The Ludotronics Game Design Methodology

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BOOK EXCERPT:

This book supports readers to transition to more advanced independent game projects by deepening their understanding of the concept development process. It covers how to make concepts sufficiently viable, ambitious, and innovative to warrant the creation of a polished prototype in preparation of a publisher pitch. The book is divided into six sections. After a brief tutorial (Preliminary Phase), readers embark on a journey along the book’s methodology. They travel through successive conceptual phases (Preparations, Procedures, Processes, and Propositions); advance through levels and action beats in each of these phases; master challenges (conceptual tasks) and overcome level bosses (design decisions) that become successively harder; collect items (fulfilled documentation tasks); and “win” the game by having progressed from a raw, initial idea to a full-fledged, polished game treatment. Additional resources for the book are available at ludotronics.net. This book is designed to support junior and senior year BA or MA students in game design programs, as well as novice indie developers and those in the early stages of their game design career.

Product Details :

Genre : Computers
Author : J. Martin
Publisher : CRC Press
Release : 2023-08-24
File : 423 Pages
ISBN-13 : 9781000925432


Narratives Crossing Boundaries

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BOOK EXCERPT:

As the dominant narrative forms in the age of media convergence, films and games call for a transmedial perspective in narratology. Games allow a participatory reception of the story, bringing the transgression of the ontological boundary between the narrated world and the world of the recipient into focus. These diverse transgressions - medial and ontological - are the subject of this transdisciplinary compendium, which covers the subject in an interdisciplinary way from various perspectives: game studies and media studies, but also sociology and psychology, to take into account the great influence of storytelling on social discourses and human behavior.

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Genre : Social Science
Author : Joachim Friedmann
Publisher : transcript Verlag
Release : 2023-09-30
File : 369 Pages
ISBN-13 : 9783839464861


Ludotronics

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Genre :
Author : J. Martin
Publisher :
Release : 2019
File : Pages
ISBN-13 : 3000617590


Meaningful Game Design

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BOOK EXCERPT:

"This book provides readers with the tools and methods with which to create effective tabletop games. It covers the design and development process thoroughly, guiding readers through the necessary mechanics, messages, and motivations of games that must be understood in order to build successful tabletop games, including serious educational games for teaching or training. Through a range of learning activities and methodologies, readers will develop an understanding of games and an appreciation for the creating and testing of game play, whilst critically exploring the relationship between games, motivation, and learning. It includes chapters on design methodology, narrative, accessibility, playtesting, and more"--

Product Details :

Genre : Games
Author : Devon Allcoat
Publisher :
Release : 2023
File : 0 Pages
ISBN-13 : 1003319513