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BOOK EXCERPT:
An up-to-date Arduino programming guide—no prior programming experience required! This fully updated guide shows, step by step, how to quickly and easily program all Arduino models using its modified C language and the Arduino IDE. Electronics guru Simon Monk gets you up to speed quickly, teaching all concepts through simple language and clear instruction. Programming Arduino®: Getting Started with Sketches, Third Edition features dozens of easy-to-follow examples and high-quality illustrations. All of the sample sketches featured in the book can be used as is or modified to suit your needs. You will also get all new coverage of using Arduino as a framework for programming other popular boards. Configure your Arduino and start writing sketches Understand the basics of C language and the Arduino IDE Add functions, arrays, and strings to your sketches Set up Arduino’s digital and analog I/O Use Arduino-compatible boards including ESP32, Pico, and micro:bit Work with built-in and custom Arduino libraries Write sketches that store data in EPROM or flash memory Interface with a wide range of displays, including LCDs Connect to the Internet and configure Arduino as a web server Develop interesting and useful programs for the Internet of Things
Product Details :
Genre |
: Technology & Engineering |
Author |
: Simon Monk |
Publisher |
: McGraw Hill Professional |
Release |
: 2022-11-25 |
File |
: 176 Pages |
ISBN-13 |
: 9781264678884 |
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BOOK EXCERPT:
Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Product Details :
Genre |
: Technology & Engineering |
Author |
: Simon Monk |
Publisher |
: McGraw Hill Professional |
Release |
: 2011-11-08 |
File |
: 178 Pages |
ISBN-13 |
: 9780071784221 |
eBook Download
BOOK EXCERPT:
Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Product Details :
Genre |
: Technology & Engineering |
Author |
: Simon Monk |
Publisher |
: McGraw Hill Professional |
Release |
: 2011-12-22 |
File |
: 177 Pages |
ISBN-13 |
: 9780071784238 |
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BOOK EXCERPT:
We are delighted to introduce the proceedings of the first edition of the 2022 International Conference on Intelligent Technologies in Security and Privacy for Wireless Communication (ITSPWC 2022). This conference has brought researchers, developers and practitioners around the world who are leveraging and developing the Wireless Communication. The theme of ITSPWC 2022 was “Security and Challenges for Wireless Communication and Power Energy”. The technical program of ITSPWC 2022 consisted of 33 full papers, including 5 invited papers in oral presentation sessions at the main conference tracks. The conference tracks were: Track 1 – Recent Trends in IoT; Track 2 – Recent Trends in Smart Energy Systems and Transmission; Track 3 – Recent Trends in Embedded Systems; and Track 4 – Recent Trends in Communication Systems. Aside from the high quality technical paper presentations, the technical program also featured one invited talk and two technical workshops. The invited talk was presented by Prof. Kaushik Pal from Universidade Federal do Rio de Janeiro, Brazil. The ITSPWC workshop aimed to gain insights into key challenges, understanding and design criteria of employing wireless technologies to develop and implement future related services and applications. It was a great pleasure to work with such an excellent organizing committee team for their hard work in organizing and supporting the conference. In particular, the Technical Program Committee, led by our Co-Chairs, Dr.R.Nagarajan, Dr.George Ghinea, Dr.Alagar Karthick, Dr.Bassim Alhadidi and Prof. Kanagaraj Venusamy who have completed the peer-review process of technical papers and made a high-quality technical program. We are also grateful to all the authors who submitted their papers to the ITSPWC 2022 conference and workshops. We strongly believe that ITSPWC conference provides a good forum for all researcher, developers and practitioners to discuss all science and technology aspects that are relevant to Security and Privacy in Wireless Communication. We also expect that the future Wireless Communication conference will be as successful and stimulating, as indicated by the contributions presented in this volume. Dr.S.Kannadhasan
Product Details :
Genre |
: Computers |
Author |
: S. Kannadhasan |
Publisher |
: European Alliance for Innovation |
Release |
: 2022-08-04 |
File |
: 320 Pages |
ISBN-13 |
: 9781631903601 |
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BOOK EXCERPT:
This book addresses the new interaction modalities that are becoming possible with new devices by looking at user interfaces from an input perspective. It deals with modern input devices and user interaction and design covering in-depth theory, advanced topics for noise reduction using Kalman Filters, a case study, and multiple chapters showing hands-on approaches to relevant technology, including modern devices such as the Leap-Motion, Xbox One Kinect, inertial measurement units, and multi-touch technology. It also discusses theories behind interaction and navigation, past and current techniques, and practical topics about input devices.
