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BOOK EXCERPT:
This innovative collection makes the case for a push within the discipline to adopt user-centric perspectives on translated video games and their corresponding accessibility features. The volume demonstrates how audiovisual translation (AVT) and media accessibility (MA) involve decisions that can re-shape the gaming experience of players and other audiences. Contributions in the book outline this in two ways. First, they collectively provide an account of the prospects and challenges that come with user-centric scholarly inquiry in game translation and accessibility. Second, complementarily, they report on original studies and new, exciting findings while adopting the perspective of global users. Taken together, the collection serves as a call to action to systematically advance research eliciting variable types of input from users who take advantage of translation and accessibility services. Such research will facilitate a clearer understanding of how the particular decisions of translators and other relevant agents shape game reception. This book will be of interest to scholars in both translation studies and video game research, as well as those interested in media accessibility and media studies more broadly.
Product Details :
Genre |
: Language Arts & Disciplines |
Author |
: Mikołaj Deckert |
Publisher |
: Taylor & Francis |
Release |
: 2024-11-05 |
File |
: 197 Pages |
ISBN-13 |
: 9781040130636 |
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BOOK EXCERPT:
This collection explores the translation of dialogue from the adaptations of literary classics across audiovisual media, engaging with the question of what makes a classic through an audiovisual translation lens. The volume seeks to fill a gap on the translation of classic texts in AVT research which has tended to focus on contemporary media. The book features well-known British literary texts but places a special emphasis on adaptations of the works of Jane Austen and William Shakespeare, figures whose afterlives have mirrored each other in the proliferation of film and television adaptations of their work. Chapters analyze myriad modes of AVT, including dubbing, subtitling, SDH, and voice-over, to demonstrate the unique ways in which these modes come together in adaptations of classics and raise questions about censorship, language ideologies, cultural references, translation strategies, humor, and language variation. In focusing on translations across geographic contexts, the book offers a richer picture of the linguistic, cultural, and ideological implications of translating literary classics for the screen and the enduring legacy of these works on a global scale. This book will be of interest to scholars in audiovisual translation, literary translation, comparative literature, film and television studies, and media studies.
Product Details :
Genre |
: Language Arts & Disciplines |
Author |
: Irene Ranzato |
Publisher |
: Taylor & Francis |
Release |
: 2024-10-23 |
File |
: 310 Pages |
ISBN-13 |
: 9781040130889 |
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BOOK EXCERPT:
This Element takes the initiative to highlight the nascent state of audiovisual translation research centring on users of video games. It proposes ways of advancing the research by integrating numerous related perspectives from relevant fields to guide studies in translated game reception into further fruition. The Element offers an accessible overview of possible relationships between translation and its experiencers, showcasing ways to design game reception studies. Examples, methods, tools, and practical concerns are discussed to ultimately develop a blueprint for game translation user research which aims to consolidate scientific user-centric inquiry into video game translation. To that end, the blueprint captures the three-pronged interplay between the parameters of localisation-reception research in facets of user experience, facets of translated games, and facets of game users.
Product Details :
Genre |
: Language Arts & Disciplines |
Author |
: Mikołaj Deckert |
Publisher |
: Cambridge University Press |
Release |
: 2024-05-23 |
File |
: 154 Pages |
ISBN-13 |
: 9781009385800 |
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BOOK EXCERPT:
Translators want to take their readers into account, but traditional translation theory does not offer much advice on how to do that. User-Centered Translation (UCT) offers practical tools and methods to help empower translators to act for their readers. This book will help readers to: Create mental models such as personas; Test translations with usability testing methods; Carry out reception research. Including assignments, case studies and real-life scenarios ranging from the translation of user instructions and EU texts to literary and audiovisual translation, this is an essential guide for students, translators and researchers.
Product Details :
Genre |
: Language Arts & Disciplines |
Author |
: Tytti Suojanen |
Publisher |
: Routledge |
Release |
: 2014-12-05 |
File |
: 249 Pages |
ISBN-13 |
: 9781317621270 |
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BOOK EXCERPT:
This third volume in the Media for All series offers a diverse selection of articles which bear testimony to the vigour and versatility of research and developments in audiovisual translation and media accessibility. The collection reflects the critical impact of new technologies on AVT, media accessibility and consumer behaviour and shows the significant increase in collaborative and interdisciplinary research targeting changing consumer perceptions as well as quality issues. Complementing newcomers such as crowdsourcing and potentially universal emoticons, classical themes of AVT studies such as linguistic analyses and corpus-based research are featured. Prevalent throughout the volume is the impact of technology on both methodologies and content. The book will be of interest to researchers from a wide range of disciplines as well as audiovisual translators, lecturers, trainers and students, producers and developers working in the field of language and media accessibility.
Product Details :
Genre |
: Language Arts & Disciplines |
Author |
: |
Publisher |
: BRILL |
Release |
: 2012-01-01 |
File |
: 439 Pages |
ISBN-13 |
: 9789401207812 |
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BOOK EXCERPT:
Required reading for anyone interested in the profound relationship between digital technology and society Digital technology has become an undeniable facet of our social lives, defining our governments, communities, and personal identities. Yet with these technologies in ongoing evolution, it is difficult to gauge the full extent of their societal impact, leaving researchers and policy makers with the challenge of staying up-to-date on a field that is constantly in flux. The Oxford Handbook of Digital Technology and Society provides students, researchers, and practitioners across the technology and social science sectors with a comprehensive overview of the foundations for understanding the various relationships between digital technology and society. Combining robust computer-aided reviews of current literature from the UK Economic and Social Research Council's commissioned project "Ways of Being in a Digital Age" with newly commissioned chapters, this handbook illustrates the upcoming research questions and challenges facing the social sciences as they address the societal impacts of digital media and technologies across seven broad categories: citizenship and politics, communities and identities, communication and relationships, health and well-being, economy and sustainability, data and representation, and governance and security. Individual chapters feature important practical and ethical explorations into topics such as technology and the aging, digital literacies, work-home boundary, machines in the workforce, digital censorship and surveillance, big data governance and regulation, and technology in the public sector. The Oxford Handbook of Digital Technology and Society will equip readers with the necessary starting points and provocations in the field so that scholars and policy makers can effectively assess future research, practice, and policy.
Product Details :
Genre |
: Language Arts & Disciplines |
Author |
: Simeon Yates |
Publisher |
: Oxford University Press |
Release |
: 2020-06-01 |
File |
: 552 Pages |
ISBN-13 |
: 9780190932619 |
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BOOK EXCERPT:
Product Details :
Genre |
: Education |
Author |
: |
Publisher |
: |
Release |
: 2001 |
File |
: 832 Pages |
ISBN-13 |
: CUB:U183017896991 |
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BOOK EXCERPT:
Product Details :
Genre |
: Education |
Author |
: |
Publisher |
: |
Release |
: 2002 |
File |
: 350 Pages |
ISBN-13 |
: STANFORD:36105121753227 |
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BOOK EXCERPT:
Product Details :
Genre |
: Education |
Author |
: |
Publisher |
: |
Release |
: 1991 |
File |
: 562 Pages |
ISBN-13 |
: UOM:39015079870955 |
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BOOK EXCERPT:
Issues for 1973- cover the entire IEEE technical literature.
Product Details :
Genre |
: Electric engineering |
Author |
: Institute of Electrical and Electronics Engineers |
Publisher |
: |
Release |
: 1998 |
File |
: 1234 Pages |
ISBN-13 |
: UOM:39015051358854 |