The Use Of Teaching Games In Game Theory Classes And Some Experimental Games

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Genre : Game theory
Author : Martin Shubik
Publisher :
Release : 2001
File : 15 Pages
ISBN-13 : OCLC:45811573


Game Theory And Experimental Games

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Game Theory and Experimental Games: The Study of Strategic Interaction focuses on the development of game theory, taking into consideration empirical research, theoretical formulations, and research procedures involved. The book proceeds with a discussion on the theory of one-person games. The individual decision that a player makes in these kinds of games is noted as influential as to the outcome of these games. This discussion is followed by a presentation of pure coordination games and minimal situation. The ability of players to anticipate the choices of others to achieve a mutually beneficial outcome is emphasized. A favorable social situation is also influential in these kinds of games. The text moves forward by presenting studies on various kinds of competitive games. The research studies presented are coupled with empirical evidence and discussion designed to support the claims that are pointed out. The book also discusses several kinds of approaches in the study of games. Voting as a way to resolve multi-person games is also emphasized, including voting procedures, the preferences of voters, and voting strategies. The book is a valuable source of data for readers and scholars who are interested in the exploration of game theories.

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Genre : Business & Economics
Author : Andrew M. Colman
Publisher : Elsevier
Release : 2016-06-06
File : 314 Pages
ISBN-13 : 9781483137148


Game Theory And Behavior

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An introduction to game theory that offers not only theoretical tools but also the intuition and behavioral insights to apply these tools to real-world situations. This introductory text on game theory provides students with both the theoretical tools to analyze situations through the logic of game theory and the intuition and behavioral insights to apply these tools to real-world situations. It is unique among game theory texts in offering a clear, formal introduction to standard game theory while incorporating evidence from experimental data and introducing recent behavioral models. Students will not only learn about incentives, how to represent situations as games, and what agents “should” do in these situations, but they will also be presented with evidence that either confirms the theoretical assumptions or suggests a way in which the theory might be updated. Features: Each chapter begins with a motivating example that can be run as an experiment and ends with a discussion of the behavior in the example. Parts I–IV cover the fundamental “nuts and bolts” of any introductory game theory course, including the theory of games, simple games with simultaneous decision making by players, sequential move games, and incomplete information in simultaneous and sequential move games. Parts V–VII apply the tools developed in previous sections to bargaining, cooperative game theory, market design, social dilemmas, and social choice and voting. Part VIII offers a more in-depth discussion of behavioral game theory models including evolutionary and psychological game theory. Instructor resources include solutions to end-of-chapter exercises, worksheets for running each chapter's experimental games using pencil and paper, and the oTree codes for running the games online.

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Genre : Mathematics
Author : Jeffrey Carpenter
Publisher : MIT Press
Release : 2022-12-06
File : 725 Pages
ISBN-13 : 9780262371254


Ecgbl 2020 14th European Conference On Game Based Learning

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These proceedings represent the work of contributors to the 14th European Conference on Games Based Learning (ECGBL 2020), hosted by The University of Brighton on 24-25 September 2020. The Conference Chair is Panagiotis Fotaris and the Programme Chairs are Dr Katie Piatt and Dr Cate Grundy, all from University of Brighton, UK.

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Genre : Education
Author : Panagiotis Fotaris
Publisher : Academic Conferences limited
Release : 2020-09-24
File : Pages
ISBN-13 : 9781912764709


The Dark Side Of Game Play

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Games allow players to experiment and play with subject positions, values and moral choice. In game worlds players can take on the role of antagonists; they allow us to play with behaviour that would be offensive, illegal or immoral if it happened outside of the game sphere. While contemporary games have always handled certain problematic topics, such as war, disasters, human decay, post-apocalyptic futures, cruelty and betrayal, lately even the most playful of genres are introducing situations in which players are presented with difficult ethical and moral dilemmas. This volume is an investigation of "dark play" in video games, or game play with controversial themes as well as controversial play behaviour. It covers such questions as: Why do some games stir up political controversies? How do games invite, or even push players towards dark play through their design? Where are the boundaries for what can be presented in a games? Are these boundaries different from other media such as film and books, and if so why? What is the allure of dark play and why do players engage in these practices?

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Genre : Games & Activities
Author : Torill Elvira Mortensen
Publisher : Routledge
Release : 2015-06-05
File : 402 Pages
ISBN-13 : 9781317574453


Simulation Games In Learning

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Genre : Education
Author : Sarane Spence Boocock
Publisher : SAGE Publications, Incorporated
Release : 1968
File : 300 Pages
ISBN-13 : STANFORD:36105031500585


Handbook Of Experimental Game Theory

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The Handbook of Experimental Game Theory offers a comprehensive analysis of the field, discussing foundational topics that are at the core of applied game theory. It highlights the nuances that scientific experiments have delivered to our understanding of strategic interactions among decision makers. Leading experts explore methodological considerations and games of complete and incomplete information to offer new directions for research in experimental game theory. Chapters demonstrate transformative behavioral research focused on classic topics in game theory such as cooperation and coordination games. Taking a scientific approach to the study of game theory, this innovative Handbook provides an insight into laboratory and field experiments that test game theoretic propositions and suggests new ways of modeling strategic behavior. It takes a forward-thinking position, addressing the challenges inherent in innovations surrounding the measurement of strategic behavior using experimental methods. This Handbook will prove to be a valuable resource for scholars and students who are looking to gain a broader understanding of experimental game theory and how to contribute to its advancement. It will also be of particular interest to researchers in experimental and behavioral economics.

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Genre :
Author : C. M. Capra
Publisher : Edward Elgar Publishing
Release : 2020-10-30
File : 624 Pages
ISBN-13 : 1785363328


Simulating War

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Genre : Technology & Engineering
Author : Philip Sabin
Publisher : A&C Black
Release : 2012-01-26
File : 413 Pages
ISBN-13 : 9781441185587


Routledge International Handbook Of Research Methods In Digital Humanities

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This book draws on both traditional and emerging fields of study to consider consider what a grounded definition of quantitative and qualitative research in the Digital Humanities (DH) might mean; which areas DH can fruitfully draw on in order to foster and develop that understanding; where we can see those methods applied; and what the future directions of research methods in Digital Humanities might look like. Schuster and Dunn map a wide-ranging DH research methodology by drawing on both ‘traditional’ fields of DH study such as text, historical sources, museums and manuscripts, and innovative areas in research production, such as knowledge and technology, digital culture and society and history of network technologies. Featuring global contributions from scholars in the United Kingdom, the United States, Europe and Australia, this book draws together a range of disciplinary perspectives to explore the exciting developments offered by this fast-evolving field. Routledge International Handbook of Research Methods in Digital Humanities is essential reading for anyone who teaches, researches or studies Digital Humanities or related subjects.

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Genre : Education
Author : Kristen Schuster
Publisher : Routledge
Release : 2020-08-23
File : 678 Pages
ISBN-13 : 9780429670251


The Uses And Methods Of Gaming

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Genre : Mathematics
Author : Martin Shubik
Publisher : Elsevier Publishing Company
Release : 1975
File : 232 Pages
ISBN-13 : UOM:39015004101757