Past Times Ancient Board Games

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Past Times is a series of books about historical games and pastimes throughout the ages. This particular book is about games from Viking age and earlier.

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Genre : Games & Activities
Author : Jeffrey S. Johnston
Publisher : Jeffrey S. Johnston
Release : 2015-02-14
File : 35 Pages
ISBN-13 :


Playing With Antiquity Ancient Board Games In Modern Times

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Uncover the mysteries of ancient board games in this captivating book that brings the past to life. From strategic gameplay to the cultural significance, it delves into the fascinating world of ancient board games and their enduring appeal. Discover lost games and experience the thrill of modern interpretations. Dive into the social and educational benefits, and imagine the possibilities for the future of board gaming. Whether you're a collector, a player, or a history enthusiast, this book is a must-read for anyone captivated by the intrigue of ancient games.

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Genre : Crafts & Hobbies
Author : Mark F. Prinz
Publisher : James Parducci
Release : 2024-03-30
File : 61 Pages
ISBN-13 :


Ancient Egypt

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The history of Ancient Egypt, the "Black Land" as it was known, is one of the longest and most enduring known to mankind. When we think of the Ancient Egyptians we think of the Pyramids, the monumental burial place of the Pharaohs from the Old Kingdom the largest stone buildings in the history of the world for millenniums; Tutankhamen the boy king who died a mysterious death at a very young age and then buried with all his earthly riches which thousands of years later dazzled the modern world and Ramses II the possible Pharaoh of the bible, the first world leader to sign a peace treaty and turn defeat into a glorious victory. These are great figures that tower over Ancient Egyptian history and made Ancient Egypt what is was; one of the most prosperous and illustrious civilisations of all time.

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Genre : History
Author : Aaron Watson
Publisher : Lulu.com
Release : 2010-07-09
File : 157 Pages
ISBN-13 : 9781446139929


World History Encyclopedia 21 Volumes

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An unprecedented undertaking by academics reflecting an extraordinary vision of world history, this landmark multivolume encyclopedia focuses on specific themes of human development across cultures era by era, providing the most in-depth, expansive presentation available of the development of humanity from a global perspective. Well-known and widely respected historians worked together to create and guide the project in order to offer the most up-to-date visions available. A monumental undertaking. A stunning academic achievement. ABC-CLIO's World History Encyclopedia is the first comprehensive work to take a large-scale thematic look at the human species worldwide. Comprised of 21 volumes covering 9 eras, an introductory volume, and an index, it charts the extraordinary journey of humankind, revealing crucial connections among civilizations in different regions through the ages. Within each era, the encyclopedia highlights pivotal interactions and exchanges among cultures within eight broad thematic categories: population and environment, society and culture, migration and travel, politics and statecraft, economics and trade, conflict and cooperation, thought and religion, science and technology. Aligned to national history standards and packed with images, primary resources, current citations, and extensive teaching and learning support, the World History Encyclopedia gives students, educators, researchers, and interested general readers a means of navigating the broad sweep of history unlike any ever published.

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Genre : History
Author : Alfred J. Andrea Ph.D.
Publisher : Bloomsbury Publishing USA
Release : 2011-03-23
File : 8025 Pages
ISBN-13 : 9781851099306


The History Of Chinese Board Games

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The book provides highlights on the key concepts and trends of evolution in The History of Chinese Board Games, as one of the series of books of “China Classified Histories”.

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Genre : History
Author : Zhi Dao
Publisher : DeepLogic
Release :
File : 107 Pages
ISBN-13 :


Digital Storytelling

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Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered, or a narrative is navigated has changed dramatically over the last few years. Stories are told through video games, interactive books, and social media. Stories are told on all sorts of different platforms and through all sorts of different devices. They’re immersive, letting the user interact with the story and letting the user enter the story and shape it themselves. This book features case studies that cover a great spectrum of platforms and different story genres. It also shows you how to plan processes for developing interactive narratives for all forms of entertainment and non-fiction purposes: education, training, information and promotion. Digital Storytelling features interviews with some of the industry’s biggest names, showing you how they build and tell their stories.

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Genre : Art
Author : Carolyn Handler Miller
Publisher : CRC Press
Release : 2014-06-27
File : 569 Pages
ISBN-13 : 9781135044459


India

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This book provides comprehensive information on the geography, history, wildlife, governmental structure, economy, cultural diversity, peoples, religion, and culture of India. All books of the critically-acclaimed Cultures of the World� series ensure an immersive experience by offering vibrant photographs with descriptive nonfiction narratives, and interactive activities such as creating an authentic traditional dish from an easy-to-follow recipe. Copious maps and detailed timelines present the past and present of the country, while exploration of the art and architecture help your readers to understand why diversity is the spice of Life.

