Learn 3d Graphics Programming On The Pc

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With this book/CD-ROM package PC programmers of all ability levels can learn to create 3D graphics applications. The guide walks readers step-by-step through the creation of several complete applications, using a commercial 3D graphics library. The CD contains Criterion's RenderWare, a commercial 3D graphics library worth $1,000.

Product Details :

Genre : Computers
Author : Richard F. Ferraro
Publisher : Addison-Wesley Professional
Release : 1996
File : 1064 Pages
ISBN-13 : PSU:000025446272


Learn 3d Graphics Programming On The Pc

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Genre : Computer graphics
Author : Richard F. Ferraro
Publisher :
Release : 1996
File : 1022 Pages
ISBN-13 : 0201852780


Learning C Programming With Unity 3d

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Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in Unity3D. After reading this book, you will be armed with

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Genre : Computers
Author : Alex Okita
Publisher : CRC Press
Release : 2014-08-01
File : 694 Pages
ISBN-13 : 9781498760201


Foundations Of 3d Graphics Programming

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This new reference text offers a shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. It covers all graphics basics and several advanced topics, without including some implementation details that are not necessary in graphics applications. It also covers some basic concepts in Java programming for C/C++ programmers. The book is designed as quick manual for scientists and engineers who understand Java programming to learn 3D graphics, and serves as a concise 3D graphics textbook for students who know programming basics already.

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Genre : Computers
Author : Jim X. Chen
Publisher : Springer Science & Business Media
Release : 2007-01-15
File : 306 Pages
ISBN-13 : 9781846285974


Learning C Programming With Unity 3d Second Edition

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Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and experiment with. As C# evolves, Unity 3D evolves along with it. Many new features and aspects of C# are included and explained. Common programming tasks are taught by way of making working game mechanics. The reader will understand how to read and apply C# in Unity 3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# language features and useful tools included with the .NET library like LINQ, Local Functions Tuples, and more! Key Features Provides a starting point for the first-time programmer C# Code examples are simple short and clear Learn the very basics on up to interesting tricks which C# offers

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Genre : Computers
Author : Alex Okita
Publisher : CRC Press
Release : 2019-09-09
File : 691 Pages
ISBN-13 : 9780429810275


3d Graphics Programming In Windows

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This exciting book/disk package completely outfits the serious programmer for 3D graphics work in Windows. It explains 3D graphics programming fundamentals from a Windows perspective. Readers will understand the Windows graphic interface and how they can use a graphics library to create sophisticated graphics applications. Disk contains a professional 3D graphics library for Windows.

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Genre : Computers
Author : Philip H. Taylor
Publisher : Addison Wesley Longman
Release : 1994
File : 904 Pages
ISBN-13 : PSU:000024170536


Learning Computer Graphics

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As an introduction to the basics of computer graphics, the approach here focusses on the four main concepts: modeling, rendering, animation, and image manipulation. The authors provide a "learning-by-doing" environment, comprising plenty of hands-on exercises and software. The graphics library provided with the book helps simplify the programming required of readers whilst providing a robust platform for experimentation. Exercises at the end of each chapter illustrate the principles covered.

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Genre : Computers
Author : Shalini Govil-Pai
Publisher : Springer Science & Business Media
Release : 2012-12-06
File : 160 Pages
ISBN-13 : 9781461385035


Principles Of Computer Graphics

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Helps readers to develop their own professional quality computer graphics. Hands-on examples developed in OpenGL illustrate key concepts.

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Genre : Computers
Author : Shalini Govil-Pai
Publisher : Springer Science & Business Media
Release : 2006-08-02
File : 297 Pages
ISBN-13 : 9780387254791


Introduction To 3d Game Programming With Directx 12

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This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It shows how to use new Direct12 features such as command lists, pipeline state objects, descriptor heaps and tables, and explicit resource management to reduce CPU overhead and increase scalability across multiple CPU cores. The book covers modern special effects and techniques such as hardware tessellation, writing compute shaders, ambient occlusion, reflections, normal and displacement mapping, shadow rendering, and character animation. Includes a companion DVD with code and figures. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com. FEATURES: • Provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12 • Uses new Direct3D 12 features to reduce CPU overhead and take advantage of multiple CPU cores • Contains detailed explanations of popular real-time game effects • Includes a DVD with source code and all the images (including 4-color) from the book • Learn advance rendering techniques such as ambient occlusion, real-time reflections, normal and displacement mapping, shadow rendering, programming the geometry shader, and character animation • Covers a mathematics review and 3D rendering fundamentals such as lighting, texturing, blending and stenciling • Use the end-of-chapter exercises to test understanding and provide experience with DirectX 12

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Genre : Computers
Author : Frank Luna
Publisher : Mercury Learning and Information
Release : 2016-04-19
File : 1226 Pages
ISBN-13 : 9781944534554


Computer Graphics Programming In Opengl With C

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This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, noise maps, water, and stereoscopy. This new edition includes expanded coverage of camera control, refraction, and a new chapter on ray tracing with bounding volume hierarchies for complex models. The companion files include all the source code, shaders, model files, skyboxes, etc., needed to run every example in the book. FEATURES: Covers modern OpenGL 4.0+ GLSL shader programming with C++, and instructions for both PC/Windows and Macintosh Provides complete source code for each example, fully explained along with tips for performance optimization Includes step-by-step instruction for using each GLSL programmable pipeline stage (vertex, tessellation, geometry, and fragment) Designed in a 4-color, “teach-yourself” format with numerous examples that the reader can run just as presented Explores practical examples for modeling, lighting, and shadows (including soft shadows), terrain, water, and 3D materials such as wood and marble Expanded coverage of ray tracing, to include complex models and bounding volume hierarchies Includes companion files with source code, shaders, OBJ models, textures, skydomes, normal maps, high resolution figures, and more

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Genre : Computers
Author : V. Scott Gordon
Publisher : Stylus Publishing, LLC
Release : 2024-02-27
File : 716 Pages
ISBN-13 : 9781501519581