Playing At A Distance

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An essential exploration of video game aesthetic that decenters the human player and challenges what it means to play. Do we play video games or do video games play us? Is nonhuman play a mere paradox or the future of gaming? And what do video games have to do with quantum theory? In Playing at a Distance, Sonia Fizek engages with these and many more daunting questions, forging new ways to think and talk about games and play that decenter the human player and explore a variety of play formats and practices that require surprisingly little human action. Idling in clicker games, wandering in walking simulators, automating gameplay with bots, or simply watching games rather than playing them—Fizek shows how these seemingly marginal cases are central to understanding how we play in the digital age. Introducing the concept of distance, Fizek reorients our view of computer-mediated play. To “play at a distance,” she says, is to delegate the immediate action to the machine and to become participants in an algorithmic spectacle. Distance as a media aesthetic framework enables the reader to come to terms with the ambiguity and aesthetic diversity of play. Drawing on concepts from philosophy, media theory, and posthumanism, as well as cultural and film studies, Playing at a Distance invites a wider understanding of what digital games and gaming are in all their diverse experiences and forms. In challenging the common perception of video games as inherently interactive, the book contributes to our understanding of the computer’s influence on practices of play—and prods us to think more broadly about what it means to play.

Product Details :

Genre : Social Science
Author : Sonia Fizek
Publisher : MIT Press
Release : 2022-11-01
File : 186 Pages
ISBN-13 : 9780262544627


Field Of Play Measuring Distance Rate And Time

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Do you like to play games outside? Have you ever played the egg relay or ball balance? Does your school hold a field day where you can do just that? In this book you will learn about distance, rate, and time while playing these and other field day games along with middle school students. Additional mathematical concepts include proportions, ratios, and cross products. Ready, set, go!

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Genre : Juvenile Nonfiction
Author : Renata Brunner-Jass
Publisher : Norwood House Press
Release : 2013-01-01
File : 50 Pages
ISBN-13 : 9781599535715


Artificial Intelligence Applications And Innovations

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This book constitutes the refereed proceedings of the 9th IFIP WG 12.5 International Conference on Artificial Intelligence Applications and Innovations, AIAI 2013, held in Paphos, Cyprus, in September/October 2013. The 26 revised full papers presented together with a keynote speech at the main event and 44 papers of 8 collocated workshops were carefully reviewed and selected for inclusion in the volume. The papers of the main event are organized in topical sections on data mining, medical informatics and biomedical engineering, problem solving and scheduling, modeling and decision support systems, robotics, and intelligent signal and image processing.

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Genre : Computers
Author : Harris Papadopoulos
Publisher : Springer
Release : 2013-09-03
File : 733 Pages
ISBN-13 : 9783642411427


Collier S Once A Week

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Genre :
Author :
Publisher :
Release : 1906
File : 376 Pages
ISBN-13 : PSU:000068357757


The Strad

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Genre : Music
Author :
Publisher :
Release : 1898
File : 424 Pages
ISBN-13 : NYPL:33433082249362


Outing

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Genre : Sports
Author :
Publisher :
Release : 1891
File : 746 Pages
ISBN-13 : UOM:39015070320380


21st Century Learning For 21st Century Skills

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This book constitutes the refereed proceedings of the 7th European Conference on Technology Enhanced Learning, EC-TEL 2012, held in Saarbrücken, Germany, in September 2012. The 26 revised full papers presented were carefully reviewed and selected from 130 submissions. The book also includes 12 short papers, 16 demonstration papers, 11 poster papers, and 1 invited paper. Specifically, the programme and organizing structure was formed through the themes: mobile learning and context; serious and educational games; collaborative learning; organisational and workplace learning; learning analytics and retrieval; personalised and adaptive learning; learning environments; academic learning and context; and, learning facilitation by semantic means.

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Genre : Computers
Author : Andrew Ravenscroft
Publisher : Springer
Release : 2012-09-18
File : 563 Pages
ISBN-13 : 9783642332630


Preventing Residential Burglary

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This book evaluates the newest efforts and initiative aimed at preventing burglary, discusses their merits and short- comings, and suggests how improvements might be incorporated in burglary prevention programs.

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Genre : Social Science
Author : James R. Gillham
Publisher : Springer Science & Business Media
Release : 2012-12-06
File : 261 Pages
ISBN-13 : 9781461227908


House Documents

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Genre :
Author :
Publisher :
Release : 1891
File : 1212 Pages
ISBN-13 : BSB:BSB11548484


The Golf Book Of East Lothian

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Genre : Golf
Author : John Kerr
Publisher :
Release : 1896
File : 696 Pages
ISBN-13 : OXFORD:590560850