The Sequel Superior

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The Sequel Superior By: Edward K. Eckhart-Zinn Edward K. Eckhart-Zinn believes strongly that the age of internet criticism has led to a new path of viewing film and television, or by the encompassing terminology, “screen work”. A healthy array of screen work subjects are covered in The Sequel Superior, from the serialization of film through franchises like Star Wars or the MCU, to the overlooked impact your personal life has on any constructed artworks, exploring just how massive and engaged that link is. This book is equally for creators and critics alike, bringing new light to conceptually finding “objective factors” in “subjective artistry”. Screen works of all kinds are heavily dissected on this figurative operating table, such as Rick and Morty, Breaking Bad, The Simpsons, and the Star Wars sequel trilogy. The modern screen work climate is anatomically deconstructed to render an almost scientific schematic, breaking down elements such as tropes, hype, plot threads, plot holes, the fairly new presence of the internet, fandom, fan fiction, fanfare, the benefits of an animated medium, rosy retrospection, nostalgia, and all of their respective effects to generate the take o the current-day media environment. Instead of retreading the continued deconstruction of such antique masterpieces like Casablanca or The Shining, we instead immerse ourselves in the less respected yet extremely popular “popcorn movie” and attempt to understand why the highest grossing films for the last ten years have all been sequel installments. This book posits that there truly are right ways and wrong ways of making this artwork, and the consumer, critic, and creator can all benefit greatly from its perspectives.

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Genre : Performing Arts
Author : Edward K. Eckhart-Zinn
Publisher : Dorrance Publishing
Release : 2020-10-01
File : 392 Pages
ISBN-13 : 9781649130624


Video Game Bible 1985 2002

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With nearly three years of research utilized to compile game lists and thousands of hours used to play and review the games listed within, Video Game Bible is the most comprehensive source of information on video games released in the U.S. since 1985 ever created. Prices are based on realistic figures compiled by interviewing hundreds of large collectors and game store owners, and offer a realistic guideline to be followed by both collectors and video gamers looking to complete their collections. While numerous guides have been compiled on the subject of classic video games, this book offers coverage of video game consoles releases after 1985, known as the "neo-classics". With 39 systems in total, Video Game Bible offers the largest guide to date. With the recent proliferation of video game collecting into the mainstream, it is necessary to have a standard by which games are valued. This is the first installment in a series of guides intended to offer full coverage of every video game ever made worldwide. Video game consoles are grouped together by the company that made them for easy reference. In addition to the table of contents, which lists each section separately, there are corner tabs to make browsing the guide even more convenient. Thousands of new facts are offered within the pages of this book, as are thousands of reviews and overviews. Written in a lighthearted manner, chapters of this guide that may not pertain to a particular collector will still be enjoyable for intelligent readers. An easy to use reference guide suitable for any age, this guide is sure to be an invaluable resource for anyone interested in video game collecting, video game history, and even for the casual video game fan interested in learning more about the hobby. Editor-In Chief: Andy Slaven Staff Writers: Micheal Collins, Lucus Barnes, Vincent Yang Contributing Writers: Charlie Reneke, Joe Kudrna

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Genre : Video games
Author : Andy Slaven
Publisher : Trafford Publishing
Release : 2002
File : 774 Pages
ISBN-13 : 9781553697312


The Art Of Super Mario Odyssey

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"Discover the art and expertise that went into creating one of Nintendo's best-loved games! Featuring full-color concept art, preliminary sketches, and notes from the development team, this hardcover edition also includes insights into some early ideas that didn't make it into the game itself!" -- back cover insert.

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Genre : Art
Author : Nintendo
Publisher : Dark Horse Comics
Release : 2019-11-05
File : 383 Pages
ISBN-13 : 9781506713755


Super Mario

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The story of Nintendo's rise and the beloved icon who made it possible. Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market. Lawsuits, Hollywood, die- hard fans, and face-offs with Sony and Microsoft are all part of the drama. Find out about: *Mario's eccentric yet brilliant creator, Shigeru Miyamoto, who was tapped for the job because was considered expendable. *Minoru Arakawa, the son-in-law of Nintendo's imperious president, who bumbled his way to success. *The unexpected approach that allowed Nintendo to reinvent itself as the gaming system for the non-gamer, especially now with the Wii Even those who can't tell a Koopa from a Goomba will find this a fascinating story of striving, comeuppance, and redemption.

