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BOOK EXCERPT:
This anthology examines the various facets of video game music. Contributors from the fields of science and practice document its historical development, discuss the music’s composition techniques, interactivity and function as well as attending to its performative aspects.
Product Details :
Genre |
: Language Arts & Disciplines |
Author |
: Peter Moormann |
Publisher |
: Springer Science & Business Media |
Release |
: 2012-08-11 |
File |
: 224 Pages |
ISBN-13 |
: 9783531189130 |
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BOOK EXCERPT:
Music Video Games takes a look (and listen) at the popular genre of music games – video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of music games, ranging from well-known console games such as Guitar Hero and Rock Band to new, emerging games for smartphones and tablets, scholars from diverse disciplines and backgrounds discuss the history, development, and cultural impact of music games. Each chapter investigates important themes surrounding the ways in which we play music and play with music in video games. Starting with the precursors to music games - including Simon, the hand-held electronic music game from the 1980s, Michael Austin's collection goes on to discuss issues in musicianship and performance, authenticity and “selling out,” and composing, creating, and learning music with video games. Including a glossary and detailed indices, Austin and his team shine a much needed light on the often overlooked subject of music video games.
Product Details :
Genre |
: Games & Activities |
Author |
: Michael Austin |
Publisher |
: Bloomsbury Publishing USA |
Release |
: 2016-07-28 |
File |
: 354 Pages |
ISBN-13 |
: 9781501308505 |
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BOOK EXCERPT:
From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the eleven essays in Music in Video Games draw on the scholarly fields of musicology and music theory, film theory, and game studies, to investigate the history, function, style, and conventions of video game music.
Product Details :
Genre |
: Music |
Author |
: K.J. Donnelly |
Publisher |
: Routledge |
Release |
: 2014-03-26 |
File |
: 294 Pages |
ISBN-13 |
: 9781134692118 |
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BOOK EXCERPT:
Bringing together dozens of leading scholars from across the world to address topics from pinball to the latest in virtual reality, The Oxford Handbook of Video Game Music and Sound is the most comprehensive and multifaceted single-volume source in the rapidly expanding field of game audio research.
Product Details :
Genre |
: Computers |
Author |
: William Gibbons |
Publisher |
: Oxford University Press |
Release |
: 2024 |
File |
: 977 Pages |
ISBN-13 |
: 9780197556160 |
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BOOK EXCERPT:
The Game Music Handbook is a practical book that provides all composers and musicians with the necessary tools to becoming excellent game music composers. Author and experienced game music composer Noah Kellman covers everything from basic to advanced game scoring techniques, including many that are at the forefront of game music composition today.
Product Details :
Genre |
: Computer game music |
Author |
: Noah Kellman |
Publisher |
: Oxford University Press, USA |
Release |
: 2020 |
File |
: 297 Pages |
ISBN-13 |
: 9780190938680 |
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BOOK EXCERPT:
Music is a central component of video games. This book provides methods and concepts for understanding how game music works.
Product Details :
Genre |
: Computers |
Author |
: Tim Summers |
Publisher |
: Cambridge University Press |
Release |
: 2016-09-08 |
File |
: 265 Pages |
ISBN-13 |
: 9781107116870 |
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BOOK EXCERPT:
HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.
Product Details :
Genre |
: Computers |
Author |
: Makzan, |
Publisher |
: Packt Publishing Ltd |
Release |
: 2015-06-26 |
File |
: 354 Pages |
ISBN-13 |
: 9781785287886 |
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BOOK EXCERPT:
From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.
Product Details :
Genre |
: Games & Activities |
Author |
: Christopher Hopkins |
Publisher |
: McFarland |
Release |
: 2022-08-17 |
File |
: 256 Pages |
ISBN-13 |
: 9781476646053 |
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BOOK EXCERPT:
Includes music.
Product Details :
Genre |
: Music |
Author |
: Theodore Presser |
Publisher |
: |
Release |
: 1894 |
File |
: 36 Pages |
ISBN-13 |
: UVA:X030752337 |
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BOOK EXCERPT:
This comprehensive sourcebook, which identifies and locates kits, games, and manipulatives, is organized into broad subject areas, including reading and language arts, mathematics, social studies, science and health, and the arts. Some 1,500 entries provide physical descriptions of the materials and
Product Details :
Genre |
: Education |
Author |
: Andrea C. Hoffman |
Publisher |
: Taylor & Francis |
Release |
: 1993 |
File |
: 636 Pages |
ISBN-13 |
: 0824053427 |