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Genre | : |
Author | : Matthew Schmidt |
Publisher | : Springer Nature |
Release | : |
File | : 309 Pages |
ISBN-13 | : 9783031762932 |
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Genre | : |
Author | : Matthew Schmidt |
Publisher | : Springer Nature |
Release | : |
File | : 309 Pages |
ISBN-13 | : 9783031762932 |
This book delves into two divergent, yet parallel themes; first is an examination of how educators can design the experiences of learning, with a focus on the learner and the end results of education; and second, how educators learn to design educational products, processes and experiences. The book seeks to understand how to design how learning occurs, both in the instructional design studio and as learning occurs throughout the world. This will change the area's semantics; at a deeper level, it will change its orientation from instructors and information to learners; and it will change how educators take advantage of new and old technologies. This book is the result of a research symposium sponsored by the Association for Educational Communications and Technology [AECT].
Genre | : Education |
Author | : Brad Hokanson |
Publisher | : Springer |
Release | : 2015-07-03 |
File | : 296 Pages |
ISBN-13 | : 9783319165042 |
This edited volume is about the application of design-led approaches for developing interventions that have the intention of addressing real-world issues and problems. The book documents the realities of developing and designing interventions for real people, in a real-world context. The topics covered in the book are multi-disciplinary, and include examples from health and wellbeing, education, and agriculture. The contributors provide open and honest accounts of the challenges and restrictions, highlighting the positive impact that can be gained from involving stakeholders as key voices in the intervention development process. These case studies suggest underpinning methodologies that will support the formalisation of these design-led approaches, permitting the formation of robust frameworks in the future. The book will be of interest to scholars working in design, design research, intervention design, co-design, user-centred design, service design, digital design, digital healthcare, and evidence-based design.
Genre | : Design |
Author | : Sarah Morton |
Publisher | : Taylor & Francis |
Release | : 2022-09-30 |
File | : 322 Pages |
ISBN-13 | : 9781000656114 |
The surge in enrollment for online courses is continually increasing. However, beneath the convenience lies a challenge that demands a resolution. Educators, administrators, and instructional designers must ensure that the human element is not lost in the virtual corridors of learning. Students with diverse backgrounds and learning needs require more than a simple virtual classroom. Research reveals a concerning trend: high attrition rates in online courses, often attributed to a lack of engagement and insufficient human interaction. To reverse this trend, deliberate measures must be taken to humanize the online learning environment. This book provides several solutions, offering an array of tools and strategies to promote engagement and infuse the human touch into online spaces. To confront this multi-layered challenge, it becomes paramount to undertake deliberate measures aimed at humanizing the online learning environment. Humanizing Online Teaching and Learning in Higher Education steps forward as a guide, offering an extensive array of tools and strategies meticulously crafted to foster student engagement and infuse the essential human touch into the digital educational landscape.
Genre | : Education |
Author | : Gray, Laura E. |
Publisher | : IGI Global |
Release | : 2024-03-11 |
File | : 365 Pages |
ISBN-13 | : 9798369307632 |
This book gathers the papers of the PUDCAD Universal Design Practice Conference: Game + Design Education, organized by Istanbul Technical University and held online on June 24-26, 2020. The conference represented one of the key events of the Practicing Universal Design Principles in Design Education through a CAD-Based Game (PUDCAD) project, which developed a design game on a CAD-based platform, enabling students and designers to learn about universal design principles and develop accessible and innovative design ideas. As such, the PUDCAD project met one of the foremost goals of the European Commission, making sure the inclusion and efficient accessibility for people with disabilities into everyday life. The main topics of the conference include: universal design and education, universal design and user experience, game and design studies, gamification, virtual reality experiment, e-learning in design, and playful spaces and interfaces. The contributions, which were selected by means of a rigorous international peer-review process, highlight numerous exciting ideas that will spur novel research directions and foster multidisciplinary collaboration among different specialists.
