Virtual Reality And The Built Environment

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This is the first text to focus on virtual reality applications for design of the built environment. This guide explores the use of virtual reality at the practical level. It provides an overview of industrial applications of virtual reality and explores relevant scientific research. Virtual Reality in the Built Environment is a guide to the practical uses of virtual design, construction, and management. Providing an overview of industrial applications for virtual reality and exploring relevant research, this book is an accessible and innovative resource for architects, designers and built environment professionals--bridging the gap between technological vision and current practice. Author Jennifer Whyte shows how interactive, spatial, real-time technologies can radically improve modelling and communication of ideas, enable partcipation in the design process, and facilitated planning and management at the urban scale. The experience of lead users of virtual reality is used as the basis for understanding its promise and problems. Explanations of the underlying principles of this exciting interactive medium, a discussion of the cognitive, technical and organizational issues it raises, and international case studies illustrating practical applications are all included in this guide. The author also provides a companion web site which provides online learning materials, including test-yourself questions, virtual reality models, and links to relevant sites, making it a valuable design resource and a stimulus for innovation.

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Genre : Architecture
Author : Jennifer Whyte
Publisher : Routledge
Release : 2007-08-22
File : 163 Pages
ISBN-13 : 9781136349645


Routledge Companion To Creativity And The Built Environment

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This book crtitically examines the reciprocal relationship between creativity and the built environment and features leading voices from across the world in a debate on originating, learning, modifying, and plagiarizing creativities within the built environment. The Companion includes contributions from architecture, design, planning, construction, real estate, economics, urban studies, geography, sociology, and public policies. Contributors review the current field and proposes new conceptual frameworks, research methodologies, and directions for research, policy, and practice. Chapters are organised into five sections, each drawing on cross-disciplinary insights and debates: Section I connects creativity, productivity, and economic growth and examines how our built environment stimulates or intimidates human imaginations. Section II addresses how hard environments are fabricated with social, cultural, and institutional meanings, and how these evolve in different times and settings. Section III discusses activities that directly and indirectly shape the material development of a built environment, its environmental sustainability, space utility, and place identity. Section IV illustrates how technologies and innovations are used in building and strengthening an intelligent, real-time, responsive urban agenda. Section V examines governance opportunities and challenges at the interface between creativity and built environment. An important resource for scholars and students in the fields of urban planning and development, urban studies, environmental sustainability, human geography, sociology, and public policy.

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Genre : Political Science
Author : Julie T. Miao
Publisher : Taylor & Francis
Release : 2024-03-29
File : 611 Pages
ISBN-13 : 9781003816027


A Circular Built Environment In The Digital Age

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This open access book offers a comprehensive exploration of the digital innovations that have emerged in recent years for the circular built environment. Each chapter is meticulously crafted to ensure that both academic readers and industry practitioners can grasp the inner workings of each digital technology, understand its relevance to the circular built environment, examine real-life implementations, and appreciate the intriguing business models behind them. Our primary objective is to blend scholarly knowledge with practical inspiration by providing real-life case studies for each innovation. The authors, who possess extensive expertise in their respective fields, have contributed chapters dedicated to digital technologies within their areas of specialization. The book is organized into three distinct parts. The first part focuses on data-driven digital technologies and delves into how their capabilities can facilitate the transition to a circular built environment. Essential aspects such as building information modeling (BIM), digital twins, geographical information systems (GIS), scanning technologies, artificial intelligence (AI), data templates, and material passports are explored as vital tools for data collection, integration, and analysis in the context of circular construction. In the second part, various digital technologies for design and fabrication are introduced. Topics covered include computational design algorithms, additive and subtractive manufacturing, robotic manufacturing, and extended reality. These discussions shed light on how these technologies can be leveraged to enhance design and fabrication processes within the circular built environment. Finally, the last part of the book presents emerging digital concepts related to business and governance. It explores the role of deconstruction and reverse logistics, blockchain technology, digital building logbooks, and innovative business models as enablers of circularity in the built environment. The book concludes with a chapter dedicated to digital transformation and its potential to propel the built environment towards a regenerative future. In addition to the substantive content, the book features forewords and perspectives from esteemed experts, providing valuable economic and creative insights to complement its comprehensive approach.

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Genre : Technology & Engineering
Author : Catherine De Wolf
Publisher : Springer Nature
Release : 2024-02-04
File : 297 Pages
ISBN-13 : 9783031396755


Virtual Reality And The Built Environment

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Like the first edition, the central question this book addresses is how virtual reality can be used in the design, production and management of the built environment. The book aims to consider three key questions. What are the business drivers for the use of virtual reality? What are its limitations? How can virtual reality be implemented within organizations? Using international case studies it answers these questions whilst addressing the growth in the recent use of building information modelling (BIM) and the renewed interest in virtual reality to visualize and understand data to make decisions. With the aim of inspiring and informing future use, the authors take a fresh look at current applications in the construction sector, situating them within a broader trajectory of innovation. The new edition expands the scope to consider both immersive virtual reality as a way of bringing professionals inside a building information model, and augmented reality as a way of taking this model and related asset information out to the job-site. The updated edition also considers these technologies in the context of other developments that were in their infancy when the first edition was written – such as laser scanning, mobile technologies and big data. Virtual Reality in the Built Environment is essential reading for professionals in architecture, construction, design, surveying and engineering and students on related courses who need an understanding of BIM, CAD and virtual reality in the sector. Please follow the book's Twitter account: @vrandbe http://buildingvr.blogspot.co.uk/

