Virtual Reality In Archaeology

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Computer Applications and Quantitative Methods in Archaeology (CAA)

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Genre : History
Author : Juan A. Barceló
Publisher : British Archaeological Reports Oxford Limited
Release : 2000
File : 276 Pages
ISBN-13 : UVA:X006108593


Paradata And Transparency In Virtual Heritage

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Computer-Generated Images (CGIs) are widely used and accepted in the world of entertainment but the use of the very same visualization techniques in academic research in the Arts and Humanities remains controversial. The techniques and conceptual perspectives on heritage visualization are a subject of an ongoing interdisciplinary debate. By demonstrating scholarly excellence and best technical practice in this area, this volume is concerned with the challenge of providing intellectual transparency and accountability in visualization-based historical research. Addressing a range of cognitive and technological challenges, the authors make a strong case for a wider recognition of three-dimensional visualization as a constructive, intellectual process and valid methodology for historical research and its communication. Intellectual transparency of visualization-based research, the pervading theme of this volume, is addressed from different perspectives reflecting the theory and practice of respective disciplines. The contributors - archaeologists, cultural historians, computer scientists and ICT practitioners - emphasize the importance of reliable tools, in particular documenting the process of interpretation of historical material and hypotheses that arise in the course of research. The discussion of this issue refers to all aspects of the intellectual content of visualization and is centred around the concept of 'paradata'. Paradata document interpretative processes so that a degree of reliability of visualization outcomes can be understood. The disadvantages of not providing this kind of intellectual transparency in the communication of historical content may result in visual products that only convey a small percentage of the knowledge that they embody, thus making research findings not susceptible to peer review and rendering them closed to further discussion. It is argued, therefore, that paradata should be recorded alongside more tangible outcomes of research, preferably as an integral part of virtual models, and sustained beyond the life-span of the technology that underpins visualization.

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Genre : Business & Economics
Author : Anna Bentkowska-Kafel
Publisher : Routledge
Release : 2016-05-13
File : 366 Pages
ISBN-13 : 9781317084259


Augmented And Virtual Reality

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This book constitutes the refereed proceedings of the Second International Conference on Augmented and Virtual Reality, AVR 2015, held in Lecce, Italy, in September 2015. The 32 papers and 8 short papers presented were carefully reviewed and selected from 82 submissions. The SALENTO AVR 2015 conference brings together a community of researchers from academia and industry, computer scientists, engineers, and physicians in order to share points of views, knowledge, experiences, and scientific and technical results related to state-of-the-art solutions and technologies on virtual and augmented reality applications for medicine, cultural heritage, education, industrial sectors, as well as the demonstration of advanced products and technologies.

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Genre : Computers
Author : Lucio Tommaso De Paolis
Publisher : Springer
Release : 2015-08-14
File : 531 Pages
ISBN-13 : 9783319228884


Digital Methods And Remote Sensing In Archaeology

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​​This volume debuts the new scope of Remote Sensing, which was first defined as the analysis of data collected by sensors that were not in physical contact with the objects under investigation (using cameras, scanners, and radar systems operating from spaceborne or airborne platforms). A wider characterization is now possible: Remote Sensing can be any non-destructive approach to viewing the buried and nominally invisible evidence of past activity. Spaceborne and airborne sensors, now supplemented by laser scanning, are united using ground-based geophysical instruments and undersea remote sensing, as well as other non-invasive techniques such as surface collection or field-walking survey. Now, any method that enables observation of evidence on or beneath the surface of the earth, without impact on the surviving stratigraphy, is legitimately within the realm of Remote Sensing. ​The new interfaces and senses engaged in Remote Sensing appear throughout the book. On a philosophical level, this is about the landscapes and built environments that reveal history through place and time. It is about new perspectives—the views of history possible with Remote Sensing and fostered in part by immersive, interactive 3D and 4D environments discussed in this volume. These perspectives are both the result and the implementation of technological, cultural, and epistemological advances in record keeping, interpretation, and conceptualization. Methodology presented here builds on the current ease and speed in collecting data sets on the scale of the object, site, locality, and landscape. As this volume shows, many disciplines surrounding archaeology and related cultural studies are currently involved in Remote Sensing, and its relevance will only increase as the methodology expands.

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Genre : Social Science
Author : Maurizio Forte
Publisher : Springer
Release : 2017-02-10
File : 499 Pages
ISBN-13 : 9783319406589


Virtual And Augmented Reality Concepts Methodologies Tools And Applications

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Virtual and augmented reality is the next frontier of technological innovation. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on the trends, techniques, and uses of virtual and augmented reality in various fields, and examines the benefits and challenges of these developments. Highlighting a range of pertinent topics, such as human-computer interaction, digital self-identity, and virtual reconstruction, this multi-volume book is ideally designed for researchers, academics, professionals, theorists, students, and practitioners interested in emerging technology applications across the digital plane.

