Reinforcement Learning Second Edition

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The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.

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Genre : Computers
Author : Richard S. Sutton
Publisher : MIT Press
Release : 2018-11-13
File : 549 Pages
ISBN-13 : 9780262039246


Reinforcement Learning Principles Concepts And Applications

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Reinforcement learning (RL) is a subfield of machine learning that deals with how an agent should learn to take actions in an environment to maximize some notion of cumulative reward. In other words, reinforcement learning is a learning paradigm where an agent learns to interact with an environment by taking actions and observing the feedback it receives in the form of rewards or penalties. It is a feedback-based Machine learning technique in which an agent learns to behave in an environment by performing the actions and seeing the results of actions. For each good action, the agent gets positive feedback, and for each bad action, the agent gets negative feedback or penalty.

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Genre : Computers
Author : Bhavatarini N
Publisher : MileStone Research Publications
Release : 2024-03-25
File : 144 Pages
ISBN-13 : 9789360130084


Reinforcement Learning

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Master reinforcement learning, a popular area of machine learning, starting with the basics: discover how agents and the environment evolve and then gain a clear picture of how they are inter-related. You’ll then work with theories related to reinforcement learning and see the concepts that build up the reinforcement learning process. Reinforcement Learning discusses algorithm implementations important for reinforcement learning, including Markov’s Decision process and Semi Markov Decision process. The next section shows you how to get started with Open AI before looking at Open AI Gym. You’ll then learn about Swarm Intelligence with Python in terms of reinforcement learning. The last part of the book starts with the TensorFlow environment and gives an outline of how reinforcement learning can be applied to TensorFlow. There’s also coverage of Keras, a framework that can be used with reinforcement learning. Finally, you'll delve into Google’s Deep Mind and see scenarios where reinforcement learning can be used. What You'll Learn Absorb the core concepts of the reinforcement learning process Use advanced topics of deep learning and AI Work with Open AI Gym, Open AI, and Python Harness reinforcement learning with TensorFlow and Keras using Python Who This Book Is For Data scientists, machine learning and deep learning professionals, developers who want to adapt and learn reinforcement learning.

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Genre : Computers
Author : Abhishek Nandy
Publisher : Apress
Release : 2017-12-07
File : 174 Pages
ISBN-13 : 9781484232859


Cognitive Analytics And Reinforcement Learning

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COGNITIVE ANALYTICS AND REINFORCEMENT LEARNING The combination of cognitive analytics and reinforcement learning is a transformational force in the field of modern technological breakthroughs, reshaping the decision-making, problem-solving, and innovation landscape; this book offers an examination of the profound overlap between these two fields and illuminates its significant consequences for business, academia, and research. Cognitive analytics and reinforcement learning are pivotal branches of artificial intelligence. They have garnered increased attention in the research field and industry domain on how humans perceive, interpret, and respond to information. Cognitive science allows us to understand data, mimic human cognitive processes, and make informed decisions to identify patterns and adapt to dynamic situations. The process enhances the capabilities of various applications. Readers will uncover the latest advancements in AI and machine learning, gaining valuable insights into how these technologies are revolutionizing various industries, including transforming healthcare by enabling smarter diagnosis and treatment decisions, enhancing the efficiency of smart cities through dynamic decision control, optimizing debt collection strategies, predicting optimal moves in complex scenarios like chess, and much more. With a focus on bridging the gap between theory and practice, this book serves as an invaluable resource for researchers and industry professionals seeking to leverage cognitive analytics and reinforcement learning to drive innovation and solve complex problems. The book’s real strength lies in bridging the gap between theoretical knowledge and practical implementation. It offers a rich tapestry of use cases and examples. Whether you are a student looking to gain a deeper understanding of these cutting-edge technologies, an AI practitioner seeking innovative solutions for your projects, or an industry leader interested in the strategic applications of AI, this book offers a treasure trove of insights and knowledge to help you navigate the complex and exciting world of cognitive analytics and reinforcement learning. Audience The book caters to a diverse audience that spans academic researchers, AI practitioners, data scientists, industry leaders, tech enthusiasts, and educators who associate with artificial intelligence, data analytics, and cognitive sciences.

