted with children is enriched by the recollections of play from parents and grandparents, especially in the context of a multicultural classroom, a choral narrative emerges, laying down the basis for intercultural education. Children discover the 'shared space of play', where they can meet and relish, together with teachers, the richness of cultural diversity, and also learn more about prejudice and Othering processes.

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Genre : Education
Author : Francesca Berti
Publisher : LIT Verlag
Release : 2023-07-10
File : 202 Pages
ISBN-13 : 9783643962317


The Artground Ecology

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This book presents qualitative research narratives on children’s engagement and learning in play and arts experiences. Using The Artground Singapore - a registered arts charity that offers interactive visual art spaces for children - as a site of study, the book also offers reflective and practical insights into the professional development and incubation of art practitioners dedicated to the creation and implementation of works for young audiences. With reference to other such purpose-built arts spaces specifically dedicated to the engagement and learning of young audiences through play and varied arts experiences, such as The Ark in Dublin and ArtPlay in Melbourne, the authors show how these spaces are also dedicated to the development and creation of new quality works for young audiences through various professional development programmes. The Artground Singapore was developed along similar lines of interest, and provides a dedicated arts space for children and their caretakers to explore, play and create together through its interactive visual arts play space, as well as arts programmes that include music, theatre and dance, amongst others. Sharing critical insights into the aesthetical, logistical, and management aspects of providing a dedicated arts space for children, this book will be of interest to arts practitioners, child educators, and cultural studies scholars interested in dance, drama and music performance and pedagogy.

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Genre : Education
Author : Chee-Hoo Lum
Publisher : Springer Nature
Release : 2021-05-24
File : 244 Pages
ISBN-13 : 9789811605826


Artistic Creation

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Artistic creation has proven remarkably resistant to philosophical analysis. Artists have long struggled to explain how they do what they do, and philosophers have struggled along with them. This study does not attempt to offer a comprehensive account of all creativity or all art. Instead it tries to identify an essential feature of an activity that has been cloaked in mystery for as long as history records. Jeff Mitscherling and Paul Fairfield argue that the process by which art is created has a good deal in common with the experience of the audience of a work, and that both experiences may be described phenomenologically in ways that show surprising affinities with what artists themselves often report.

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Genre : Philosophy
Author : Jeff Mitscherling
Publisher : Rowman & Littlefield
Release : 2019-04-29
File : 177 Pages
ISBN-13 : 9781498593540


Level Up Live Performance And Creative Process In Grime Music

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Grime music has been central to British youth culture since the beginning of the 21st century. Performed by MCs and DJs, it is an Afrodiasporic form that developed on street corners, on pirate radio and at raves. Level Up: Live Performance and Creative Process in Grime Music offers the first long-form ethnographic study of grime practice; it questions how and why artists do what they do; and it asks what this can tell us about creative process and improvisation more widely. Based on research conducted in London’s grime scene—facilitated by the author’s long-standing role as a DJ and broadcaster—this book explores the form’s emergence before taking a magnifying glass to the contemporary scene and its performance protocol, exploring the practice of key artists and their crews living and working in the city. The resultant model of creative interaction provides a comprehensive mapping of collective social learning in London’s informal cityscape, offering new ways to conceptualise improvisatory practice within ensembles.

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Genre : Music
Author : Alex de Lacey
Publisher : Taylor & Francis
Release : 2023-04-06
File : 248 Pages
ISBN-13 : 9781000864977


Painter 8 Creativity

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CD-ROM contains: "unique custom brushes and art materials not supplied with Corel Painter 8, plus tutrorial images for all projects

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Genre : Art
Author : Jeremy Sutton
Publisher : Gulf Professional Publishing
Release : 2003
File : 348 Pages
ISBN-13 : 0240805119


Encyclopedia Of Creativity

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Creativity influences each of our lives and is essential for the advancement of society. The first edition of the successful Encyclopedia of Creativity helped establish the study of creativity as a field of research in itself. The second edition, published in 2011, was named a 2012 Outstanding Academic Title by the American Library Association's Choice publication. Featuring 232 chapters, across 2 volumes, the third edition of this important work provides updated information on the full range of creativity research. There has been an enormous increase in research on the topic throughout the world in many different disciplines. Some areas covered in this edition include the arts and humanities, business, education, mental and physical health, neuroscience, psychology, the creative process and technology. Fundamental subjects are discussed such as the definition of creativity, the development and expression of creativity across the lifespan, the environmental conditions that encourage or discourage creativity, the relationship of creativity to mental health, intelligence and learning styles, and the process of being creative. Creativity is discussed within specific disciplines including acting, architecture, art, dance, film, government, interior design, magic, mathematics, medicine, photography, science, sports, tourism and writing. A wide range of topics are covered. Here is a partial overview by topic: Business and organizational creativity: Advertising, Creative Economies, Creativity Consulting and Coaching, Corporate Creativity, Creativity Exercises, Entrepreneurship, Group Dynamics, Innovation, Leadership, Management of Creative People, Patents, Teams, and Training. The Cognitive Aspects of Creativity: Altered and Transitional States, Analogies, Attention, Breadth of Attention, Cognitive Style, Divergent Thinking, Flow and Optimal Experience, Knowledge, Logic and Reasoning, Metacognition, Mental Models, Memory, Metaphors, Mind Wandering, Mindfulness, Problem-Finding, Problem-Solving, and Remote Associates. The Creative Process: Attribution, Constraints, Discovery, Insight, Inspiration, Intentionality, Motivation, Risk-Taking, and Tolerance for Ambiguity. Education: Children’s Creativity, , Education, Intelligence, Knowledge, Metacognition, Play, Prodigies, Programs And Courses, Talent And Teaching Creativity. Neuroscience Research: Cellular Matter, Grey Matter, Cellular Density; EEG, Functional Magnetic Resonance Imaging (Fmri), Music and The Brain, Pupillometry, Systems, The Cerebellum and Transcranial Electrical Stimulation. Psychology: The Big 5 Personality Characteristics, Bipolar Mood Disorders, Childhood Trauma, Depression, Deviance, Dreams, Emotions, Expressive Arts, Grit, Introversion, Jungian Theory, Mad Genius Controversy, Openness, Schizotypy, Suicide, Therapy and Counseling Trauma and Transcendence and Transforming Illness and Visual Art. Social Aspects of Creativity: Awards, Birth Order, Criticism, Consensual Assessment, Diversity, Eminence, Families, Friendships and Social Networks, Geeks, Mentors, Millennials, Networking, Rewards, And Sociology. Society and Creativity: Awards, Climate For Creativity, Cross-Cultural Creativity, Destruction Of Creativity, Law And Society, Social Psychology, Social Transformation, Voting, War, and Zeitgeist. Technology: Chats, Computational Creativity, Computerized Text Analysis, Gaming, Memes, Networks and Maps, and Virtual Reality.

Product Details :

Genre : Psychology
Author : Mark A. Runco
Publisher : Academic Press
Release : 2020-04-12
File : 1514 Pages
ISBN-13 : 9780128156155