Pro Java Programming

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BOOK EXCERPT:

*Exploits the finer points of core and standard editions of Java 2 *Updated to include the final Java 2SE 5.0 (Tiger) release * *Ideal for experienced non-Java and Java programmers who need intermediate level book

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Genre : Computers
Author : Terrill Brett Spell
Publisher : Apress
Release : 2006-12-11
File : 704 Pages
ISBN-13 : 9781430200321


Pro Java 9 Games Development

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Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices. Written by open source gaming expert Wallace Jackson, this book uses Java 9 and NetBeans 9 to add leading-edge features, such as 3D, textures, animation, digital audio, and digital image compositing to your games. Along the way you’ll learn about game design, including game design concepts, genres, engines, and UI design techniques. To completely master Java 3D game creation, you will combine this knowledge with a number of JavaFX 9 topics, such as scene graph hierarchy; 3D scene configuration; 3D model design and primitives; model shader creation; and 3D game animation creation. With these skills you will be able to take your 3D Java games to the next level. The final section of Pro Java 9 Games Development puts the final polish on your abilities. You’ll see how to add AI logic for random content selection methods; harness a professional scoring engine; and player-proof your event handling. After reading Pro Java 9 Games Development, you will come away with enough 3D expertise to design, develop, and build your own professional Java 9 games, using JavaFX 9 and the latest new media assets. What You’ll Learn Design and build professional 3D Java 9 games, using NetBeans 9, Java 9, and JavaFX 9 Integrate new media assets, such as digital imagery and digital audio Integrate the new JavaFX 9 multimedia engine API Create an interactive 3D board game, modeled, textured, and animated using JavaFX Optimize game assets for distribution, and learn how to use the Java 9 module system Who This Book Is For Experienced Java developers who may have some prior game development experience. This book can be for experienced game developers new to Java programming.

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Genre : Computers
Author : Wallace Jackson
Publisher : Apress
Release : 2017-11-14
File : 649 Pages
ISBN-13 : 9781484209738


Pro Java 8 Programming

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BOOK EXCERPT:

Pro Java 8 Programming covers the core Java development kit. It takes advantage of the finer points of the core standard edition (SE) and development kit version 8. You'll discover the particulars of working with the Java language and APIs to develop applications in many different contexts. You will also delve into more advanced topics like lambda expressions, closures, new i/o (NIO.2), enums, generics, XML, metadata and the Swing APIs for GUI design and development. By the end of the book, you’ll be fully prepared to take advantage of Java's ease of development, and able to create powerful, sophisticated Java applications.

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Genre : Computers
Author : Terrill Brett Spell
Publisher : Apress
Release : 2015-05-29
File : 695 Pages
ISBN-13 : 9781484206416


Pro Xml Development With Java Technology

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BOOK EXCERPT:

XML is the logical choice for a powerful data medium transferable across applications and platforms. This book takes a streamlined approach, giving the reader all they need to hit the ground running, without making them trawl through hundreds of pages of syntax. The book is also thoroughly up-to-date, covering the newest XML standards (DOM 3.0, XSLT 2.0, XPath 2.0) and Java tools (including JAXB, Xerces2-j, JAXP, XML Beans, and many more,) and the relevant new features of Java 5 and 6. In short, the book gives readers all they need to master cutting edge XML development with Java.

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Genre : Computers
Author : Ajay Vohra
Publisher : Apress
Release : 2007-02-01
File : 474 Pages
ISBN-13 : 9781430202301


Java Programming

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BOOK EXCERPT:

THE JAVA PROGRAMMING MCQ (MULTIPLE CHOICE QUESTIONS) SERVES AS A VALUABLE RESOURCE FOR INDIVIDUALS AIMING TO DEEPEN THEIR UNDERSTANDING OF VARIOUS COMPETITIVE EXAMS, CLASS TESTS, QUIZ COMPETITIONS, AND SIMILAR ASSESSMENTS. WITH ITS EXTENSIVE COLLECTION OF MCQS, THIS BOOK EMPOWERS YOU TO ASSESS YOUR GRASP OF THE SUBJECT MATTER AND YOUR PROFICIENCY LEVEL. BY ENGAGING WITH THESE MULTIPLE-CHOICE QUESTIONS, YOU CAN IMPROVE YOUR KNOWLEDGE OF THE SUBJECT, IDENTIFY AREAS FOR IMPROVEMENT, AND LAY A SOLID FOUNDATION. DIVE INTO THE JAVA PROGRAMMING MCQ TO EXPAND YOUR JAVA PROGRAMMING KNOWLEDGE AND EXCEL IN QUIZ COMPETITIONS, ACADEMIC STUDIES, OR PROFESSIONAL ENDEAVORS. THE ANSWERS TO THE QUESTIONS ARE PROVIDED AT THE END OF EACH PAGE, MAKING IT EASY FOR PARTICIPANTS TO VERIFY THEIR ANSWERS AND PREPARE EFFECTIVELY.