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Genre : Juvenile Nonfiction
Author : Radhika Srinivasan
Publisher : Cavendish Square Publishing, LLC
Release : 2012-01-15
File : 145 Pages
ISBN-13 : 9781608707829


Games Of History

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Games of History provides an understanding of how games as artefacts, textual and visual sources on games and gaming as a pastime or a “serious” activity can be used as sources for the study of history. From the vast world of games, the book’s focus is on board and card games, with reference to physical games, sports and digital games as well. Considering culture, society, politics and metaphysics, the author uses examples from various places around the world and from ancient times to the present to demonstrate how games and gaming can offer the historian an alternative, often very valuable and sometimes unique path to the past. The book offers a thorough discussion of conceptual and material approaches to games as sources, while also providing the reader with a theoretical starting point for further study within specific thematic chapters. The book concludes with three case studies of different types of games and how they can be considered as historical sources: the gladiatorial games, chess and the digital game Civilization. Offering an alternative approach to the study of history through its focus on games and gaming as historical sources, this is the ideal volume for students considering different types of sources and how they can be used for historical study, as well as students who study games as primary or secondary sources in their history projects.

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Genre : History
Author : Apostolos Spanos
Publisher : Routledge
Release : 2021-06-13
File : 200 Pages
ISBN-13 : 9781000397390


Digital Storytelling 4e

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This fourth edition of Digital Storytelling: A creator's guide to interactive entertainment dives deeply into the world of interactive storytelling, a form of storytelling made possible by digital media. Carolyn Handler Miller covers both the basics – character development, structure and the use of interactivity – and the more advanced topics, such as AI (Artificial Intelligence), narratives using AR and VR, and Social Media storytelling. The fourth edition also includes a greatly expanded section on immersive media, with chapters on the exciting new world of the world of XR (AR, VR, and mixed reality), plus immersion via large screens, escape rooms and new kinds of theme park experiences. This edition covers all viable forms of New Media, from video games to interactive documentaries. With numerous case studies that delve into the processes and challenges of developing works of interactive narrative, this new edition illustrates the creative possibilities of digital storytelling. The book goes beyond using digital media for entertainment and covers its employment for education, training, information and promotion, featuring interviews with some of the industry’s biggest names. Key Features: A large new section covering various forms of immersive media, including VR, AR and Mixed Reality Breakthroughs in interactive TV and Cinema The use of VR, AR and mixed reality in gaming New forms of voice-enabled storytelling and gaming Stories told via mobile apps and social media Developing Digital Storytelling for different types of audiences

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Genre : Art
Author : Carolyn Handler Miller
Publisher : CRC Press
Release : 2019-11-04
File : 821 Pages
ISBN-13 : 9780429801846


Biblical Events

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""Biblical Events: Unearthing the Past, Illuminating Faith"" explores the compelling intersection of biblical narratives and archaeological discoveries, offering readers a unique perspective on the historical basis of Scripture. This book delves into the fascinating world of biblical archaeology, examining how tangible evidence supports many events described in the Bible. From early Genesis accounts to the rise of the early Christian church, the book takes readers on a chronological journey through key biblical events, presenting archaeological findings that shed light on their historical context. The book's approach balances scholarly rigor with accessible storytelling, making complex archaeological concepts understandable to a general audience. It examines artifacts, inscriptions, and geological data, drawing connections between biblical accounts and scientific evidence. By addressing ongoing debates in the field, such as the historicity of the Exodus, the book encourages critical engagement with the material. Readers will gain insights into archaeological methods, including stratigraphy and carbon dating, while exploring how these scientific processes contribute to our understanding of ancient Near Eastern history. ""Biblical Events"" stands out for its balanced presentation of evidence, acknowledging both supportive findings and areas where archaeological support is lacking. This approach bridges the gap between faith and science, offering readers a fact-based examination of Scripture's historical reliability. Whether you're a student, religious leader, or history enthusiast, this book provides a solid foundation for exploring the fascinating world where biblical narratives and archaeological discoveries intersect.

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Genre : Religion
Author : Amelia Khatri
Publisher : Publifye AS
Release : 2024-10-14
File : 211 Pages
ISBN-13 : 9788233933548