Handbook Of Research On Practices And Outcomes In Virtual Worlds And Environments Volume 1

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Genre : Science
Author : Harrison Hao Yang
Publisher :
Release : 2011-07-31
File : 438 Pages
ISBN-13 : 1668431726


Handbook Of Research On Practices And Outcomes In Virtual Worlds And Environments

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Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers. The handbook introduces theoretical aspects of virtual worlds, disseminates cutting-edge research, and presents first-hand practices in virtual world development and use. The balance of research, theory, and applications includes exploration of design innovations, new virtual reality technologies, virtual communities, pedagogical design, and the future of virtual worlds and environments.

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Genre : Computers
Author : Yang, Harrison Hao
Publisher : IGI Global
Release : 2011-07-31
File : 404 Pages
ISBN-13 : 9781609607630


Handbook Of Research On Practices And Outcomes In Virtual Worlds And Environments Volume 2

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Genre : Science
Author : Harrison Hao Yang
Publisher :
Release : 2011-07-31
File : 404 Pages
ISBN-13 : 1668431734


Handbook Of Research On Practices And Outcomes In Virtual Worlds And Environments

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Genre : Internet in education
Author : Harrison Hao Yang
Publisher :
Release : 2012
File : 788 Pages
ISBN-13 : 1780346549


Handbook Of Research On Teaching With Virtual Environments And Ai

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The increasingly pervasive use of digital technology has catapulted society into an interconnected world where the natural boundaries between humankind and machine, virtual and real, individual and community have become less perceptible. As individuals interact with different digital technologies, they must build a digital intelligence, which must be further cultivated as it is a key competency for the future of school and work. Digital intelligence includes understanding the mutual strengths between people and technology, as well as developing an awareness in the use of digital tools in order to avoid common threats such as cyberbullying, addiction to video games, techno-stress, and more. As adolescents continue to engage with virtual reality and 3D virtual worlds where the online and offline overlap and coincide, it is important to build this intelligence as well as utilize these technologies to promote successful learning. The Handbook of Research on Teaching With Virtual Environments and AI explores the new personalized educational opportunities that are available with digital technology and virtual environments that can be used within education. This book focuses on the use of these tools and how to navigate the use of new technologies such as AI and virtual environments for educational practices. While highlighting topics such as virtual worlds, game-based learning, intelligent tutoring, augmented reality, and more, this book is ideal for teachers, administrators, technologists, educational software developers, IT specialists, practitioners, researchers, academicians, and students interested in how virtual environments and AI are being implemented in teaching practices.

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Genre : Education
Author : Panconesi, Gianni
Publisher : IGI Global
Release : 2021-02-19
File : 811 Pages
ISBN-13 : 9781799876397


Handbook Of Research On 3 D Virtual Environments And Hypermedia For Ubiquitous Learning

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As society continues to experience increases in technological innovations, various industries must rapidly adapt and learn to incorporate these advances. When utilized effectively, the use of computer systems in educational settings creates a richer learning environment for students. The Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning is a critical reference source for the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction. Exploring innovative techniques and emerging trends in virtual learning and hypermedia, this book is ideally designed for researchers, developers, upper-level students, and educators interested in the incorporation of immersive technologies in the learning process.

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Genre : Education
Author : Neto, Francisco Milton Mendes
Publisher : IGI Global
Release : 2016-05-23
File : 702 Pages
ISBN-13 : 9781522501268


Handbook Of Research On Collaborative Teaching Practice In Virtual Learning Environments

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Modern technology has enhanced many aspects of life, including classroom education. By offering virtual learning experiences, educational systems can become more efficient and effective at teaching the student population. The Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments highlights program developments in the realm of digital worlds in educational settings. Featuring pedagogical methods and topics relating to cooperative learning, hands-on curriculum, and meta-cognitive dimensions, this publication is a critical reference source for pre-service and in-service teachers, school administrators, higher education faculty, and researchers interested in virtual reality incorporation in the classroom.

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Genre : Education
Author : Panconesi, Gianni
Publisher : IGI Global
Release : 2017-05-17
File : 691 Pages
ISBN-13 : 9781522524274


Researching Learning In Virtual Worlds

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Most of the chapters in this book are extended papers from Research Learning in Virtual Environments (reLIVE08), an international conference held by the UK Open University in Milton Keynes in November 2008. Authors of the best papers and presentations from the conferences were invited to contribute to Research Learning in Virtual Worlds, the first book to specifically address research methods and related issues for education in virtual worlds. The book covers a range of research undertaken in virtual worlds. It opens with an accessible introduction both to the book and to the subject area, making it an ideal springboard for those who are new to research in this area. The subsequent ten chapters present work covering a range of research methodologies across a broad discipline base, providing essential reading for advanced undergraduate or postgraduate researchers working in education in virtual worlds, and engaging background material for researchers in similar and related disciplines.

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Genre : Computers
Author : Anna Peachey
Publisher : Springer Science & Business Media
Release : 2010-02-05
File : 222 Pages
ISBN-13 : 9781849960472


International Handbook Of Virtual Learning Environments

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The International Handbook of Virtual Learning Environments was developed to explore Virtual Learning Environments (VLE’s), and their relationships with digital, in real life and virtual worlds. The book is divided into four sections: Foundations of Virtual Learning Environments; Schooling, Professional Learning and Knowledge Management; Out-of-School Learning Environments; and Challenges for Virtual Learning Environments. The coverage ranges across a broad spectrum of philosophical perspectives, historical, sociological, political and educational analyses, case studies from practical and research settings, as well as several provocative "classics" originally published in other settings.

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Genre : Education
Author : Joel Weiss
Publisher : Springer Science & Business Media
Release : 2007-11-24
File : 1611 Pages
ISBN-13 : 9781402038037


Handbook Of Virtual Environments

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A Complete Toolbox of Theories and TechniquesThe second edition of a bestseller, Handbook of Virtual Environments: Design, Implementation, and Applications presents systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address the

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Genre : Computers
Author : Kelly S. Hale
Publisher : CRC Press
Release : 2014-09-10
File : 1371 Pages
ISBN-13 : 9781466511859