Streaming Media Server Design

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The book discusses the design of Streaming Media servers in single disk drive; multi-disk platforms; and heterogeneous disks platforms; covers distributed Streaming Media server design; discusses fault tolerance issues; illustrates the design of Streaming Media server software with the inclusion of Yima software. The CD-ROM includes the complete source code of YIMA.

Product Details :

Genre : Computers
Author : Ali E. Dashti
Publisher : Prentice Hall
Release : 2003
File : 426 Pages
ISBN-13 : UOM:39015056686572


Digital Media Projection Design And Technology For Theatre

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Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer’s workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies, and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. The fundamentals of content creation, detailing the basic building blocks of creating and executing digital content within a design is offered in context of the most commonly used content creation methods, including: photography and still images, video, animation, real-time effects, generative art, data, and interactive digital media. Standard professional industry equipment, including media servers, projectors, projection surfaces, emissive displays, cameras, sensors, etc. is detailed. The book also offers a breakdown of all key related technical tasks, such as converging, warping, and blending projectors, to calculating surface brightness/luminance, screen size and throw distance, to using masks, warping content and projection mapping, making this a complete guide to digital media and projection design today. An eResource page offers sample assets and interviews that link to current and relevant work of leading projection designers.

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Genre : Performing Arts
Author : Alex Oliszewski
Publisher : Taylor & Francis
Release : 2018-03-19
File : 441 Pages
ISBN-13 : 9781317356714


Media Design And Technology For Live Entertainment

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Media Design and Technology for Live Entertainment is a guide to understanding the concepts and equipment used in projection and video design for live performances. After an introduction in the principles of design elements as well as information on content, this book focuses on how content is used and transmitted by describing the essential components of systems, providing definitions used in communicating video concepts, and including basic system troubleshooting tips and tricks. A brief history of projected imagery is included, as well as information on analog systems, as outdated technology continues to be used either by choice of the designer or by necessity due to budget. By providing the information to understand the tools and how to use them, the reader should be able to create their own systems to meet his or her design ideas.

Product Details :

Genre : Performing Arts
Author : Davin Gaddy
Publisher : Taylor & Francis
Release : 2017-11-27
File : 305 Pages
ISBN-13 : 9781315442709


Scalable Continuous Media Streaming Systems

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Continuous media streaming systems will shape the future of information infrastructure. The challenge is to design systems and networks capable of supporting millions of concurrent users. Key to this is the integration of fault-tolerant mechanisms to prevent individual component failures from disrupting systems operations. These are just some of the hurdles that need to be overcome before large-scale continuous media services such as video-on-demand can be deployed with maximum efficiency. The author places the subject in context, drawing together findings from the past decade of research whilst examining the technology’s present status and its future potential. The approach adopted is comprehensive, covering topics – notably the scalability and fault-tolerance issues - that previously have not been treated in depth. Provides an accessible introduction to the technology, presenting the basic principles for media streaming system design, focusing on the need for the correct and timely delivery of data. Explores the use of parallel server architectures to tackle the two key challenges of scalability and fault-tolerance. Investigates the use of network multicast streaming algorithms to further increase the scalability of very-large-scale media streaming systems. Illustrates all findings using real-world examples and case studies gleaned from cutting-edge worldwide research. Combining theory and practice, this book will appeal to industry specialists working in content distribution in general and continuous media streaming in particular. The introductory materials and basic building blocks complemented by amply illustrated, more advanced coverage provide essential reading for senior undergraduates, postgraduates and researchers in these fields.

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Genre : Technology & Engineering
Author : Jack Lee
Publisher : John Wiley & Sons
Release : 2005-11-01
File : 394 Pages
ISBN-13 : 9780470857649


The Electronic Design Studio

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In four parts this book frames those issues and provides a diversity of perspectives on them.

