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BOOK EXCERPT:
Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Product Details :
Genre |
: Technology & Engineering |
Author |
: Simon Monk |
Publisher |
: McGraw Hill Professional |
Release |
: 2011-11-08 |
File |
: 178 Pages |
ISBN-13 |
: 9780071784221 |
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BOOK EXCERPT:
An up-to-date Arduino programming guide—no prior programming experience required! This fully updated guide shows, step by step, how to quickly and easily program all Arduino models using its modified C language and the Arduino IDE. Electronics guru Simon Monk gets you up to speed quickly, teaching all concepts through simple language and clear instruction. Programming Arduino®: Getting Started with Sketches, Third Edition features dozens of easy-to-follow examples and high-quality illustrations. All of the sample sketches featured in the book can be used as is or modified to suit your needs. You will also get all new coverage of using Arduino as a framework for programming other popular boards. Configure your Arduino and start writing sketches Understand the basics of C language and the Arduino IDE Add functions, arrays, and strings to your sketches Set up Arduino’s digital and analog I/O Use Arduino-compatible boards including ESP32, Pico, and micro:bit Work with built-in and custom Arduino libraries Write sketches that store data in EPROM or flash memory Interface with a wide range of displays, including LCDs Connect to the Internet and configure Arduino as a web server Develop interesting and useful programs for the Internet of Things
Product Details :
Genre |
: Technology & Engineering |
Author |
: Simon Monk |
Publisher |
: McGraw Hill Professional |
Release |
: 2022-11-25 |
File |
: 176 Pages |
ISBN-13 |
: 9781264678884 |
eBook Download
BOOK EXCERPT:
Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Product Details :
Genre |
: Technology & Engineering |
Author |
: Simon Monk |
Publisher |
: McGraw Hill Professional |
Release |
: 2011-12-22 |
File |
: 177 Pages |
ISBN-13 |
: 9780071784238 |
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BOOK EXCERPT:
From Adafruit Industries, a leader in products to Makers, designers, students young and old, comes the Circuit Playground Express. Connect it to your PC, Mac or Linux computer, and you can be programming interactive projects in minutes. You have a choice of programming environments to choose from: Python, the Microsoft MakeCode graphical building block environment, C/C++ via the Arduino development environment and JavaScript. Whether you are learning interactive programming, have an Internet of Things project in mind, or are looking to design on-the-go wearable electronics, the versatile Circuit Playground Express is the device to start with. In Getting Started with the Adafruit Circuit Playground Express, you'll learn how to: Get up and running quickly with programmable boards Understand the basics of coding in multiple programming languages Use the built-in sensors for a variety of projects Make colorful interactive displays Design programs for the Internet of Things (IoT)
Product Details :
Genre |
: Technology & Engineering |
Author |
: Anne Barela |
Publisher |
: Maker Media, Inc. |
Release |
: 2018-06-15 |
File |
: 179 Pages |
ISBN-13 |
: 9781680454857 |
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BOOK EXCERPT:
Arduino, Teensy, and related microcontrollers provide a virtually limitless range of creative opportunities for musicians and hobbyists who are interested in exploring "do it yourself" technologies. Given the relative ease of use and low cost of the Arduino platform, electronic musicians can now envision new ways of synthesizing sounds and interacting with music-making software. In Arduino for Musicians, author and veteran music instructor Brent Edstrom opens the door to exciting and expressive instruments and control systems that respond to light, touch, pressure, breath, and other forms of real-time control. He provides a comprehensive guide to the underlying technologies enabling electronic musicians and technologists to tap into the vast creative potential of the platform. Arduino for Musicians presents relevant concepts, including basic circuitry and programming, in a building-block format that is accessible to musicians and other individuals who enjoy using music technology. In addition to comprehensive coverage of music-related concepts including direct digital synthesis, audio input and output, and the Music Instrument Digital Interface (MIDI), the book concludes with four projects that build on the concepts presented throughout the book. The projects, which will be of interest to many electronic musicians, include a MIDI breath controller with pitch and modulation joystick, "retro" step sequencer, custom digital/analog synthesizer, and an expressive MIDI hand drum. Throughout Arduino for Musicians, Edstrom emphasizes the convenience and accessibility of the equipment as well as the extensive variety of instruments it can inspire. While circuit design and programming are in themselves formidable topics, Edstrom introduces their core concepts in a practical and straightforward manner that any reader with a background or interest in electronic music can utilize. Musicians and hobbyists at many levels, from those interested in creating new electronic music devices, to those with experience in synthesis or processing software, will welcome Arduino for Musicians.