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Genre : Technology & Engineering
Author : Elakkiya R.
Publisher : John Wiley & Sons
Release : 2024-04-10
File : 293 Pages
ISBN-13 : 9781394214044


Explainable And Interpretable Reinforcement Learning For Robotics

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Author : Aaron M. Roth
Publisher : Springer Nature
Release :
File : 123 Pages
ISBN-13 : 9783031475184


Deep Reinforcement Learning

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Deep reinforcement learning has attracted considerable attention recently. Impressive results have been achieved in such diverse fields as autonomous driving, game playing, molecular recombination, and robotics. In all these fields, computer programs have taught themselves to understand problems that were previously considered to be very difficult. In the game of Go, the program AlphaGo has even learned to outmatch three of the world’s leading players.Deep reinforcement learning takes its inspiration from the fields of biology and psychology. Biology has inspired the creation of artificial neural networks and deep learning, while psychology studies how animals and humans learn, and how subjects’ desired behavior can be reinforced with positive and negative stimuli. When we see how reinforcement learning teaches a simulated robot to walk, we are reminded of how children learn, through playful exploration. Techniques that are inspired by biology and psychology work amazingly well in computers: animal behavior and the structure of the brain as new blueprints for science and engineering. In fact, computers truly seem to possess aspects of human behavior; as such, this field goes to the heart of the dream of artificial intelligence. These research advances have not gone unnoticed by educators. Many universities have begun offering courses on the subject of deep reinforcement learning. The aim of this book is to provide an overview of the field, at the proper level of detail for a graduate course in artificial intelligence. It covers the complete field, from the basic algorithms of Deep Q-learning, to advanced topics such as multi-agent reinforcement learning and meta learning.

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Genre : Computers
Author : Aske Plaat
Publisher : Springer Nature
Release : 2022-06-10
File : 414 Pages
ISBN-13 : 9789811906381


Handbook Of Reinforcement Learning And Control

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This handbook presents state-of-the-art research in reinforcement learning, focusing on its applications in the control and game theory of dynamic systems and future directions for related research and technology. The contributions gathered in this book deal with challenges faced when using learning and adaptation methods to solve academic and industrial problems, such as optimization in dynamic environments with single and multiple agents, convergence and performance analysis, and online implementation. They explore means by which these difficulties can be solved, and cover a wide range of related topics including: deep learning; artificial intelligence; applications of game theory; mixed modality learning; and multi-agent reinforcement learning. Practicing engineers and scholars in the field of machine learning, game theory, and autonomous control will find the Handbook of Reinforcement Learning and Control to be thought-provoking, instructive and informative.

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Genre : Technology & Engineering
Author : Kyriakos G. Vamvoudakis
Publisher : Springer Nature
Release : 2021-06-23
File : 833 Pages
ISBN-13 : 9783030609900


Deep And Reinforcement Learning Networks And Methods

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Mr.Chitra Sabapathy Ranganathan, Associate Vice President, Mphasis Corporation, Arizona, USA

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Genre : Computers
Author : Mr.Chitra Sabapathy Ranganathan
Publisher : SK Research Group of Companies
Release : 2023-10-23
File : 131 Pages
ISBN-13 : 9788119980604