Product Details :

Genre : Architecture
Author : Malcolm McCullough
Publisher : MIT Press
Release : 1990
File : 540 Pages
ISBN-13 : 0262132540


Video Database Systems

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Great advances have been made in the database field. Relational and object- oriented databases, distributed and client/server databases, and large-scale data warehousing are among the more notable. However, none of these advances promises to have as great and direct an effect on the daily lives of ordinary citizens as video databases. Video databases will provide a quantum jump in our ability to deal with visual data, and in allowing people to access and manipulate visual information in ways hitherto thought impossible. Video Database Systems: Issues, Products and Applications gives practical information on academic research issues, commercial products that have already been developed, and the applications of the future driving this research and development. This book can also be considered a reference text for those entering the field of video or multimedia databases, as well as a reference for practitioners who want to identify the kinds of products needed in order to utilize video databases. Video Database Systems: Issues, Products and Applications covers concepts, products and applications. It is written at a level which is less detailed than that normally found in textbooks but more in-depth than that normally written in trade press or professional reference books. Thus, it seeks to serve both an academic and industrial audience by providing a single source of information about the research issues in the field, and the state-of-the-art of practice.

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Genre : Computers
Author : Ahmed K. Elmagarmid
Publisher : Springer Science & Business Media
Release : 2007-08-23
File : 185 Pages
ISBN-13 : 9780585368108


Flash Video For Professionals

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More than just a programming guide, this book takes you step by step through the process of gathering and preparing content, asking the right questions, determining the scope of the project and writing the project proposal. The authors cull from their professional experience of running their own digital media company to explain the special considerations in deploying Flash video applications, presenting ideas for solutions as well as tips for avoiding the most common pitfalls.

Product Details :

Genre : Computers
Author : Lisa Larson
Publisher : John Wiley & Sons
Release : 2007-10-01
File : 386 Pages
ISBN-13 : 9780470192450


The Projection Designer S Toolkit

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The Projection Designer’s Toolkit is an insider’s guide to the world of professional projection design, serving as a reference for the planning and execution of each step in the projection design process. The text addresses the design process within the context of a professional projection designer’s workflow, focusing on specific tools of the trade, best practices for communicating your design to collaborators, tips and tricks, determining budget, working with assistants, and more. Featuring interviews with some of the top names in the industry, the book offers an unprecedented insight into the professional projection designer’s process across a wide range of fields, from Broadway and regional theatre to corporate design and music touring. The book also includes in-depth discussion on production process, system design, cue and content planning, content design, digital media fundamentals, media servers, video equipment, and projection surfaces. Additionally, it features hundreds of full-color photos and examples of designer artifacts such as draftings, mock-ups, paperwork, cue sheets, and renderings. Filled with practical advice that will guide readers from landing their first job all the way through opening night and beyond, The Projection Designer’s Toolkit is the perfect resource for emerging projection designers and students in Digital Media Design and Projection Design courses.

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Genre : Performing Arts
Author : Jeromy Hopgood
Publisher : Routledge
Release : 2021-12-22
File : 552 Pages
ISBN-13 : 9781000487435


Screens Producing Media Operations

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BOOK EXCERPT:

Media servers have established themselves as the dominant video playback tool for live events; however, the practice of delivering content to these systems and the structure of the media operations team is still evolving. This book outlines a workflow for video content delivery and describes team communication that can be applied to any entertainment production including: television specials, concert touring, corporate events, theater, as well as special events, film, large audience marketing events, and multi-screen permanent installations. This workflow is hardware and software independent, designed to evolve with future technologies as they become established in the field of multi-screen production, and has been proven professionally by the author and her peers over a decade of productions. The methodology presented will provide insights beneficial to students and current practitioners of media server technology, screens producers, and video content developers. Using real world examples of internationally recognized productions, a foundation is laid for best practices in Media Operations. Additional content, including full-color versions of the images inside the book, is available online.

Product Details :

Genre : Performing Arts
Author : Laura Frank
Publisher : CRC Press
Release : 2019-10-22
File : 320 Pages
ISBN-13 : 9780429807596


Automated Lighting The Art And Science Of Moving Light In Theatre Live Performance Broadcast And Entertainment

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BOOK EXCERPT:

This book covers everything you should know as a lighting professional about automated lighting in easy-to-understand language--including how they work, how to use them, and special design issues to consider in order to keep abreast in a highly competitive environment where knowledge is crucial to your success.

Product Details :

Genre : Performing Arts
Author : Richard Cadena
Publisher : Taylor & Francis
Release : 2006-09-06
File : 470 Pages
ISBN-13 : 9781136085338