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Genre : Architecture
Author : Jennifer Whyte
Publisher : Routledge
Release : 2018-02-21
File : 255 Pages
ISBN-13 : 9781317211136


Convr 2023 Proceedings Of The 23rd International Conference On Construction Applications Of Virtual Reality

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Within the overarching theme of “Managing the Digital Transformation of Construction Industry” the 23rd International Conference on Construction Applications of Virtual Reality (CONVR 2023) presented 123 high-quality contributions on the topics of: Virtual and Augmented Reality (VR/AR), Building Information Modeling (BIM), Simulation and Automation, Computer Vision, Data Science, Artificial Intelligence, Linked Data, Semantic Web, Blockchain, Digital Twins, Health & Safety and Construction site management, Green buildings, Occupant-centric design and operation, Internet of Everything. The editors trust that this publication can stimulate and inspire academics, scholars and industry experts in the field, driving innovation, growth and global collaboration among researchers and stakeholders.

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Genre : Architecture
Author : Pietro Capone
Publisher : Firenze University Press
Release :
File : 1279 Pages
ISBN-13 : 9791221502893


Bim Enabled Cognitive Computing For Smart Built Environment

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The book provides knowledge in the Building Information Model (BIM)-enabled cognitive computing methods for smart built environment involving cognitive network capabilities for smart buildings, integrating Augmented Reality/Mixed Reality in cognitive building concepts, cognitive Internet of Things (CIoT) for smart cities, Artificial Intelligence applications for cognitive cities, and cognitive smart cities using big data and machine learning. It focuses on the potential, requirements and implementation of CIoT paradigm to buildings, Artificial Intelligence techniques, reasoning, and Augmented Reality/Mixed Reality in cognitive building concepts, the concept of cognitive smart cities in its complexity, heterogeneity, and scope, and the challenge of utilizing the big data generated by smart cities from a machine learning perspective. The book comprises BIM-based and data-analytic research on cognitive IoT for smart buildings and cognitive cities using big data and machine learning as complex and dynamic systems. It presents applied theoretical contributions fostering a better understanding of such systems and the synergistic relationships between the motivating physical and informational settings. It reviews ongoing development of BIM-based and data science technologies for the processing, analysis, management, modeling, and simulation of big and context data and the associated applicability to cognitive systems that will advance different aspects of future cognitive cities. The book also analyses the required material to inform pertinent research communities of the state-of-the-art research and the latest development in the area of cognitive smart cities development, as well as a valuable reference for planners, designers, strategists, and ICT experts who are working towards the development and implementation of CIoT based on big data analytics and context–aware computing.

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Genre : Computers
Author : Ibrahim Yitmen
Publisher : CRC Press
Release : 2021-06-17
File : 256 Pages
ISBN-13 : 9781000350937


Sustainable Construction In The Era Of The Fourth Industrial Revolution

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Proceedings of the 15th International Conference on Applied Human Factors and Ergonomics and the Affiliated Conferences, Nice, France, 24-27 July 2024.

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Genre : Technology & Engineering
Author : Clinton Aigbavboa
Publisher : AHFE Conference
Release : 2024-07-24
File : 148 Pages
ISBN-13 : 9781964867250


The Elgar Companion To The Built Environment And The Sustainable Development Goals

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Exploring the link between Sustainable Development Goals (SDGs) and the built environment, this erudite Companion provides a comprehensive overview and critical examination of key topics and complex research issues. Structured around the 5Ps of the SDGs - people, planet, prosperity, peace, and partnerships - the Companion suggests potential routes for the future direction of research within this multidisciplinary field of study.

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Genre : Business & Economics
Author : Alex Opoku
Publisher : Edward Elgar Publishing
Release : 2024-02-12
File : 601 Pages
ISBN-13 : 9781035300037


Circular Economy Design And Management In The Built Environment

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Genre :
Author : Luís Bragança
Publisher : Springer Nature
Release :
File : 751 Pages
ISBN-13 : 9783031734908


Industry 4 0 For The Built Environment

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This book discusses how the role of traditional construction professional is changing, providing a useful guide for practitioners who would like to upskill themselves. Lately, core concepts and methodologies for the Built Environment are presented providing definitions and applications on Building Information Modelling, Computational Design, Artificial Intelligence, Big Data, Cloud Computing, Data Analytics and Visualization, Lean Construction, Advanced Project Management, Sustainability, Geographical Information Systems, Advanced Business Models, Disaster Management, Quality Management, Health and Safety and Legal prospective. The book also shows the latest technologies for the Built Environment including Digital Twins, Reality Capture, Extended Reality, Gamification, Computational Construction and Manufacturing, Structural Health Monitoring, Smart Transaction and Cybersecurity. Trends in soft skills for the Built Environment are presented covering Digital Working, Communication, Self and Relationship Management skills and Critical thinking. The book is dedicated to professionals who would like to enhance their understanding and capabilities to operate in the Industry 4.0 for the Built Environment having a holistic and comprehensive overview.

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Genre : Technology & Engineering
Author : Marzia Bolpagni
Publisher : Springer Nature
Release : 2021-12-02
File : 677 Pages
ISBN-13 : 9783030824303