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Genre : Business & Economics
Author : Jeff Ryan
Publisher : Penguin
Release : 2011-08-04
File : 226 Pages
ISBN-13 : 9781101517635


Simon Schuster Super Crossword Book 9

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Culled from out-of-print puzzle books, and edited by the kings of crosswords, this collection contains puzzles of varying sizes and levels of difficulty. They have been revised and updated to satisfy the needs and knowledge of today's solvers. The pages are perforated for easy tearing out.

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Genre : Games & Activities
Author : John M. Samson
Publisher : Simon and Schuster
Release : 1996-11
File : 256 Pages
ISBN-13 : 9780684829647


Super Mario Bros 2

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In perhaps the most famous switcheroo in all of game history, the Japanese version of Super Mario Bros. 2 was declared "too hard" by Nintendo of America and replaced with a Mario-ified port of the Famicom hit, Yume Kōjō Doki Doki Panic. The new game (dubbed Super Mario USA in Japan) was a huge success for its four playable characters, improved graphics, immersive levels, and catchy music, and eventually became the 3rd bestselling game for the NES. And yet. Because of its strange new villains, its wild gameplay, and its mysterious touches, SMB2 has for years been regarded as the Odd Mario Out, even as it has seen popular updates on the Super NES and Game Boy Advance. Irwin's Mario is not a simple retelling of a 25-year-old story, but instead an examination of the game with fresh eyes: both as a product of its time and as a welcome change from the larger Super Mario franchise. Along the way he searches for clues, pulling up a few vegetables of his own. What he finds is not at all what he expected.

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Genre : Computers
Author : Jon Irwin
Publisher : Boss Fight Books
Release : 2014
File : 126 Pages
ISBN-13 : 9781940535050


Mario Titles

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Publisher : PediaPress
Release :
File : 489 Pages
ISBN-13 :


Super Mario Encyclopedia The Official Guide To The First 30 Years

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Power Up! Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years is jam-packed with content from all seventeen Super Mario games--from the original Super Mario Bros. to Super Mario 3D World. Track the evolution of the Goomba, witness the introduction of Yoshi, and relive your favorite levels. This tome also contains an interview with producer Takashi Tezuka, tips to help you find every coin, star, sun, and mushroom--even explanations of glitches! With information on enemies, items, obstacles, and worlds from over thirty years of Mario, Super Mario Bros. Encyclopedia is the definitive resource for everything Super Mario!

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Genre : Games & Activities
Author : Nintendo
Publisher : Dark Horse Comics
Release : 2018-10-23
File : 260 Pages
ISBN-13 : 9781506708973


 The Anorthosytes Of The Minnesota Coast Of Lake Superior

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Author : Andrew Cowper Lawson
Publisher :
Release : 1893
File : 108 Pages
ISBN-13 : ONB:+Z314047508


From Sweetback To Super Fly

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Racial politics and capitalism found a way to blend together in 1970s Chicago in the form of movie theaters targeted specifically toward African Americans. In From Sweetback to Super Fly, Gerald Buttersexamines the movie theaters in Chicago’s Loop that became, as he describes them, “black spaces” during the early 1970s with theater managers making an effort to gear their showings toward the African American community by using black-themed and blaxploitation films. Butters covers the wide range of issues that influenced the theaters, from changing racial patterns to the increasingly decrepit state of Chicago’s inner city and the pressure on businesses and politicians alike to breathe life into the dying area. Through his extensive research, Butters provides an in-depth look at this phenomenon, delving into an area that has not previously been explored. His close examination of how black-themed films were marketed and how theaters showing these films tried to draw in crowds sheds light on race issues both from an industrial standpoint on the side of the theaters and movie producers, as well as from a cultural standpoint on the side of the moviegoers and the city of Chicago as a whole. Butters provides a wealth of information on a very interesting yet underexamined part of history, making From Sweetback to Super Fly a supremely enjoyable and informative book.

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Genre : Performing Arts
Author : Gerald R. Butters
Publisher : University of Missouri Press
Release : 2016-01-31
File : 271 Pages
ISBN-13 : 9780826273291