Genre | : Education |
Author | : Özge Cordan |
Publisher | : Springer Nature |
Release | : 2021-07-19 |
File | : 409 Pages |
ISBN-13 | : 9783030650605 |
This book explores how design thinking can transform higher education, with solutions ranging from single course sessions to whole programs and universities. The authors demonstrate how designing across disciplines is done, with disruptive technologies, ambiguity and challenges as catalysts. Iteratively tested pedagogies, design-driven solutions and creative uses of both tactile and digital worlds are among the approaches discussed. Educators and leaders of higher education institutes as well as designers and managers of companies will benefit from engaging the design ideas in their own work.
Genre | : Education |
Author | : Miikka J. Lehtonen |
Publisher | : Springer Nature |
Release | : 2023-03-31 |
File | : 290 Pages |
ISBN-13 | : 9783031231520 |
This book is the outcome of a research symposium sponsored by the Association for Educational Communications and Technology [AECT]. Consisting of twenty-four chapters, including an introduction and conclusion, it argues that informational content should not be the main element of education, and that to provide more for learners, it is necessary to go beyond content and address other skills and capabilities. It also discusses the false premise that learning is complete when the information is known, not when learners seek more: their own directions, answers, and ideas. The authors assert that the ability to synthesize, solve problems and generate ideas is not based on specific content, although education often focuses solely on teaching content. Further, they state that content can be separated from the learning process and that instructional design and educational technology must be about the skills, habits, and beliefs to be learned.
Genre | : Education |
Author | : Brad Hokanson |
Publisher | : Springer Nature |
Release | : 2020-04-09 |
File | : 320 Pages |
ISBN-13 | : 9783030372545 |
What is transdisciplinarity - and what are its methods? How does a living lab work? What is the purpose of citizen science, student-organized teaching and cooperative education? This handbook unpacks key terms and concepts to describe the range of transdisciplinary learning in the context of academic education. Transdisciplinary learning turns out to be a comprehensive innovation process in response to the major global challenges such as climate change, urbanization or migration. A reference work for students, lecturers, scientists, and anyone wanting to understand the profound changes in higher education.
Genre | : Education |
Author | : Thorsten Philipp |
Publisher | : transcript Verlag |
Release | : 2023-08-31 |
File | : 431 Pages |
ISBN-13 | : 9783839463475 |
Developing students’ creative problem-solving skills is paramount to today’s teachers, due to the exponentially growing demand for cognitive plasticity and critical thinking in the workforce. In today’s knowledge economy, workers must be able to participate in creative dialogue and complex problem-solving. This has prompted institutions of higher education to implement new pedagogical methods such as problem-based and case-based education. The Handbook of Research on Creative Problem-Solving Skill Development in Higher Education is an essential, comprehensive collection of the newest research in higher education, creativity, problem solving, and pedagogical design. It provides the framework for further research opportunities in these dynamic, necessary fields. Featuring work regarding problem-oriented curriculum and its applications and challenges, this book is essential for policy makers, teachers, researchers, administrators, students of education.
Genre | : Education |
Author | : Zhou, Chunfang |
Publisher | : IGI Global |
Release | : 2016-09-21 |
File | : 665 Pages |
ISBN-13 | : 9781522506447 |
We task fewer industries to think about the future than we ask from education. In societies where constant change is the norm, schools today must prepare students to be successful in environments and contexts that may differ greatly from what we experience today. But, are we really thinking about the future? With contributions from four continents, this book reveals a ‘snapshot’ of some of our best thinking for building new education futures. Diverse experiences, visions, and ideas are shared to help spark new thinking among educators and policymakers, provoke conversation, and facilitate new ideas for meeting human development needs in a rapidly transforming world. Edited by John W. Moravec Chapters authored by: Leona Ungerer; Lisa B. Bosman, Julius C. Keller, & Gary R. Bertoline; Audrey Falk & Russell Olwell; Silvia Cecilia Enríquez, Sandra Beatriz Gargiulo, María Jimena Ponz & Erica Elena Scorians; Robert Thorn; Erling N. Dahl, Einar N. Strømmen & Tor G. Syvertsen; John W. Moravec & Kelly E. Killorn; Pekka Ihanainen; Stefania Savva; Gabriela Carreño Murillo; Erik Miletić
Genre | : Education |
Author | : John W. Moravec |
Publisher | : Education Futures LLC |
Release | : 2019-10-21 |
File | : 267 Pages |
ISBN-13 | : 9780578580593 |