Worldmodelling

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In light of current developments in modelling, and with the aim of reinvigorating debates around the potentiality of the architectural model – its philosophies, technologies and futures – this issue of AD examines how the model has developed to become an immersive worldbuilding machine. Worldbuilding is the creation of imaginary worlds through forms of cultural production. Although this discourse began with an analysis of imaginary places constructed in works of literature, it has evolved to encompass worlds from fields such as cinema, games, design, landscape, urbanism and architecture. Worldbuilding differs from the notion of worldmaking, which deals with how speculative thinking can influence the construction of the phenomenal world. As architects postulate ever-increasingly complex world models from which to draw inspiration and inform their practice, questions of scale, representation and collaboration emerge. Discussed through a range of articles from acclaimed international contributors in the fields of both architecture and media studies, this issue explores how the architectural model is situated between concepts of worldbuilding and worldmaking – in the creative space of worldmodelling. Contributors: Kathy Battista, Thea Brejzek and Lawrence Wallen, Pascal Bronner and Thomas Hillier, Mark Cousins, James A Craig and Matt Ozga-Lawn, Kate Davies, Ryan Dillon, Christian Hubert, Chad Randl, Theodore Spyropoulos, and Mark JP Wolf. Featured architects: Phil Ayres, FleaFolly Architects, Minimaforms, and Stasus.

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Genre : Architecture
Author : Mark Morris
Publisher : John Wiley & Sons
Release : 2021-06-08
File : 139 Pages
ISBN-13 : 9781119747222


Ai For Games Third Edition

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AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process

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Genre : Art
Author : Ian Millington
Publisher : CRC Press
Release : 2019-03-18
File : 997 Pages
ISBN-13 : 9781351053280


Artificial Intelligence For Games

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Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques. "Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). Key Features * The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience. * Walks through the entire development process from beginning to end. * Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.

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Genre : Computers
Author : Ian Millington
Publisher : CRC Press
Release : 2018-12-14
File : 898 Pages
ISBN-13 : 9781315360577


Interrogating Modernity

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Interrogating Modernity returns to Hans Blumenberg's epochal The Legitimacy of the Modern Age as a springboard to interrogate questions of modernity, secularisation, technology and political legitimacy in the fields of political theology, history of ideas, political theory, art theory, history of philosophy, theology and sociology. That is, the twelve essays in this volume return to Blumenberg's work to think once more about how and why we should value the modern. Written by a group of leading international and interdisciplinary researchers, this series of responses to the question of the modern put Blumenberg into dialogue with other twentieth, and twenty-first century theorists, such as Arendt, Bloch, Derrida, Husserl, Jonas, Latour, Voegelin, Weber and many more. The result is a repositioning of his work at the heart of contemporary attempts to make sense of who we are and how we’ve got here.

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Genre : Political Science
Author : Agata Bielik-Robson
Publisher : Springer Nature
Release : 2020-07-17
File : 290 Pages
ISBN-13 : 9783030430160


Intelligent Control Systems

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Genre : Intelligent control systems
Author :
Publisher :
Release : 1989
File : 106 Pages
ISBN-13 : UOM:39015018928401


Real World Semantic Web Applications

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Genre : Semantic Web
Author : Vipul Kashyap
Publisher : John Wiley & Sons
Release : 2002
File : 214 Pages
ISBN-13 : 427490556X


Proceedings Of The 2009 Joint Workshop Of Fraunhofer Iosb And Institute For Anthropomatics Vision And Fusion Laboratory

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The joint workshop of the Fraunhofer Institute of Optronics, System Technologies and Image Exploitation IOSB, Karlsruhe, and the Vision and Fusion Laboratory (Institute for Anthropomatics, Karlsruhe Institute of Technology (KIT)), is organized annually since 2005 with the aim to report on the latest research and development findings of the doctoral students of both institutions. This book provides a collection of 16 technical reports on the research results presented on the 2009 workshop.

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Genre : Computers
Author : Jürgen Beyerer
Publisher : KIT Scientific Publishing
Release : 2014-10-16
File : 258 Pages
ISBN-13 : 9783866444690


Robot Calibration

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Calibration is playing an increasingly important role in industrial robotics. Higher accuracy demands are being placed on flexible assembly and manufacturing systems which in turn require robot manufacturers to produce higher quality precision robots.

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Genre : Technology & Engineering
Author : Roger Bernard
Publisher : Springer Science & Business Media
Release : 1993-10-31
File : 330 Pages
ISBN-13 : 0412491400


Robocup 2023 Robot World Cup Xxvi

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Genre :
Author : Cédric Buche
Publisher : Springer Nature
Release :
File : 450 Pages
ISBN-13 : 9783031550157


Robocup

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Genre : Artificial intelligence
Author :
Publisher :
Release : 2001
File : 800 Pages
ISBN-13 : UOM:39015048321171