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BOOK EXCERPT:
Do you want to learn everything you need to know to be a fantastic video game music composer? The Game Music Handbook is for you. This book takes readers on a journey through many of the greatest video game soundscapes to date, discussing key concepts and technical practices for how to create top-level game scores. It organizes game scoring techniques into an applicable methodology that gives readers a clear picture of how to design interactive elements, conceive and create a score, and implement it into the game. Readers will gain a solid understanding of the core techniques for composing video game music, the conceptual differences that separate it from other compositional fields, as well as many advanced techniques and topics essential to excellent game music scoring. These topics include using music to design emotional arc for nonlinear timelines, the relationship between music and sound design, music and immersion, discussion of the player's interaction with audio, and more. For beginning composers, this book makes the learning process as clear as possible. However, it also offers invaluable information for intermediate to advanced readers. It includes discussion of game state and its effect on player interaction, a composer-centric lesson on programming, as well as information on how to work with version control, visual programming languages, procedural audio, and more. It also offers indispensable knowledge about advanced reactive music concepts, scoring for emergent games, music for VR, and other important topics. Overall, this book explores the practical application of player and music interaction through the examination of various techniques employed in games throughout video game history to enhance immersion, emphasize emotion, and create compelling interactive experiences.
Product Details :
Genre |
: Music |
Author |
: Noah Kellman |
Publisher |
: Oxford University Press |
Release |
: 2020-09-22 |
File |
: 352 Pages |
ISBN-13 |
: 9780190938703 |
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BOOK EXCERPT:
The Game Music Handbook is a practical book that provides all composers and musicians with the necessary tools to becoming excellent game music composers. Author and experienced game music composer Noah Kellman covers everything from basic to advanced game scoring techniques, including many that are at the forefront of game music composition today.
Product Details :
Genre |
: Computer game music |
Author |
: Noah Kellman |
Publisher |
: Oxford University Press, USA |
Release |
: 2020 |
File |
: 297 Pages |
ISBN-13 |
: 9780190938680 |
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BOOK EXCERPT:
Product Details :
Genre |
: Music |
Author |
: Hannah Matthews Cundiff |
Publisher |
: |
Release |
: 1923 |
File |
: 308 Pages |
ISBN-13 |
: STANFORD:36105033405221 |
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BOOK EXCERPT:
Product Details :
Genre |
: Play |
Author |
: |
Publisher |
: |
Release |
: 1937 |
File |
: 800 Pages |
ISBN-13 |
: UOM:39015035852667 |
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BOOK EXCERPT:
Product Details :
Genre |
: Amusements |
Author |
: |
Publisher |
: |
Release |
: 1863 |
File |
: 396 Pages |
ISBN-13 |
: KBNL:KBNL03000014736 |
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BOOK EXCERPT:
Product Details :
Genre |
: Education |
Author |
: Marvin Greenberg |
Publisher |
: |
Release |
: 1972 |
File |
: 276 Pages |
ISBN-13 |
: UOM:39015009456511 |
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BOOK EXCERPT:
Product Details :
Genre |
: Games |
Author |
: Harry Daniel Edgren |
Publisher |
: |
Release |
: 1963 |
File |
: 234 Pages |
ISBN-13 |
: CORNELL:31924014464758 |
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BOOK EXCERPT:
Includes music.
Product Details :
Genre |
: Music |
Author |
: |
Publisher |
: |
Release |
: 1888 |
File |
: 336 Pages |
ISBN-13 |
: UIUC:30112101011002 |
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BOOK EXCERPT:
Product Details :
Genre |
: American literature |
Author |
: William George Jordan |
Publisher |
: |
Release |
: 1886 |
File |
: 632 Pages |
ISBN-13 |
: NYPL:33433066595798 |
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BOOK EXCERPT:
Product Details :
Genre |
: High school libraries |
Author |
: Ohio State Library |
Publisher |
: |
Release |
: 1925 |
File |
: 160 Pages |
ISBN-13 |
: UOM:39015033641229 |