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Genre : Computers
Author : Management Association, Information Resources
Publisher : IGI Global
Release : 2018-03-02
File : 1882 Pages
ISBN-13 : 9781522554707


Artistic Practices And Archaeological Research

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This volume – which has come about through a collaborative venture between Dragos Gheorghiu (archaeologist and professional visual artist) and Theodor Barth (anthropologist) – aims at expanding the field of archaeological research with an anthropological understanding of practices that include artistic methods.

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Genre : Social Science
Author : Dragos Gheorghiu
Publisher : Archaeopress Publishing Ltd
Release : 2019-02-28
File : 192 Pages
ISBN-13 : 9781789691412


Good Practice In Archaeological Diagnostics

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This volume represents the most important “deliverable” of the European-funded project Radio-Past (www.radiopast.eu). It is intended to disseminate the key results achieved in the form of methodological guidelines for the application of non-destructive approaches in order to understand, visualize and manage complex archaeological sites, in particular large multi-period settlements whose remains are still mostly buried. The authors were selected from among the project research “staff” but also from among leading international specialists who served as speakers at the two international events organized in the framework of the project (the Valle Giulia Colloquium of Rome – 2009 and the Colloquium of Ghent – 2013) and at the three Specialization Fora, the high formation training activities organized in 2010, 2011 and 2012. As such, the book offers contributions on diverse aspects of the research process (data capture, data management, data elaboration, data visualization and site management), presenting the state of the art and drafting guidelines for good practice in each field.

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Genre : Social Science
Author : Cristina Corsi
Publisher : Springer Science & Business Media
Release : 2013-12-11
File : 339 Pages
ISBN-13 : 9783319017846


Visual Computing For Cultural Heritage

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This book provides insights into the state of the art of digital cultural heritage using computer graphics, image processing, computer vision, visualization and reconstruction, virtual and augmented reality and serious games. It aims at covering the emergent approaches for digitization and preservation of Cultural Heritage, both in its tangible and intangible facets. Advancements in Digital Cultural Heritage research have been abundant in recent years covering a wide assortment of topics, ranging from visual data acquisition, pre-processing, classification, analysis and synthesis, 3D modelling and reconstruction, semantics and symbolic representation, metadata description, repository and archiving, to new forms of interactive and personalized presentation, visualization and immersive experience provision via advanced computer graphics, interactive virtual and augmented environments, serious games and digital storytelling. Different aspects pertaining to visual computing with regard to tangible (books, images, paintings, manuscripts, uniforms, maps, artefacts, archaeological sites, monuments) and intangible (e.g. dance and performing arts, folklore, theatrical performances) cultural heritage preservation, documentation, protection and promotion are covered, including rendering and procedural modelling of cultural heritage assets, keyword spotting in old documents, drone mapping and airborne photogrammetry, underwater recording and reconstruction, gamification, visitor engagement, animated storytelling, analysis of choreographic patterns, and many more. The book brings together and targets researchers from the domains of computing, engineering, archaeology and the arts, and aims at underscoring the potential for cross-fertilization and collaboration among these communities.

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Genre : Computers
Author : Fotis Liarokapis
Publisher : Springer Nature
Release : 2020-04-07
File : 444 Pages
ISBN-13 : 9783030371913


Virtual Reality

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At present, the virtual reality has impact on information organization and management and even changes design principle of information systems, which will make it adapt to application requirements. The book aims to provide a broader perspective of virtual reality on development and application. First part of the book is named as "virtual reality visualization and vision" and includes new developments in virtual reality visualization of 3D scenarios, virtual reality and vision, high fidelity immersive virtual reality included tracking, rendering and display subsystems. The second part named as "virtual reality in robot technology" brings forth applications of virtual reality in remote rehabilitation robot-based rehabilitation evaluation method and multi-legged robot adaptive walking in unstructured terrains. The third part, named as "industrial and construction applications" is about the product design, space industry, building information modeling, construction and maintenance by virtual reality, and so on. And the last part, which is named as "culture and life of human" describes applications of culture life and multimedia-technology.

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Genre : Computers
Author : Tang Xinxing
Publisher : BoD – Books on Demand
Release : 2012-09-05
File : 322 Pages
ISBN-13 : 9789535107217


Proceedings International Symposium On Information And Communication Technologies In Cultural Heritage

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Genre :
Author :
Publisher : Earthlab
Release :
File : 176 Pages
ISBN-13 : 9789609869102