Python For Kids 2nd Edition

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BOOK EXCERPT:

The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi

Product Details :

Genre : Juvenile Nonfiction
Author : Jason R. Briggs
Publisher : No Starch Press
Release : 2022-11-15
File : 365 Pages
ISBN-13 : 9781718503038


Python For Kids 2nd Edition

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BOOK EXCERPT:

The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi

Product Details :

Genre : Juvenile Nonfiction
Author : Jason R. Briggs
Publisher : No Starch Press
Release : 2022-11-15
File : 365 Pages
ISBN-13 : 9781718503021


Getting Started With Lego Mindstorms

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A hands-on, beginner-friendly guide to building and programming LEGO® robots. You’re the new owner of a LEGO® robotics kit. Now what? Getting Started with LEGO® MINDSTORMS teaches you the basics of robotics engineering, using examples compatible with the LEGO® MINDSTORMS Robot Inventor and SPIKE Prime sets. You’ll be making remote-control vehicles, motorized grabbers, automatic ball launchers, and other exciting robots in no time. Rather than feature step-by-step instructions for building a handful of models, you’ll find essential information and expert tips and tricks for designing, building, and programming your own robotic creations. The book features a comprehensive introduction to coding with Word Blocks, an intuitive visual programming language based on Scratch, and explores topics such as using motors and sensors, building sturdy structures, and troubleshooting problems when things go wrong. As you learn, loads of challenges and open-ended projects will inspire you to try out ideas. Your journey to becoming a confident robot designer begins here.

Product Details :

Genre : Crafts & Hobbies
Author : Barbara Bratzel
Publisher : No Starch Press
Release : 2022-10-25
File : 143 Pages
ISBN-13 : 9781718502437


Eloquent Javascript 2nd Ed

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JavaScript lies at the heart of almost every modern web application, from social apps to the newest browser-based games. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications. Eloquent JavaScript, 2nd Edition dives deep into the JavaScript language to show you how to write beautiful, effective code. Author Marijn Haverbeke immerses you in example code from the start, while exercises and full-chapter projects give you hands-on experience with writing your own programs. As you build projects such as an artificial life simulation, a simple programming language, and a paint program, you’ll learn: –The essential elements of programming, including syntax, control, and data –How to organize and clarify your code with object-oriented and functional programming techniques –How to script the browser and make basic web applications –How to use the DOM effectively to interact with browsers –How to harness Node.js to build servers and utilities This edition is thoroughly revised and modernized to reflect the current state of Java­Script and web browsers, with brand-new material, such as a chapter on code performance in Java­Script, and expanded coverage of recursion and closures. All source code is available online in an inter­active sandbox, where you can edit the code, run it, and see its output instantly. Isn’t it time you became fluent in the language of the Web? Includes an exclusive chapter, only available in the No Starch Press edition!

Product Details :

Genre : Computers
Author : Marijn Haverbeke
Publisher : No Starch Press
Release : 2014-12-07
File : 478 Pages
ISBN-13 : 9781593276614


Test Your Skills In Python Second Edition

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Best learning Scroll for Python KEY FEATURES ● 16 chapters covering basic (loops) to advanced (NumPy) topics in Python. ● Focus on one topic per chapter to help learners understand topics in depth. ● Key points from Theory highlighted in each chapter for better retention. ● More than 1000 questions that give ample opportunity for practice. ● 7 Model test papers for learners to test their progress. DESCRIPTION This book contains to-the-point theory followed by questions about programming skills in Python. It provides an active and structured way of learning Python. The readers can test their learning by attempting MCQs, True/False questions, and questions about finding the output in a code, identifying the error and much more. The explanations of the answers provide detailed information about the concepts tested. All topics in Python are divided into 16 chapters in this book. These includes Syntax, Input-output, Data types, Strings, Operators and Expressions, Decision Control Statements, Loops, Functions, Lists, Dictionaries, Sets, Tuples, Classes, Files, Graphics, Arrays and Databases. More than 1000 questions are included for all the topics. WHAT YOU WILL LEARN ● Syntax of writing Python programs. ● All possible errors encountered while programming in Python. ● Execution of different constructs in detail. ● Handling graphics and databases in Python. ● Using Arrays in Python. ● Handling programs and files in Python. WHO THIS BOOK IS FOR This book is meant for the students of Undergraduate, postgraduate level and for the beginners in Python. TABLE OF CONTENTS 1. Syntax and Input–Output 2. Data types 3. Strings 4. Operators and Expressions 5. Decision Control statements 6. Loops 7. User- Defined Functions 8. Lists 9. Dictionaries 10. Sets 11. Tuples 12. Classes 13. Files 14. Graphics 15. Arrays (NumPy) 16. Databases Appendix A: Python keywords and their use Appendix B: Operators in Python and their precedence Appendix C: Libraries in Python and common functions Bibliography Model Test Paper 1 (Solved) Model Test Paper 2 (Solved) Model Test Paper 3 (Solved) Model Test Paper 4 (Solved) Model Test Paper 5 (Solved) Model Test Paper 6 (Solved) Model Test Paper 7 (Unsolved)

