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BOOK EXCERPT:
In a world buzzing with technology and creativity, hobby writing has become more than just a pastime; it has emerged as a vivid expression of passion and imagination. For many, writing has always been at the intersection of creativity and challenge, allowing stories to flow from the depths of the mind and onto the page. In an age where narratives are crafted not only in books but also in the pixelated realms of computer games, the potential for inspiration is limitless. Computer games, once regarded simply as entertainment, have evolved into multifaceted experiences that integrate story, art, and music, forging deep connections with players. They craft rich narratives that captivate audiences and encourage engagement on multiple levels, resembling modern-day interactive novels. This evolution offers aspiring writers a treasure trove of inspiration. Whether it's the intricacies of character development, the nuances of world-building, or the delicate balance of plot pacing, the gaming world provides a myriad of lessons for those eager to pen their own stories.
Product Details :
Genre |
: Language Arts & Disciplines |
Author |
: Alexander Varga |
Publisher |
: Luxory |
Release |
: 2024-09-25 |
File |
: 330 Pages |
ISBN-13 |
: 9786156728197 |
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BOOK EXCERPT:
Video games take players on a trip through ancient battlefields, to mythic worlds, and across galaxies. They provide players with a way to try on new identities and acquire vast superpowers. Video games also give people the chance to hit reset – to play again and again until they achieve a desired outcome. Their popularity has enabled them to grow far beyond their humble origins and to permeate other forms of popular culture, from comic books and graphic novels to films and television programs. Video games are universal. In 100 Greatest Video Game Franchises, editors Robert Mejia, Jaime Banks, and Aubrie Adams have assembled essays that identify, assess, and reveal the most important video games of all-time. Each entry makes a case for the game’s cultural significance and why it deserves to be on the list, from its influence on other games to its impact on an international scale. In addition to providing information about the game developer and when the franchise was established, these entries explore the connections between the different video games, examining them across genre, theme, and content. This accessible collection of essays gives readers an opportunity to gauge their favorite video game franchises against the best of all time and argue how they each fit among the 100 greatest ever created. Whether casually looking up information on these games or eager to learn how franchises evolved over the years, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Franchises will appeal to fans and scholars alike.
Product Details :
Genre |
: Games & Activities |
Author |
: Robert Mejia |
Publisher |
: Rowman & Littlefield |
Release |
: 2017-08-17 |
File |
: 267 Pages |
ISBN-13 |
: 9781442278158 |
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Product Details :
Genre |
: |
Author |
: Wikipedia contributors |
Publisher |
: e-artnow sro |
Release |
: |
File |
: 1087 Pages |
ISBN-13 |
: |
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BOOK EXCERPT:
Have you ever wanted to know which games to use in your classroom, library, or afterschool program, or even at home? Which games can help teach preschoolers, K-12, college students, or adults? What can you use for science, literature, or critical thinking skills? This book explores 100 different games and how educators have used the games to teach - what worked and didn't work and their tips and techniques. The list of 100 goes from A to Z Safari to Zoombinis, and includes popular games like Fortnite, Call of Duty: Modern Warfare, and Minecraft, as well as PC, mobile, VR, AR, card and board games.
Product Details :
Genre |
: Education |
Author |
: Karen Schrier |
Publisher |
: Lulu.com |
Release |
: 2019-11-14 |
File |
: 584 Pages |
ISBN-13 |
: 9780359984015 |
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BOOK EXCERPT:
Teaching for Understanding with Technology shows how teachers can maximize the potential of new technologies to advance student learning and achievement. It uses the popular Teaching for Understanding framework that guides learners to think, analyze, solve problems, and make meaning of what they've learned. The book offers advice on tapping into a rich array of new technologies such as web information, online curricular information, and professional networks to research teaching topics, set learning goals, create innovative lesson plans, assess student understanding, and develop communities of learners.