Product Details :
Genre |
: Computers |
Author |
: Francisco R. Ortega |
Publisher |
: CRC Press |
Release |
: 2016-01-06 |
File |
: 784 Pages |
ISBN-13 |
: 9781482216950 |
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BOOK EXCERPT:
Product Details :
Genre |
: |
Author |
: Saad Motahhir |
Publisher |
: Springer Nature |
Release |
: 2024 |
File |
: 593 Pages |
ISBN-13 |
: 9783031686603 |
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BOOK EXCERPT:
Create custom applications with the Google Maps API Featuring step-by-step examples, this practical resource gets you started programming the Google Maps API with JavaScript in no time. Learn how to embed maps on web pages, annotate the embedded maps with your data, generate KML files to store and reuse your map data, and enable client applications to request spatial data through web services. Google Maps: Power Tools for Maximizing the API explains techniques for visualizing masses of data and animating multiple items on the map. You’ll also find out how to embed Google maps in desktop applications to combine the richness of the Windows interface with the unique features of the API. You can use the numerous samples included throughout this hands-on guide as your starting point for building customized applications. Create map-enabled web pages with a custom look Learn the JavaScript skills required to exploit the Google Maps API Create highly interactive interfaces for mapping applications Embed maps in desktop applications written in .NET Annotate maps with labels, markers, and shapes Understand geodesic paths and shapes and perform geodesic calculations Store geographical data in KML format Add GIS features to mapping applications Store large sets of geography data in databases and perform advanced spatial queries Use web services to request spatial data from within your script on demand Automate the generation of standalone web pages with annotated maps Use the Geocoding and Directions APIs Visualize large data sets using symbols and heatmaps Animate items on a map Bonus online content includes: A tutorial on The SQL Spatial application A bonus chapter on animating multiple airplanes Three appendices: debugging scripts in the browser; scalable vector graphics; and applying custom styles
Product Details :
Genre |
: Computers |
Author |
: Evangelos Petroutsos |
Publisher |
: McGraw Hill Professional |
Release |
: 2014-03-21 |
File |
: 465 Pages |
ISBN-13 |
: 9780071823043 |
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BOOK EXCERPT:
Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping—and demonstrating how to prototype for both physical and digital products—this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process. Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You’ll gain valuable insights for improving your product, whether it’s a smartphone app or a new electronic gadget. Learn similarities and differences between prototyping for physical and digital products Know what fidelity level is needed for different prototypes Get best practices for prototyping in a variety of mediums, and choose which prototyping software or components to use Learn electronics prototyping basics and resources for getting started Write basic pseudocode and translate it into usable code for Arduino Conduct user tests to gain insights from prototypes
Product Details :
Genre |
: Computers |
Author |
: Kathryn McElroy |
Publisher |
: "O'Reilly Media, Inc." |
Release |
: 2016-12-29 |
File |
: 307 Pages |
ISBN-13 |
: 9781491954034 |
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BOOK EXCERPT:
Go beyond the basics with this up to date Arduino programming resource Take your Arduino programming skills to the next level using the hands-on information contained in this thoroughly revised, easy to follow TAB guide. Aimed at programmers and hobbyists who have mastered the fundamentals, Programming Arduino Next Steps: Going Further with Sketches, Second Edition reveals professional programming tips and tricks. This up-to-date edition covers the Internet of Things (IoT) and features new chapters on interfacing your Arduino with other microcontrollers. You will get dozens of illustrated examples and downloadable code examples that clearly demonstrate each powerful technique. Discover how to: •Configure your Arduino IDE and develop your own sketches•Boost performance and speed by writing time-efficient sketches •Optimize power consumption and memory usage •Interface with different types of serial busses, including I2C, 1-Wire, SPI, and TTL Serial •Use Arduino with USB and UART •Incorporate Ethernet, Bluetooth, and DSP•Program Arduino for the Internet •Manage your sketches using One Process•Accomplish more than one task at a time―without multi-threading •Create your own code library and share it with other hobbyists
Product Details :
Genre |
: Technology & Engineering |
Author |
: Simon Monk |
Publisher |
: McGraw Hill Professional |
Release |
: 2018-11-02 |
File |
: 296 Pages |
ISBN-13 |
: 9781260143256 |
eBook Download
BOOK EXCERPT:
Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system
Product Details :
Genre |
: Computers |
Author |
: Massimo Banzi |
Publisher |
: Maker Media, Inc. |
Release |
: 2014-12-10 |
File |
: 204 Pages |
ISBN-13 |
: 9781449363291 |