Product Details :

Genre : Computers
Author : Dr. Shivani Goel
Publisher : BPB Publications
Release : 2022-01-18
File : 310 Pages
ISBN-13 : 9789355511812


Introduction To Computation And Programming Using Python Second Edition

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BOOK EXCERPT:

The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.

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Genre : Computers
Author : John V. Guttag
Publisher : MIT Press
Release : 2016-08-08
File : 466 Pages
ISBN-13 : 9780262337397


And Now For Something Completely Different

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Examining Monty Python's enduring status as an unconventional, anti-authoritarian comedy touchstone, this book reappraises Python's comedy output from the perspective of its 50 years of cultural circulation. Reconsidering the group's originality, impact and durability, a range of international scholars explores Python's influences, production contexts, frequently controversial themes, and the cult status and forms of fandom associated with Python in the present day. From television sketches, including The Funniest Joke in the World, Hell's Grannies, Dead Parrot and Confuse-a-Cat, to the films Monty Python and the Holy Grail, Life of Brian and The Meaning of Life, to songs from the albums and live shows, this book is a ground-breaking critical analysis of the Monty Python phenomenon.

Product Details :

Genre : Biography & Autobiography
Author : Egan Kate Egan
Publisher : Edinburgh University Press
Release : 2020-09-21
File : 295 Pages
ISBN-13 : 9781474475181


Scratch 3 Programming Playground

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BOOK EXCERPT:

A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3

Product Details :

Genre : Juvenile Nonfiction
Author : Al Sweigart
Publisher : No Starch Press
Release : 2021-01-06
File : 226 Pages
ISBN-13 : 9781718500211


Handbook Of Research On Maximizing Cognitive Learning Through Knowledge Visualization

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BOOK EXCERPT:

The representation of abstract data and ideas can be a difficult and tedious task to handle when learning new concepts; however, the advances of emerging technology have allowed for new methods of representing such conceptual data. The Handbook of Research on Maximizing Cognitive Learning through Knowledge Visualization focuses on the use of visualization technologies to assist in the process of better comprehending scientific concepts, data, and applications. Highlighting the utilization of visual power and the roles of sensory perceptions, computer graphics, animation, and digital storytelling, this book is an essential reference source for instructors, engineers, programmers, and software developers interested in the exchange of information through the visual depiction of data.

Product Details :

Genre : Education
Author : Ursyn, Anna
Publisher : IGI Global
Release : 2015-02-28
File : 598 Pages
ISBN-13 : 9781466681439


Automate The Boring Stuff With Python 2nd Edition

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BOOK EXCERPT:

Learn how to code while you write programs that effortlessly perform useful feats of automation! The second edition of this international fan favorite includes a brand-new chapter on input validation, Gmail and Google Sheets automations, tips for updating CSV files, and more. If you've ever spent hours renaming files or updating spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? Automate the Boring Stuff with Python, 2nd Edition teaches even the technically uninclined how to write programs that do in minutes what would take hours to do by hand—no prior coding experience required! This new, fully revised edition of Al Sweigart’s bestselling Pythonic classic, Automate the Boring Stuff with Python, covers all the basics of Python 3 while exploring its rich library of modules for performing specific tasks, like scraping data off the Web, filling out forms, renaming files, organizing folders, sending email responses, and merging, splitting, or encrypting PDFs. There’s also a brand-new chapter on input validation, tutorials on automating Gmail and Google Sheets, tips on automatically updating CSV files, and other recent feats of automations that improve your efficiency. Detailed, step-by-step instructions walk you through each program, allowing you to create useful tools as you build out your programming skills, and updated practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Boring tasks no longer have to take to get through—and neither does learning Python!

Product Details :

Genre : Computers
Author : Al Sweigart
Publisher : No Starch Press
Release : 2019-11-12
File : 593 Pages
ISBN-13 : 9781593279936