Python Reinforcement Learning Projects

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Implement state-of-the-art deep reinforcement learning algorithms using Python and its powerful libraries Key FeaturesImplement Q-learning and Markov models with Python and OpenAIExplore the power of TensorFlow to build self-learning modelsEight AI projects to gain confidence in building self-trained applicationsBook Description Reinforcement learning is one of the most exciting and rapidly growing fields in machine learning. This is due to the many novel algorithms developed and incredible results published in recent years. In this book, you will learn about the core concepts of RL including Q-learning, policy gradients, Monte Carlo processes, and several deep reinforcement learning algorithms. As you make your way through the book, you'll work on projects with datasets of various modalities including image, text, and video. You will gain experience in several domains, including gaming, image processing, and physical simulations. You'll explore technologies such as TensorFlow and OpenAI Gym to implement deep learning reinforcement learning algorithms that also predict stock prices, generate natural language, and even build other neural networks. By the end of this book, you will have hands-on experience with eight reinforcement learning projects, each addressing different topics and/or algorithms. We hope these practical exercises will provide you with better intuition and insight about the field of reinforcement learning and how to apply its algorithms to various problems in real life. What you will learnTrain and evaluate neural networks built using TensorFlow for RLUse RL algorithms in Python and TensorFlow to solve CartPole balancingCreate deep reinforcement learning algorithms to play Atari gamesDeploy RL algorithms using OpenAI UniverseDevelop an agent to chat with humans Implement basic actor-critic algorithms for continuous controlApply advanced deep RL algorithms to games such as MinecraftAutogenerate an image classifier using RLWho this book is for Python Reinforcement Learning Projects is for data analysts, data scientists, and machine learning professionals, who have working knowledge of machine learning techniques and are looking to build better performing, automated, and optimized deep learning models. Individuals who want to work on self-learning model projects will also find this book useful.

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Genre : Computers
Author : Sean Saito
Publisher : Packt Publishing Ltd
Release : 2018-09-29
File : 287 Pages
ISBN-13 : 9781788993227


Keras Reinforcement Learning Projects

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A practical guide to mastering reinforcement learning algorithms using Keras Key FeaturesBuild projects across robotics, gaming, and finance fields, putting reinforcement learning (RL) into actionGet to grips with Keras and practice on real-world unstructured datasetsUncover advanced deep learning algorithms such as Monte Carlo, Markov Decision, and Q-learningBook Description Reinforcement learning has evolved a lot in the last couple of years and proven to be a successful technique in building smart and intelligent AI networks. Keras Reinforcement Learning Projects installs human-level performance into your applications using algorithms and techniques of reinforcement learning, coupled with Keras, a faster experimental library. The book begins with getting you up and running with the concepts of reinforcement learning using Keras. You’ll learn how to simulate a random walk using Markov chains and select the best portfolio using dynamic programming (DP) and Python. You’ll also explore projects such as forecasting stock prices using Monte Carlo methods, delivering vehicle routing application using Temporal Distance (TD) learning algorithms, and balancing a Rotating Mechanical System using Markov decision processes. Once you’ve understood the basics, you’ll move on to Modeling of a Segway, running a robot control system using deep reinforcement learning, and building a handwritten digit recognition model in Python using an image dataset. Finally, you’ll excel in playing the board game Go with the help of Q-Learning and reinforcement learning algorithms. By the end of this book, you’ll not only have developed hands-on training on concepts, algorithms, and techniques of reinforcement learning but also be all set to explore the world of AI. What you will learnPractice the Markov decision process in prediction and betting evaluationsImplement Monte Carlo methods to forecast environment behaviorsExplore TD learning algorithms to manage warehouse operationsConstruct a Deep Q-Network using Python and Keras to control robot movementsApply reinforcement concepts to build a handwritten digit recognition model using an image datasetAddress a game theory problem using Q-Learning and OpenAI GymWho this book is for Keras Reinforcement Learning Projects is for you if you are data scientist, machine learning developer, or AI engineer who wants to understand the fundamentals of reinforcement learning by developing practical projects. Sound knowledge of machine learning and basic familiarity with Keras is useful to get the most out of this book

Product Details :

Genre : Computers
Author : Giuseppe Ciaburro
Publisher : Packt Publishing Ltd
Release : 2018-09-29
File : 280 Pages
ISBN-13 : 9781789347975