Two Person Zero Sum Games

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Genre : Game theory
Author : Alan R. Washburn
Publisher : INFORMS
Release : 2003
File : 137 Pages
ISBN-13 : 9781877640193


Two Person Zero Sum Games

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Two-person zero-sum game theory deals with situations that are perfectly competitive—there are exactly two decision makers for whom there is no possibility of cooperation or compromise. It is the most fundamental part of game theory, and the part most commonly applied. There are diverse applications to military battles, sports, parlor games, economics and politics. The theory was born in World War II, and has by now matured into a significant and tractable body of knowledge about competitive decision making. The advent of modern, powerful computers has enabled the solution of many games that were once beyond computational reach. Two-Person Zero-Sum Games, 4th Ed. offers an up-to-date introduction to the subject, especially its computational aspects. Any finite game can be solved by the brute force method of enumerating all possible strategies and then applying linear programming. The trouble is that many interesting games have far too many strategies to enumerate, even with the aid of computers. After introducing ideas, terminology, and the brute force method in the initial chapters, the rest of the book is devoted to classes of games that can be solved without enumerating every strategy. Numerous examples are given, as well as an extensive set of exercises. Many of the exercises are keyed to sheets of an included Excel workbook that can be freely downloaded from the SpringerExtras website. This new edition can be used as either a reference book or as a textbook.

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Genre : Business & Economics
Author : Alan Washburn
Publisher : Springer
Release : 2013-11-29
File : 199 Pages
ISBN-13 : 1461490510


Two Person Zero Sum Game Theory

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Genre : Game theory
Author : Paul F. Foutz
Publisher :
Release : 1989
File : 134 Pages
ISBN-13 : OCLC:24057519


Two Person Game Theory

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Clear, accessible treatment of mathematical models for resolving conflicts in politics, economics, war, business, and social relationships. Topics include strategy, game tree and game matrix, and much more. Minimal math background required. 1970 edition.

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Genre : Mathematics
Author : Anatol Rapoport
Publisher : Courier Corporation
Release : 2013-01-01
File : 241 Pages
ISBN-13 : 9780486281094


Two Person Zero Sum Games

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BOOK EXCERPT:

Two-person zero-sum game theory deals with situations that are perfectly competitive—there are exactly two decision makers for whom there is no possibility of cooperation or compromise. It is the most fundamental part of game theory, and the part most commonly applied. There are diverse applications to military battles, sports, parlor games, economics and politics. The theory was born in World War II, and has by now matured into a significant and tractable body of knowledge about competitive decision making. The advent of modern, powerful computers has enabled the solution of many games that were once beyond computational reach. Two-Person Zero-Sum Games, 4th Ed. offers an up-to-date introduction to the subject, especially its computational aspects. Any finite game can be solved by the brute force method of enumerating all possible strategies and then applying linear programming. The trouble is that many interesting games have far too many strategies to enumerate, even with the aid of computers. After introducing ideas, terminology, and the brute force method in the initial chapters, the rest of the book is devoted to classes of games that can be solved without enumerating every strategy. Numerous examples are given, as well as an extensive set of exercises. Many of the exercises are keyed to sheets of an included Excel workbook that can be freely downloaded from the SpringerExtras website. This new edition can be used as either a reference book or as a textbook.

Product Details :

Genre : Business & Economics
Author : Alan Washburn
Publisher : Springer Science & Business Media
Release : 2013-11-29
File : 207 Pages
ISBN-13 : 9781461490500


Games Theory And Applications

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This text opens with the theory of 2-person zero-sum games, 2-person non-zero sum games, and n-person games, at a level between non-mathematical introductory books and technical mathematical game theory books. Includes introductory explanations of gaming and meta games. Includes numerous exercises anbd problems with solutions and over 30 illustrations. 1986 edition.

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Genre : Mathematics
Author : L. C. Thomas
Publisher : Courier Corporation
Release : 2012-12-13
File : 284 Pages
ISBN-13 : 9780486143736


Aspects Of Two Person Zero Sum Games

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Genre : Two-person zero-sum games
Author : Bruce Redmon
Publisher :
Release : 1973
File : 52 Pages
ISBN-13 : OCLC:868905580


Silverman S Game

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The structure of a Silverman game can be explained very quickly: Each of two players independently selects a number out of a prede termined set, not necessarily the same one for both of them. The higher number wins unless it is at least k times as high as the other one; if this is the case the lower number wins. The game ends in a draw if both numbers are equal. k is a constant greater than 1. The simplicity of the rules stimulates the curiosity of the the orist. Admittedly, Silverman games do not seem to have a direct applied significance, but nevertheless much can be learnt from their study. This book succeeds to give an almost complete overview over the structure of optimal strategies and it reveals a surprising wealth of interesting detail. A field like game theory does not only need research on broad questions and fundamental issues, but also specialized work on re stricted topics. Even if not many readers are interested in the subject matter, those who are will appreciate this monograph.

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Genre : Business & Economics
Author : Gerald A. Heuer
Publisher : Springer Science & Business Media
Release : 2012-12-06
File : 295 Pages
ISBN-13 : 9783642468193


Two Person Zero Sum Games With Additive Measures As Generalized Strategies

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Genre :
Author : P. Zaremba
Publisher :
Release : 1989
File : 42 Pages
ISBN-13 : OCLC:897681103


A First Course On Zero Sum Repeated Games

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This volume aims to present the basic results in the theory of two-person zero-sum repeated games including stochastic games and repeated games with incomplete information. It is intended for graduate students with no previous knowledge of the field.

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Genre : Business & Economics
Author : Sylvain Sorin
Publisher : Springer Science & Business Media
Release : 2002-03-07
File : 228 Pages
ISBN-13 : 3540430288