Getting Started With Arduino

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This valuable little book offers a thorough introduction to the open-source electronics prototyping platform that's taking the design and hobbyist world by storm. Getting Started with Arduino gives you lots of ideas for Arduino projects and helps you get going on them right away. From getting organized to putting the final touches on your prototype, all the information you need is right in the book. Inside, you'll learn about: Interaction design and physical computing The Arduino hardware and software development environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram And more. With inexpensive hardware and open-source software components that you can download free, getting started with Arduino is a snap. To use the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED. Join the tens of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, with illustrations by Elisa Canducci, Getting Started with Arduino gets you in on the fun! This 128-page book is a greatly expanded follow-up to the author's original short PDF that's available on the Arduino website.

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Genre : Computers
Author : Massimo Banzi
Publisher : "O'Reilly Media, Inc."
Release : 2009-02-09
File : 132 Pages
ISBN-13 : 9780596555108


Getting Started With Arduino

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BOOK EXCERPT:

Microcontrollers like Arduino provide a great introduction to physical computing, allowing you to design: environment sensors and controls; visual and auditory alerts based on input; and devices comprising the Internet of Things. In Arduino Succinctly, author Marko Švaljek explains the fundamentals of the Arduino Uno board and how it interacts with common components. Table of Contents Introduction and Getting Started Building Circuits with LED's Working with Buttons Using Buzzers Measuring Environment Conditions Detecting Objects Networking Conclusion

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Genre : Computers
Author : Nick Robisnon
Publisher : BookRix
Release : 2016-01-10
File : 235 Pages
ISBN-13 : 9783739629537


Getting Started With Arduino

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Getting Started with Arduino By Akshay Narisetti is the ultimate resource for anyone looking to dive into the exciting world of Arduino. Written by Akshay Narisetti, a renowned technologist, maker, and educator, this book is designed to empower beginners with the knowledge and skills needed to create their own amazing projects. In this comprehensive guide, Akshay breaks down complex concepts into easy-to-understand explanations, making Arduino accessible to readers of all skill levels. The book covers everything from the basics of electronics and programming to topics like IoT integration. Each chapter is accompanied by hands-on projects that reinforce the concepts learned, allowing readers to apply their newfound knowledge in practical ways.

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Genre : Technology & Engineering
Author : Akshay Narisetti
Publisher : Akshay Narisetti
Release : 2024-05-14
File : 67 Pages
ISBN-13 :


Getting Started With Arduino And Net

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This book was written to help anyone want to get started with Arduino and .NET (C# and VB.NET). It describes the basic elements of the integration of Arduino and C#/VB.NET using serial port. **TOC** 1. Preparing Development Environment 1.1 Arduino 1.1.1 Arduino Uno 1.1.2 Arduino Leonardo 1.1.3 Arduino Mega 2560 1.1.4 Arduino Due 1.2 Electronic Components 1.2.1 Arduino Starter Kit 1.2.2 Fritzing 1.2.3 Cooking-Hacks: Arduino Starter Kit 1.2.4 Arduino Sidekick Basic kit 1.3 .NET Technology 1.5 Testing 2. Hello World 2.1 Arduino World 2.1.1 Arduino Hardware Driver on Windows 8 2.1.2 Simple Testing 2.2 Arduino and .NET 3. Sensor .NET 3.1 Sensor Devices 3.2 Reading Sensor 3.3 Publishing Sensor Data 4. LED Controller 4.1 LED Controller Device 4.2 Arduino Implementation 4.3 Controlling Device from .NET 5. Button and Switch 5.1 Getting Data from Button and Switch 5.2 Arduino Implementation 5.3 Executing Command to .NET

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Genre : Computers
Author : Agus Kurniawan
Publisher : PE Press
Release : 2012-12-18
File : 78 Pages
ISBN-13 :


Get Started With Arduino

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Arduino and Arduino-compatible microcontrollers are essentially simple computers that we can easily embed in our projects. They enable us to sense input and create output in a huge number of ways. Buttons, touchsensitive areas, environmental sensors, and more can feed into these computers. Lights, sound movements, and more can feed out. Controlling these with a little bit of programmable logic allows us to create devices with a huge range of interactions. This all sounds very computer-y, but Arduinos are designed to be embedded, so are often hidden away in things that don't look like computers. We look at some fantastic projects that showcase the range of things you can make with these microcontrollers. It's become a cliché to say that the only limit is your imagination, but these boards are sufficiently powerful and flexible to mean that it's very nearly true. You can add interactions, simple or complex, to almost any project. What's even better is that they're designed to be easy to use. Projects include: Build a four-legged walking robot Create a Tetris-inspired clock Grow your own veg with hydroponics Make music with a DIY synthesizer And much more! Now that you've picked up this book, it's time to get started and create your own amazing Arduino project.

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Genre : Computers
Author : The Makers of HackSpace magazine
Publisher : Raspberry Pi Press
Release : 2019-01-01
File : 180 Pages
ISBN-13 : 9781912047178


Getting Started With Adafruit Trinket

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Arduino's ubiquity and simplicity has led to a gigantic surge in the use of microcontrollers to build programmable electronics project. Despite the low cost of Arduino, you're still committing about $30 worth of hardware every time you build a project that has an Arduino inside. This is where Adafruit's Trinket comes in. Arduino-compatible, one-third the price, and low-power, the Trinket lets you make inexpensive and powerful programmable electronic projects. Written by one of the authors of Adafruit's Trinket documentation, Getting Started with Trinket gets you up and running quickly with this board, and gives you some great projects to inspire your own creations.

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Genre : Technology & Engineering
Author : Mike Barela
Publisher : Maker Media, Inc.
Release : 2014-09-26
File : 219 Pages
ISBN-13 : 9781457186455


Getting Started With Raspberry Pi

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"Getting to know the $35 arm-powered Linux computer"--Cover.

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Genre : Computers
Author : Matt Richardson
Publisher : "O'Reilly Media, Inc."
Release : 2012-12-24
File : 178 Pages
ISBN-13 : 9781449344214


Getting Started With Windows Remote Arduino

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Windows Remote Arduino is an open-source Windows Runtime Component library which allows Makers to control an Arduino through a Bluetooth or USB connection. It uses Firmata Procotol. This book helps you to get started with Windows Remote Arduino which runs on Windows 10. The following is highlight topics: * Preparing Development Environment * Windows Remote Arduino for Windows 10 * Digital I/O * Analog I/O * Working with I2C * Servo Motor

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Genre : Computers
Author : Agus Kurniawan
Publisher : PE Press
Release :
File : 84 Pages
ISBN-13 :


Getting Started With Arduino Wiring For Windows 10 Iot Core

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If you have experiences in Arduino development using Sketch program, your Sketch program can run on Raspberry Pi 2 with Windows 10 IoT Core. This book helps you get started with Arduino Wiring development using Visual Studio 2015. The following is highlight topics in this book: * Setting Up Development Environment * Digital I/O * Serial Communication * Analog I/O * Working with I2C/TWI Protocol * Working with SPI Protocol

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Genre :
Author : Agus Kurniawan
Publisher : PE Press
Release :
File : 43 Pages
ISBN-13 :


Programming Arduino Getting Started With Sketches

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Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

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Genre : Technology & Engineering
Author : Simon Monk
Publisher : McGraw Hill Professional
Release : 2011-12-22
File : 177 Pages
ISBN-13 : 9780071784238