Product Details :
Genre |
: Music |
Author |
: Brent Edstrom |
Publisher |
: Oxford University Press |
Release |
: 2016-03-25 |
File |
: 453 Pages |
ISBN-13 |
: 9780190460044 |
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BOOK EXCERPT:
Where will you be when the zombie apocalypse hits? Trapping yourself in the basement? Roasting the family pet? Beheading reanimated neighbors? No way. You’ll be building fortresses, setting traps, and hoarding supplies, because you, savvy survivor, have snatched up your copy of The Maker's Guide to the Zombie Apocalypse before it’s too late. This indispensable guide to survival after Z-day, written by hardware hacker and zombie anthropologist Simon Monk, will teach you how to generate your own electricity, salvage parts, craft essential electronics, and out-survive the undead.,p>Take charge of your environment: –Monitor zombie movement with trip wires and motion sensors –Keep vigilant watch over your compound with Arduino and Raspberry Pi surveillance systems –Power zombie defense devices with car batteries, bicycle generators, and solar power Escape imminent danger: –Repurpose old disposable cameras for zombie-distracting flashbangs –Open doors remotely for a successful sprint home –Forestall subplot disasters with fire and smoke detectors Communicate with other survivors: –Hail nearby humans using Morse code –Pass silent messages with two-way vibration walkie-talkies –Fervently scan the airwaves with a frequency hopper For anyone from the budding maker to the keen hobbyist, The Maker’s Guide to the Zombie Apocalypse is an essential survival tool. Uses the Arduino Uno board and Raspberry Pi Model B+ or Model 2
Product Details :
Genre |
: Technology & Engineering |
Author |
: Simon Monk |
Publisher |
: No Starch Press |
Release |
: 2015-10-01 |
File |
: 296 Pages |
ISBN-13 |
: 9781593276676 |
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BOOK EXCERPT:
DIY hardware hacking...easy as Pi ®! Raspberry Pi is taking off like a rocket! You can use this amazing, dirt-cheap, credit card-sized computer to learn powerful hardware hacking techniques as you build incredibly creative and useful projects! This complete, full-color guide requires absolutely no experience with either hardware hacking or computer programming. Colorful photos guide you through each project, and the step-by-step instructions are stunningly clear and easy! 1. Start with the absolute basics: Discover why millions of people are so passionate about the Pi! Tour the hardware, including storage, connections, and networking Install and run Raspbian, Raspberry Pi’s Linux-based operating system Manage devices and configuration files Network Raspberry Pi and add Wi-Fi Program Raspberry Pi using Python, Scratch, XHTML, PHP, and MySQL 2. Next, build all these great projects: Media Center Retro Console Video Game Station Minecraft Server Web Server Portable Webcam Security & Privacy Device 3. Then, master all these cutting-edge techniques: Overclock Raspberry Pi for better performance Link Raspberry Pi to the Arduino and Arduino clones, including the AlaMode and the Gertboard Use the Pi to build electronics prototypes using a breadboard
Product Details :
Genre |
: Technology & Engineering |
Author |
: Timothy L. Warner |
Publisher |
: Que Publishing |
Release |
: 2013-10-01 |
File |
: 384 Pages |
ISBN-13 |
: 9780133476620 |
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BOOK EXCERPT:
Product Details :
Genre |
: |
Author |
: Emil Faure |
Publisher |
: Springer Nature |
Release |
: |
File |
: 517 Pages |
ISBN-13 |
: 9783031718045 |
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BOOK EXCERPT:
Now in its second edition, Prototyping and Modelmaking for Product Design, by practising product development consultant Bjarki Hallgrimsson, is essential reading for both students and design professionals. Prototyping and ModelMaking for Product Design goes behind the scenes to illustrates how prototypes are used to help designers understand problems better, explore more imaginative solutions, investigate human interaction more fully and test functionality so as to de-risk the design process. Following an introduction on the purpose of prototyping, specific materials, tools and techniques are examined in detail, with step-by-step tutorials and industry examples of real and successful products illustrating how prototypes are used to help solve design problems. Workflow is also discussed, using a mixture of hands-on and digital tools. This new edition includes case studies representing technological developments such as prototyping user experience and interactive electronic products, as well as a new expanded section on digital modelmaking tools, including 3D printing and laser cutting. The first chapters of the book explain why prototyping is so important to the design process. The many uses of prototyping will be shown in the context of several comprehensive projects by some of the world's leading design firms. The second part is an introduction to the typical materials used by designers in their prototyping efforts and how to work with them. In all cases, the approach is to use digital and manual tools in a complementary and effective fashion. Tutorials were specifically developed that underline the back and forth of digital and manual ways of working. The emphasis is on the kinds of construction that can be done by the designers themselves. Health and safety is stressed in terms of personal responsibility and awareness. Topics covered include:Definition of prototyping and modelmakingPrototyping as a form of problem solvingModelmakingPhysical and digital prototypesBuidling by hand and using digital technologies
Product Details :
Genre |
: Design |
Author |
: Bjarki Hallgrimsson |
Publisher |
: Hachette UK |
Release |
: 2023-03-06 |
File |
: 579 Pages |
ISBN-13 |
: 9781529432039 |
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BOOK EXCERPT:
This nine-volume set LNCS 14104 – 14112 constitutes the refereed workshop proceedings of the 23rd International Conference on Computational Science and Its Applications, ICCSA 2023, held at Athens, Greece, during July 3–6, 2023. The 350 full papers and 29 short papers and 2 PHD showcase papers included in this volume were carefully reviewed and selected from a total of 876 submissions. These nine-volumes includes the proceedings of the following workshops: Advances in Artificial Intelligence Learning Technologies: Blended Learning, STEM, Computational Thinking and Coding (AAILT 2023); Advanced Processes of Mathematics and Computing Models in Complex Computational Systems (ACMC 2023); Artificial Intelligence supported Medical data examination (AIM 2023); Advanced and Innovative web Apps (AIWA 2023); Assessing Urban Sustainability (ASUS 2023); Advanced Data Science Techniques with applications in Industry and Environmental Sustainability (ATELIERS 2023); Advances in Web Based Learning (AWBL 2023); Blockchain and Distributed Ledgers: Technologies and Applications (BDLTA 2023); Bio and Neuro inspired Computing and Applications (BIONCA 2023); Choices and Actions for Human Scale Cities: Decision Support Systems (CAHSC-DSS 2023); and Computational and Applied Mathematics (CAM 2023).
Product Details :
Genre |
: Computers |
Author |
: Osvaldo Gervasi |
Publisher |
: Springer Nature |
Release |
: 2023-06-28 |
File |
: 747 Pages |
ISBN-13 |
: 9783031371172 |