Product Details :

Genre : Games & Activities
Author : NARAYAN CHANGDER
Publisher : CHANGDER OUTLINE
Release : 2024-05-15
File : 217 Pages
ISBN-13 :


Programming And Problem Solving With Java

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Genre : Computers
Author : Nell B. Dale
Publisher : Jones & Bartlett Learning
Release : 2003
File : 826 Pages
ISBN-13 : 0763704903


Java Programming With Corba

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"Java Programming with CORBA" - jetzt erscheint der Bestseller in der 3. aktualisierten und erweiterten Auflage. Anerkannte Experten zeigen anhand fortgeschrittener Techniken und Beispielen aus der Praxis, wie man einfache und komplexe Javaprogramme mit CORBA entwirft. Zunächst geben sie einen kurzen Überblick über CORBA, Java, Oject Request Brokers (ORBs) und EJB Komponenten und erläutern dann, wie man diese Technologien einsetzt, um komplette Java-Anwendungen zu entwickeln. Diese Neuauflage wurde um 50% neues Material erweitert, um den Neuerungen der kürzlich erschienenen 3. Version von CORBA Rechnung zu tragen. Topaktuelle Themen, wie z.B. Portabel Object Adaptor (POA), Remote Method Innovation (RMI) over IIOP und EJB werden ausführlich diskutiert. Mit einer Fülle detaillierter Codebeispiele. Der unverzichtbare Leitfaden für jeden Java-Entwickler und -Programmierer.

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Genre : Computers
Author : Gerald Brose
Publisher : John Wiley & Sons
Release : 2001-07-05
File : 753 Pages
ISBN-13 : 9780471437956


Java Programming A Comprehensive Beginner S Guide

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In the world of programming, Object-Oriented (OO) paradigm has gained significant importance and has become the foundation for designing and developing complex software systems. This paradigm provides a systematic approach to organizing and managing code by modeling real-world entities as objects and defining their behaviors through classes. This book aims to provide a comprehensive understanding of the OO paradigm using Java as the primary programming language. Java is a popular and widely used language that fully supports the principles and concepts of OO programming. It offers a robust set of features, including inheritance, polymorphism, encapsulation, and abstraction, which are essential for building scalable and maintainable software applications. The book starts with an introduction to the fundamental concepts of OO programming, including the concept of agents and their role in viewing the world. It then delves into the basics of Java, covering its timeline, features, syntax, data types, variables, and operators. The concept of classes and objects is introduced, along with topics like constructors, access control, method overloading, parameter passing, and recursion. Next, the book explores the concepts of strings and arrays in Java, followed by an in-depth discussion on inheritance, packages, and interfaces. Inheritance allows for the creation of hierarchical abstractions, and the book explores different types of inheritance, such as specialization, specification, construction, and extension. It also covers the benefits and costs associated with inheritance and explains the member access rules and the use of keywords like "super" and "final." The book then moves on to discuss packages and interfaces, which provide mechanisms for organizing and structuring code. It explains how to define, create, and access packages and how to define interfaces in Java. Exception handling and multithreading are vital aspects of modern programming, and Chapter 3 focuses on these topics. It covers the concepts of exception handling, including try-catch blocks, throws, and finally clauses. Custom exceptions and the creation of exception subclasses are also discussed. The chapter then delves into multithreading, explaining the differences between multithreading and multitasking, the thread class hierarchy, thread life cycle, and various aspects of thread creation, synchronization, daemon threads, and thread groups. Chapter 4 introduces the Abstract Window Toolkit (AWT), which provides the foundation for building graphical user interfaces (GUIs) in Java. It covers the AWT hierarchy and explains how to create a GUI using the Frame class. Event handling is also discussed, including event handling code and various AWT components such as buttons, labels, checkboxes, lists, text fields, and more. Swings, which is an advanced GUI toolkit in Java, is the focus of Chapter 5. The chapter explores the history of Swings, compares it with AWT, and explains the Model-View-Controller (MVC) architecture. It then covers commonly used Swing components and containers, including buttons, labels, text fields, checkboxes, radio buttons, and more. Layout managers, which are essential for organizing and positioning components within a container, are also discussed. Finally, Chapter 6 presents several Java projects to apply the concepts learned throughout the book. These projects include a moving balls application using threads and GUI, a simple image viewer, a basic calculator, and the implementation of a simple notepad. By the end of this book, readers will have a solid understanding of the principles and concepts of the OO paradigm, as well as the ability to develop Java applications using object-oriented techniques. The book is designed to be a valuable resource for beginners and intermediate programmers looking to enhance their understanding and skills in object-oriented programming with Java.

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Genre : Computers
Author : Dr.Bomma Rama Krishna
Publisher : PND Publishers
Release : 2023-06-29
File : 373 Pages
ISBN-13 : 9788194949152


Beginning Java Programming

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BOOK EXCERPT:

A comprehensive Java guide, with samples, exercises, case studies, and step-by-step instruction Beginning Java Programming: The Object Oriented Approach is a straightforward resource for getting started with one of the world's most enduringly popular programming languages. Based on classes taught by the authors, the book starts with the basics and gradually builds into more advanced concepts. The approach utilizes an integrated development environment that allows readers to immediately apply what they learn, and includes step-by-step instruction with plenty of sample programs. Each chapter contains exercises based on real-world business and educational scenarios, and the final chapter uses case studies to combine several concepts and put readers' new skills to the test. Beginning Java Programming: The Object Oriented Approach provides both the information and the tools beginners need to develop Java skills, from the general concepts of object-oriented programming. Learn to: Understand the Java language and object-oriented concept implementation Use Java to access and manipulate external data Make applications accessible to users with GUIs Streamline workflow with object-oriented patterns The book is geared for those who want to use Java in an applied environment while learning at the same time. Useful as either a course text or a stand-alone self-study program, Beginning Java Programming is a thorough, comprehensive guide.

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Genre : Computers
Author : Bart Baesens
Publisher : John Wiley & Sons
Release : 2015-02-11
File : 669 Pages
ISBN-13 : 9781118739518


Programming Android

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BOOK EXCERPT:

Presents instructions for creating Android applications for mobile devices using Java.

Product Details :

Genre : Computers
Author : Zigurd Mednieks
Publisher : "O'Reilly Media, Inc."
Release : 2011-07-22
File : 503 Pages
ISBN-13 : 9781449389697