Product Details :
Genre |
: Education |
Author |
: Martha Stone Wiske |
Publisher |
: John Wiley & Sons |
Release |
: 2013-12-23 |
File |
: 181 Pages |
ISBN-13 |
: 9781118901748 |
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BOOK EXCERPT:
Product Details :
Genre |
: Children's software |
Author |
: |
Publisher |
: |
Release |
: 1993 |
File |
: 488 Pages |
ISBN-13 |
: IND:30000046894204 |
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BOOK EXCERPT:
The third volume in the New York Times bestselling Wes Anderson Collection series showcases the best artwork from “Bad Dads,” an annual exhibition of art inspired by the films of Wes Anderson. Curated by Spoke Art Gallery in San Francisco, “Bad Dads” has continued to grow and progress as a dynamic group exhibition since its inaugural show in 2011, and has featured work from more than 400 artists from around the world. Those artworks range from paintings to sculptures to limited-edition screen prints and vary greatly in style, making for a diverse and lively show each year. Though each piece is distinct in its own right, the artworks’ unifying element is the shared imagery and beloved characters from: · Bottle Rocket · Rushmore · The Royal Tenenbaums · The Life Aquatic with Steve Zissou · The Darjeeling Limited · Fantastic Mr. Fox · Moonrise Kingdom · The Grand Budapest Hotel The book features an original cover by graphic artist Max Dalton, a foreword by writer and director Wes Anderson himself, and an introduction by TV and movie critic Matt Zoller Seitz, author of the bestselling Wes Anderson Collection books. A visual treasure trove, Bad Dads grants fans of Wes Anderson another creative avenue to explore his inspired worlds and movies. Also available from Matt Zoller Seitz: The Oliver Stone Experience, Mad Men Carousel, The Wes Anderson Collection: The Grand Budapest Hotel, and The Wes Anderson Collection.
Product Details :
Genre |
: Performing Arts |
Author |
: Spoke Art Gallery |
Publisher |
: Abrams |
Release |
: 2016-08-09 |
File |
: 256 Pages |
ISBN-13 |
: 9781613123003 |
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BOOK EXCERPT:
Doug Pratt is the leading reviewer of DVDs, a contributor to Rolling Stone, and editor and publisher of The DVD-Laserdisc Newsletter. Choice says, "Pratt's writing is amusing, comprehensive and informative." Rolling Stone calls this two-volume set, "the gold standard on all things DVD." The set is unique in giving space to non-feature-film DVDs, the fastest growing area of the market. Not just a reference book, it's also good reading.
Product Details :
Genre |
: Performing Arts |
Author |
: Douglas Pratt |
Publisher |
: UNET 2 Corporation |
Release |
: 2005 |
File |
: 701 Pages |
ISBN-13 |
: 9781932916010 |
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BOOK EXCERPT:
Product Details :
Genre |
: Computers |
Author |
: Bowker Editorial Staff |
Publisher |
: |
Release |
: 2000-05 |
File |
: 1716 Pages |
ISBN-13 |
: 083524315X |
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BOOK EXCERPT:
Time Out Las Vegas is the only crib sheet travelers need to the world's most outlandish city. Whether going for a short or extended visit, this guide is an invaluable companion through the neon maze that awaits in Las Vegas. With the lowdown on all the hotels and casinos, money-saving tips, extensive restaurant reviews, hints on the hottest nightlife, and a full guide to gambling, it leaves nothing to chance. This seventh edition proves that there is more to Sin City than just sequins and slots — the dramatic expansion in hotel accommodations, fine dining, and shopping is attracting tourists from every economic strata, not just those with gambling as their sole agenda. The guide contains a detailed explanation of what games are available in the casinos, as well as tips on how to play them. There is also a chapter on suggested side trips to Hoover Dam, as well as other sights in Nevada and Arizona.
Product Details :
Genre |
: Travel |
Author |
: Editors of Time Out |
Publisher |
: Time Out Guides |
Release |
: 2012-07-13 |
File |
: 340 Pages |
ISBN-13 |
: 9781846703539 |